Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
Bundlebee
Camazotz
Level 158
God Stats
9W - 9L
1,577 SR
Queue Stats
790W - 741L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
MstMaligos
Gilgamesh
Level 119
God Stats
24W - 19L
1,614 SR
Queue Stats
373W - 382L
1,497 Elo+
Party 3
Cabrakan
Cabrakan
NuclearTurban
Cabrakan
Level 125
God Stats
1W - 1L
1,586 SR
Queue Stats
39W - 42L
1,615 Elo+
Party 2
Artemis
Artemis
XgodRobster
Artemis
Level 109
God Stats
7W - 2L
1,806 SR
Queue Stats
76W - 68L
1,615 Elo+
Party 2
Team Averages
Level 134
1,617 SR
1,564 Elo+

VS

Team Averages
Level 100
1,590 SR
1,559 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MoloTovy
Mulan
Level 55
God Stats
8W - 4L
1,641 SR
Queue Stats
47W - 33L
1,598 Elo+
Party 1
Ullr
Ullr
RandoMcGee
Ullr
Level 107
God Stats
26W - 20L
1,567 SR
Queue Stats
210W - 199L
1,581 Elo+
Solo
Kali
Kali
Thoro02
Kali
Level 81
God Stats
9W - 8L
1,572 SR
Queue Stats
445W - 379L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YoungWrangler69
Morgan Le Fay
Level 149
God Stats
17W - 16L
1,669 SR
Queue Stats
354W - 330L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
1 / 6 / 2
10,460
498
6,430
12,239
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Bundlebee
Camazotz
17
2 / 5 / 1
10,127
482
6,205
19,518
7,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
MstMaligos
Gilgamesh
18
3 / 6 / 0
12,517
596
12,661
23,372
21,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
NuclearTurban
Cabrakan
10
0 / 2 / 1
7,498
357
3,394
13,074
9,886
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
XgodRobster
Artemis
9
0 / 6 / 1
7,018
334
4,577
11,263
3,690

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 2 / 12
10,409
496
6,862
11,373
13,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
MoloTovy
Mulan
20
4 / 1 / 1
13,566
646
12,980
22,417
21,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 2 / 2
12,903
614
16,708
15,393
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
Thoro02
Kali
18
1 / 1 / 2
11,995
571
3,775
12,551
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
YoungWrangler69
Morgan Le Fay
19
11 / 0 / 5
13,486
642
16,584
11,007
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
25
25
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
2
0.33
W
Cabrakan
 
Cabrakan
2
2
12
4
L
Camazotz
Bundlebee
Camazotz
2
5
1
0.5
W
Mulan
MoloTovy
Mulan
4
1
1
4.5
L
Gilgamesh
MstMaligos
Gilgamesh
3
6
0
0.5
L
Cabrakan
NuclearTurban
Cabrakan
0
2
1
0.25
W
7
2
2
4
W
Kali
Thoro02
Kali
1
1
2
2
L
Artemis
XgodRobster
Artemis
0
6
1
0.08
W
Morgan Le Fay
YoungWrangler69
Morgan Le Fay
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,267
Damage
56,909
79,466
Taken
72,741
47,415
Mitigated
53,768
17,925
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,430
680
0
1,868
12,239
4,895
0
7,469
4,440
77,150
0
W
Cabrakan
 
Cabrakan
6,862
1,287
626
1,273
11,373
13,774
1,143
1,996
9,377
23,698
0
L
Camazotz
Bundlebee
Camazotz
6,205
1,691
0
6,563
19,518
7,659
0
4,115
15,127
0
69,523
W
Mulan
MoloTovy
Mulan
12,980
2,369
0
11,814
22,417
21,086
1,913
629
21,788
0
93,676
L
Gilgamesh
MstMaligos
Gilgamesh
12,661
2,356
0
3,597
23,372
21,285
0
4,209
18,341
0
58,838
L
Cabrakan
NuclearTurban
Cabrakan
3,394
822
0
2,984
13,074
9,886
0
3,907
8,999
16,564
0
W
16,708
8,088
0
4,034
15,393
6,567
6,093
3,821
11,350
0
103,463
W
Kali
Thoro02
Kali
3,775
1,394
0
4,168
12,551
6,702
206
681
11,870
0
98,344
L
Artemis
XgodRobster
Artemis
4,577
2,025
0
2,913
11,263
3,690
0
2,937
8,245
0
30,899
W
Morgan Le Fay
YoungWrangler69
Morgan Le Fay
16,584
1,596
130
3,585
11,007
5,639
2,444
2,697
8,232
100,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
62,359
466
Minions Killed
729
0
Camps Cleared
0
1,667,473
Distance Traveled
2,084,793
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,460
498
150
7
0
356,726
5
W
Cabrakan
10,409
496
29
1
0
415,473
3
L
Camazotz
10,127
482
117
6
0
438,061
3
W
Mulan
13,566
646
194
9
0
374,287
3
L
Gilgamesh
12,517
596
104
5
0
362,392
4
L
Cabrakan
7,498
357
32
2
0
284,774
1
W
Ullr
12,903
614
166
8
0
370,315
2
W
Kali
11,995
571
168
8
0
496,853
4
L
Artemis
7,018
334
63
3
0
225,520
3
W
Morgan Le Fay
13,486
642
172
8
0
427,865
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role