Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
LAGAMELLEAMATHIS
Osiris
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 0L
1,958 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,653 Elo+

VS

Team Averages
Level 51
1,442 SR
1,557 Elo+
Morgan Le Fay
Morgan Le Fay
BtrapM2000
Morgan Le Fay
Level 109
God Stats
137W - 135L
1,510 SR
Queue Stats
439W - 546L
1,465 Elo+
Solo
Pele
Pele
Its-ravs
Pele
Level 25
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RoyalWolf09
Amaterasu
Level 19
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 1 / 8
9,514
793
7,523
5,149
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
 
Merlin
14
5 / 1 / 7
9,211
768
9,364
5,876
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 10
9,719
810
9,113
14,062
10,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BtrapM2000
Morgan Le Fay
12
2 / 4 / 1
8,446
704
8,926
11,873
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
1 / 5 / 2
8,036
670
3,309
9,922
3,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
RoyalWolf09
Amaterasu
8
0 / 4 / 1
6,692
558
644
9,110
3,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
8
9
W
Merlin
 
Merlin
5
1
7
8.5
L
Morgan Le Fay
BtrapM2000
Morgan Le Fay
2
4
1
0.63
L
Pele
1
5
2
0.4
W
3
1
10
8
L
Amaterasu
RoyalWolf09
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,000
Damage
12,879
25,087
Taken
30,905
14,291
Mitigated
11,346
6,174
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,523
3,479
0
585
5,149
2,136
1,502
2,043
2,948
0
40,232
W
Merlin
 
Merlin
9,364
233
0
2,069
5,876
2,017
685
1,412
4,320
41,587
0
L
Morgan Le Fay
BtrapM2000
Morgan Le Fay
8,926
432
0
1,726
11,873
4,518
0
2,106
9,767
38,861
0
L
Pele
3,309
567
0
346
9,922
3,291
0
4,095
5,827
0
13,708
W
9,113
2,315
0
3,520
14,062
10,138
303
4,831
8,893
0
21,843
L
Amaterasu
RoyalWolf09
Amaterasu
644
476
0
183
9,110
3,537
0
3,163
5,947
0
5,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
23,174
149
Minions Killed
91
0
Camps Cleared
0
651,734
Distance Traveled
629,952
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,514
793
68
6
0
209,042
1
W
Merlin
9,211
768
60
5
0
202,075
1
L
Morgan Le Fay
8,446
704
56
5
0
218,941
3
L
Pele
8,036
670
27
2
0
210,628
0
W
Osiris
9,719
810
21
2
0
240,617
4
L
Amaterasu
6,692
558
8
1
0
200,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role