Player Matchup

Sol
Sol
Gold V
MacFarth
Sol
Gold V
Level 141
God Stats
8W - 0L
2,018 SR
Queue Stats
16W - 4L
1,709 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
TokyoGhoul
Ah Muzen Cab
Gold III
Level 159
God Stats
16W - 1L
1,996 SR
Queue Stats
18W - 3L
1,879 MMR
Party 1
Bacchus
Bacchus
Gold III
ransunday4
Bacchus
Gold III
Level 72
God Stats
7W - 0L
2,054 SR
Queue Stats
14W - 1L
1,870 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
2,023 SR
1,820 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,565 SR
1,579 MMR
Tiamat
Tiamat
Platinum I
GreatLeorio
Tiamat
Platinum I
Level 140
God Stats
23W - 13L
1,654 SR
Queue Stats
266W - 260L
1,904 MMR
Party 2
Chang'e
Chang'e
Gold II
MhNip0w
Chang'e
Gold II
Level 108
God Stats
1W - 1L
1,423 SR
Queue Stats
243W - 238L
1,536 MMR
Party 2
Chiron
Chiron
Gold III
ilGufo
Chiron
Gold III
Level 133
God Stats
13W - 16L
1,619 SR
Queue Stats
218W - 211L
1,298 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,762
776
12,952
8,585
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
TokyoGhoul
Ah Muzen Cab
12
4 / 0 / 6
8,095
810
9,866
6,071
2,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
ransunday4
Bacchus
11
4 / 1 / 6
7,902
790
4,107
9,321
9,551
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
NoxPersephoneGilgameshThothAphrodite

VS

Bans
AthenaHerculesScyllaKhepriDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 0
6,511
651
2,631
10,054
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
MhNip0w
Chang'e
10
0 / 4 / 1
6,358
636
3,609
9,202
3,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
ilGufo
Chiron
10
2 / 4 / 0
7,189
719
5,546
11,133
3,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
2
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
0
0
W
3
1
4
5
L
Chang'e
MhNip0w
Chang'e
0
4
1
0.13
W
Ah Muzen Cab
TokyoGhoul
Ah Muzen Cab
4
0
6
7
L
Chiron
ilGufo
Chiron
2
4
0
0.5
W
Bacchus
ransunday4
Bacchus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
11,786
23,977
Taken
30,389
14,367
Mitigated
14,421
9,388
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,631
509
0
2,534
10,054
7,081
0
5,653
4,401
14,801
0
W
12,952
4,893
0
4,032
8,585
2,654
954
2,095
6,490
39,103
0
L
Chang'e
MhNip0w
Chang'e
3,609
285
1,339
2,020
9,202
3,504
0
5,153
4,049
15,939
0
W
Ah Muzen Cab
TokyoGhoul
Ah Muzen Cab
9,866
3,417
0
2,550
6,071
2,162
1,867
1,619
4,452
0
41,341
L
Chiron
ilGufo
Chiron
5,546
719
449
2,914
11,133
3,836
0
6,160
4,880
0
24,095
W
Bacchus
ransunday4
Bacchus
4,107
336
677
2,129
9,321
9,551
86
2,526
6,795
10,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,759
Gold Earned
20,058
142
Minions Killed
127
0
Camps Cleared
0
628,225
Distance Traveled
556,968
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,511
651
19
2
0
185,327
3
W
Sol
7,762
776
57
6
0
216,078
1
L
Chang'e
6,358
636
42
4
0
188,892
4
W
Ah Muzen Cab
8,095
810
74
7
0
194,318
3
L
Chiron
7,189
719
66
7
0
182,749
2
W
Bacchus
7,902
790
11
1
0
217,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role