Player Matchup

Chaac
Chaac
Ayliius
Chaac
Level 87
God Stats
4W - 10L
1,171 SR
Queue Stats
36W - 60L
1,443 Elo+
Solo
Zeus
Zeus
Javieruchis
Zeus
Level 26
God Stats
0W - 2L
1,362 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Neith
Neith
PreacherIsNigh
Neith
Level 63
God Stats
11W - 7L
1,646 SR
Queue Stats
65W - 72L
1,418 Elo+
Solo
Team Averages
Level 59
1,393 SR
1,394 Elo+

VS

Team Averages
Level 108
1,528 SR
1,501 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TorvicPimenta
Cthulhu
Level 89
God Stats
74W - 56L
1,657 SR
Queue Stats
618W - 619L
1,504 Elo+
Party 1
Hades
Hades
VladOsbert
Hades
Level 128
God Stats
21W - 20L
1,428 SR
Queue Stats
949W - 988L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ayliius
Chaac
15
6 / 0 / 2
10,145
725
12,063
11,893
8,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 8 / 5
8,207
586
13,301
11,543
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 7 / 3
8,491
607
6,741
11,951
4,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 4 / 4
8,304
593
4,564
13,687
9,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
14
6 / 2 / 8
10,870
776
11,765
13,474
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
15
8 / 2 / 6
10,625
759
13,785
15,097
10,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
15
15
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
4
4
0.75
L
Chaac
Ayliius
Chaac
6
0
2
7
L
0
8
5
0.31
L
2
7
3
0.5
W
Cthulhu
6
2
8
5
W
Hades
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
30,114
35,387
Taken
42,258
16,718
Mitigated
30,436
8,407
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,564
1,493
0
636
13,687
9,151
0
3,077
10,610
0
26,187
L
Chaac
Ayliius
Chaac
12,063
1,581
0
4,905
11,893
8,390
0
7,755
4,138
0
47,059
L
13,301
814
0
652
11,543
4,058
0
8,782
2,761
32,330
0
L
6,741
2,706
892
1,958
11,951
4,270
0
9,013
2,938
0
19,674
W
Cthulhu
11,765
88
1,597
3,779
13,474
11,163
201
5,805
7,669
27,633
0
W
Hades
13,785
403
610
6,289
15,097
10,122
0
4,419
10,678
48,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
29,799
135
Minions Killed
152
0
Camps Cleared
0
663,611
Distance Traveled
751,371
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,304
593
39
3
0
234,607
0
L
Chaac
10,145
725
66
5
0
275,360
1
L
Zeus
8,207
586
48
3
0
207,138
1
L
Neith
8,491
607
21
2
0
181,113
0
W
Cthulhu
10,870
776
31
2
0
283,344
1
W
Hades
10,625
759
82
6
0
233,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role