Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GhostlyTiger9
Hachiman
Level 139
God Stats
1W - 1L
1,765 SR
Queue Stats
147W - 163L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Narehna
Cthulhu
Level 157
God Stats
112W - 86L
1,638 SR
Queue Stats
406W - 368L
1,571 Elo+
Party 1
Khepri
Khepri
T-man0112
Khepri
Level 156
God Stats
5W - 2L
1,701 SR
Queue Stats
424W - 404L
1,548 Elo+
Party 1
Scylla
Scylla
squatchm0nster
Scylla
Level 123
God Stats
4W - 5L
1,349 SR
Queue Stats
637W - 627L
1,533 Elo+
Solo
Team Averages
Level 140
1,591 SR
1,538 Elo+

VS

Team Averages
Level 100
1,576 SR
1,565 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigGavv
Bacchus
Level 55
God Stats
0W - 2L
1,559 SR
Queue Stats
3W - 4L
1,825 Elo+
Party 2
Chiron
Chiron
SUPR3M3T4C097
Chiron
Level 125
God Stats
0W - 2L
1,783 SR
Queue Stats
46W - 40L
1,540 Elo+
Solo
Hercules
Hercules
TheDragonJew
Hercules
Level 121
God Stats
0W - 2L
1,385 SR
Queue Stats
1W - 5L
1,454 Elo+
Party 2
Bakasura
Bakasura
gamefreak2099
Bakasura
Level 95
God Stats
0W - 2L
1,650 SR
Queue Stats
27W - 32L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 11
8,741
795
8,007
8,668
7,088
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
GhostlyTiger9
Hachiman
16
4 / 0 / 10
9,163
833
6,198
6,236
2,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Narehna
Cthulhu
15
2 / 0 / 14
9,248
841
10,998
9,633
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Khepri
T-man0112
Khepri
16
5 / 0 / 11
8,980
816
7,658
5,694
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 1 / 9
8,781
798
7,362
6,345
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 2
7,430
675
5,592
6,381
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BigGavv
Bacchus
12
0 / 3 / 1
6,294
572
6,570
10,088
8,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 0
7,906
719
4,544
8,284
3,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
TheDragonJew
Hercules
12
0 / 5 / 2
6,412
583
4,304
11,452
6,700
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
gamefreak2099
Bakasura
13
0 / 6 / 2
6,770
615
3,654
11,379
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
18
Kills
2
2
Deaths
18
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
11
8.5
L
Merlin
 
Merlin
0
3
2
0.33
L
Bacchus
BigGavv
Bacchus
0
3
1
0.17
W
Hachiman
GhostlyTiger9
Hachiman
4
0
10
9
W
Cthulhu
Narehna
Cthulhu
2
0
14
9
L
2
1
0
2
W
Khepri
T-man0112
Khepri
5
0
11
10.5
L
Hercules
TheDragonJew
Hercules
0
5
2
0.2
L
Bakasura
gamefreak2099
Bakasura
0
6
2
0.17
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,223
Damage
24,664
36,576
Taken
47,584
23,515
Mitigated
25,759
5,124
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,007
1,466
0
262
8,668
7,088
785
2,684
5,837
0
23,838
L
Merlin
 
Merlin
5,592
410
0
500
6,381
2,763
0
3,281
3,060
38,132
0
L
Bacchus
BigGavv
Bacchus
6,570
411
0
0
10,088
8,128
0
5,596
4,393
9,700
0
W
Hachiman
GhostlyTiger9
Hachiman
6,198
3,104
0
957
6,236
2,682
772
2,238
3,714
0
31,229
W
Cthulhu
Narehna
Cthulhu
10,998
80
816
1,667
9,633
8,248
166
2,515
6,830
31,862
0
L
4,544
2,001
1,104
2,090
8,284
3,194
0
4,152
4,010
0
33,806
W
Khepri
T-man0112
Khepri
7,658
246
0
254
5,694
3,154
387
2,062
3,244
23,208
0
L
Hercules
TheDragonJew
Hercules
4,304
641
0
1,682
11,452
6,700
0
6,416
4,724
0
10,798
L
Bakasura
gamefreak2099
Bakasura
3,654
2,439
0
2,093
11,379
4,974
0
6,383
4,966
0
15,150
W
7,362
270
0
1,168
6,345
2,343
870
2,285
3,586
27,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
34,812
278
Minions Killed
243
8
Camps Cleared
7
1,104,278
Distance Traveled
1,033,873
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,741
795
43
4
3
202,805
2
L
Merlin
7,430
675
98
9
1
190,301
1
L
Bacchus
6,294
572
8
1
1
222,926
1
W
Hachiman
9,163
833
83
8
1
209,158
1
W
Cthulhu
9,248
841
51
5
0
251,685
0
L
Chiron
7,906
719
81
7
0
224,187
2
W
Khepri
8,980
816
45
4
1
229,767
1
L
Hercules
6,412
583
16
1
0
197,349
2
L
Bakasura
6,770
615
40
4
5
199,110
2
W
Scylla
8,781
798
56
5
3
210,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role