Player Matchup

Agni
Agni
Bosko181993
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,464 Elo+
Party 1
Loki
Loki
Jiraya3983
Loki
Level 22
God Stats
5W - 4L
1,546 SR
Queue Stats
248W - 268L
1,475 Elo+
Solo
Ganesha
Ganesha
Paradoksx
Ganesha
Level 12
God Stats
2W - 1L
1,697 SR
Queue Stats
9W - 9L
1,387 Elo+
Solo
Hera
Hera
Renacido8577
Hera
Level 8
God Stats
6W - 7L
1,500 SR
Queue Stats
262W - 271L
1,579 Elo+
Solo
Ra
Ra
twin_vi88
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,464 Elo+
Party 1
Team Averages
Level 13
1,549 SR
1,474 Elo+

VS

Team Averages
Level 22
1,362 SR
1,457 Elo+
Scylla
Scylla
Clum_99
Scylla
Level 33
God Stats
13W - 16L
1,401 SR
Queue Stats
110W - 101L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LOLplayer_25
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,487 Elo+
Solo
Chang'e
Chang'e
Rudypjoter9378
Chang'e
Level 26
God Stats
4W - 4L
1,188 SR
Queue Stats
126W - 112L
1,501 Elo+
Solo
Osiris
Osiris
Schwenrik
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,515 Elo+
Solo
Cabrakan
Cabrakan
ZakF67
Cabrakan
Level 28
God Stats
5W - 11L
1,223 SR
Queue Stats
40W - 47L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,296
407
2,612
5,577
1,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 0
7,636
587
4,922
8,182
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Paradoksx
Ganesha
11
1 / 3 / 0
6,110
470
2,174
8,124
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 2
6,966
536
6,763
6,642
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 2
6,327
487
1,955
5,731
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clum_99
Scylla
11
3 / 1 / 0
6,514
501
3,810
3,941
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
LOLplayer_25
Tsukuyomi
12
7 / 3 / 3
7,558
581
9,257
8,935
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 1
7,246
557
4,810
10,656
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Schwenrik
Osiris
12
5 / 1 / 3
7,197
554
5,498
8,001
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
ZakF67
Cabrakan
11
0 / 0 / 3
6,130
472
2,136
3,759
1,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
17
17
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Scylla
Clum_99
Scylla
3
1
0
3
L
4
1
0
4
W
Tsukuyomi
LOLplayer_25
Tsukuyomi
7
3
3
2.83
L
Ganesha
Paradoksx
Ganesha
1
3
0
0.33
L
2
4
2
0.75
W
2
4
1
0.63
W
Osiris
Schwenrik
Osiris
5
1
3
6.5
W
Cabrakan
ZakF67
Cabrakan
0
0
3
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,426
Damage
25,511
34,256
Taken
35,292
11,947
Mitigated
13,756
7,406
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,612
246
0
209
5,577
1,217
456
0
5,577
16,612
0
W
Scylla
Clum_99
Scylla
3,810
250
0
1,046
3,941
1,075
929
1,479
2,418
28,168
0
L
4,922
1,780
0
2,878
8,182
2,579
0
578
7,498
0
47,865
W
Tsukuyomi
LOLplayer_25
Tsukuyomi
9,257
3,170
0
1,103
8,935
3,530
21
3,423
5,410
0
43,624
L
Ganesha
Paradoksx
Ganesha
2,174
0
0
2,490
8,124
4,378
0
4,721
2,983
22,340
0
L
6,763
1,853
0
945
6,642
2,146
0
3,646
2,701
37,472
0
W
4,810
243
0
4,942
10,656
3,377
0
3,978
6,452
42,296
0
W
Osiris
Schwenrik
Osiris
5,498
2,040
0
3,317
8,001
4,269
1,080
2,918
5,043
0
27,795
W
Cabrakan
ZakF67
Cabrakan
2,136
292
0
1,959
3,759
1,505
847
1,294
2,465
16,709
0
L
1,955
540
321
563
5,731
1,627
862
960
4,741
17,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
34,645
275
Minions Killed
302
0
Camps Cleared
0
1,223,316
Distance Traveled
1,181,870
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,296
407
30
2
0
238,422
1
W
Scylla
6,514
501
51
4
0
219,564
4
L
Loki
7,636
587
101
8
0
283,966
9
W
Tsukuyomi
7,558
581
80
6
0
271,826
0
L
Ganesha
6,110
470
32
2
0
251,804
0
L
Hera
6,966
536
75
6
0
236,787
4
W
Chang'e
7,246
557
71
5
0
196,635
4
W
Osiris
7,197
554
52
4
0
278,215
0
W
Cabrakan
6,130
472
48
4
0
215,630
2
L
Ra
6,327
487
37
3
0
212,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role