Player Matchup

Baba Yaga
Baba Yaga
Gold V
AftLuis E S C
Baba Yaga
Gold V
Level 104
God Stats
3W - 1L
1,647 SR
Queue Stats
12W - 13L
1,395 MMR
Solo
Awilix
Awilix
Silver I
Hairy420nips
Awilix
Silver I
Level 106
God Stats
23W - 23L
1,599 SR
Queue Stats
136W - 158L
1,304 MMR
Party 1
Cerberus
Cerberus
Silver I
Kikegolas
Cerberus
Silver I
Level 128
God Stats
36W - 29L
1,536 SR
Queue Stats
93W - 89L
1,232 MMR
Solo
Danzaburou
Danzaburou
Silver I
SenseiRayn
Danzaburou
Silver I
Level 123
God Stats
2W - 3L
1,587 SR
Queue Stats
70W - 81L
1,435 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
master rudolf
Zhong Kui
Silver II
Level 125
God Stats
17W - 17L
1,538 SR
Queue Stats
187W - 207L
1,158 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,581 SR
1,305 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,399 SR
1,329 MMR
Sylvanus
Sylvanus
Bronze III
Chovi7963
Sylvanus
Bronze III
Level 118
God Stats
1W - 3L
1,562 SR
Queue Stats
6W - 9L
1,379 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Imnotgood9078
Cu Chulainn
Silver I
Level 104
God Stats
23W - 18L
1,529 SR
Queue Stats
299W - 319L
1,223 MMR
Solo
Apollo
Apollo
Bronze III
TrapGodPollo
Apollo
Bronze III
Level 73
God Stats
3W - 4L
1,309 SR
Queue Stats
27W - 42L
1,450 MMR
Party 2
Bakasura
Bakasura
Bronze III
VA_Sinner
Bakasura
Bronze III
Level 67
God Stats
0W - 4L
1,285 SR
Queue Stats
34W - 51L
1,366 MMR
Party 2
Agni
Agni
Silver I
juny44mag
Agni
Silver I
Level 144
God Stats
2W - 7L
1,310 SR
Queue Stats
98W - 102L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AftLuis E S C
Baba Yaga
19
4 / 6 / 10
13,088
503
21,059
20,373
9,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
20
11 / 2 / 8
14,074
541
17,004
21,835
9,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Kikegolas
Cerberus
20
6 / 3 / 15
15,572
599
17,373
26,122
25,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SenseiRayn
Danzaburou
20
11 / 5 / 7
16,484
634
20,128
18,963
8,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
master rudolf
Zhong Kui
20
12 / 3 / 5
16,280
626
20,108
24,588
17,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaAnubisGilgameshYmirTiamat

VS

Bans
VamanaThanatosLokiNemesisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chovi7963
Sylvanus
17
1 / 8 / 9
12,378
476
8,844
27,981
27,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Imnotgood9078
Cu Chulainn
18
7 / 7 / 1
13,206
508
15,904
25,454
26,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
8 / 11 / 4
13,791
530
20,327
24,715
9,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
VA_Sinner
Bakasura
20
3 / 10 / 4
12,677
488
9,841
22,552
9,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
18
0 / 8 / 6
11,499
442
18,142
23,335
8,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
44
Kills
19
19
Deaths
44
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AftLuis E S C
Baba Yaga
4
6
10
1.5
L
Sylvanus
Chovi7963
Sylvanus
1
8
9
0.69
W
Awilix
11
2
8
7.5
L
Cu Chulainn
Imnotgood9078
Cu Chulainn
7
7
1
1.07
W
Cerberus
Kikegolas
Cerberus
6
3
15
4.5
W
Danzaburou
SenseiRayn
Danzaburou
11
5
7
2.9
L
Apollo
8
11
4
0.91
L
Bakasura
VA_Sinner
Bakasura
3
10
4
0.5
L
Agni
0
8
6
0.38
W
Zhong Kui
master rudolf
Zhong Kui
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,672
Damage
73,058
111,881
Taken
124,037
70,042
Mitigated
81,798
38,522
Healing
23,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AftLuis E S C
Baba Yaga
21,059
558
25
7,233
20,373
9,285
270
7,909
12,383
91,487
0
L
Sylvanus
Chovi7963
Sylvanus
8,844
1,964
2,138
5,926
27,981
27,668
0
14,684
13,297
26,943
0
W
Awilix
17,004
7,534
0
1,210
21,835
9,539
3,764
7,751
13,862
0
98,083
L
Cu Chulainn
Imnotgood9078
Cu Chulainn
15,904
2,872
0
3,476
25,454
26,177
145
13,201
12,253
5,778
69,772
W
Cerberus
Kikegolas
Cerberus
17,373
676
0
7,596
26,122
25,604
91
6,236
19,611
49,308
0
W
Danzaburou
SenseiRayn
Danzaburou
20,128
10,361
0
6,846
18,963
8,249
5,253
3,378
15,096
0
117,813
L
Apollo
20,327
11,372
0
3,232
24,715
9,891
1,580
10,694
14,021
0
95,380
L
Bakasura
VA_Sinner
Bakasura
9,841
6,111
0
3,374
22,552
9,566
316
8,208
14,344
0
73,643
L
Agni
18,142
603
0
5,276
23,335
8,496
104
11,753
11,582
98,908
0
W
Zhong Kui
master rudolf
Zhong Kui
20,108
2,766
0
15,612
24,588
17,365
3,675
2,410
22,090
109,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,498
Gold Earned
63,551
695
Minions Killed
647
0
Camps Cleared
0
2,441,377
Distance Traveled
2,164,456
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,088
503
106
4
0
460,292
3
L
Sylvanus
12,378
476
47
2
0
396,794
4
W
Awilix
14,074
541
126
5
0
580,542
1
L
Cu Chulainn
13,206
508
152
6
0
398,420
6
W
Cerberus
15,572
599
85
3
0
501,712
11
W
Danzaburou
16,484
634
182
7
0
445,211
6
L
Apollo
13,791
530
153
6
0
436,160
1
L
Bakasura
12,677
488
129
5
0
504,763
2
L
Agni
11,499
442
166
6
0
428,319
6
W
Zhong Kui
16,280
626
196
8
0
453,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role