Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ArdentSeviper
Chiron
Level 153
God Stats
8W - 4L
1,751 SR
Queue Stats
219W - 188L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
DeSiiRe breeze
Zhong Kui
Level 81
God Stats
3W - 3L
1,556 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 1
Hades
Hades
HandheldTurtle
Hades
Level 154
God Stats
3W - 2L
1,289 SR
Queue Stats
73W - 74L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Pacifista010502
Gilgamesh
Level 128
God Stats
2W - 0L
1,754 SR
Queue Stats
15W - 5L
1,628 Elo+
Solo
Team Averages
Level 129
1,570 SR
1,551 Elo+

VS

Team Averages
Level 98
1,562 SR
1,523 Elo+
Olorun
Olorun
Arubix
Olorun
Level 117
God Stats
28W - 30L
1,602 SR
Queue Stats
128W - 124L
1,565 Elo+
Solo
Chang'e
Chang'e
Ganjaprenure
Chang'e
Level 121
God Stats
24W - 18L
1,682 SR
Queue Stats
208W - 222L
1,526 Elo+
Solo
Pele
Pele
Leofenix6376
Pele
Level 97
God Stats
0W - 1L
1,701 SR
Queue Stats
4W - 5L
1,461 Elo+
Solo
Ganesha
Ganesha
sirwalruslord
Ganesha
Level 97
God Stats
1W - 3L
1,608 SR
Queue Stats
138W - 130L
1,549 Elo+
Solo
Anhur
Anhur
tonixcz34nmms
Anhur
Level 60
God Stats
3W - 3L
1,217 SR
Queue Stats
176W - 169L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 3 / 10
9,383
782
9,477
14,137
13,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 4 / 9
9,058
755
9,727
10,304
4,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
DeSiiRe breeze
Zhong Kui
17
4 / 1 / 6
10,083
840
9,252
7,711
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 8
9,139
762
9,190
12,420
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Pacifista010502
Gilgamesh
15
9 / 3 / 6
11,237
936
13,338
11,663
6,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arubix
Olorun
16
8 / 2 / 1
10,810
901
13,785
9,496
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Ganjaprenure
Chang'e
12
0 / 7 / 3
7,210
601
5,092
10,925
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 3
8,237
686
6,880
14,135
5,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
15
2 / 1 / 5
8,517
710
7,811
9,642
10,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 5
8,684
724
8,383
12,308
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
21
Kills
13
13
Deaths
21
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
10
3
W
2
4
9
1.63
L
Olorun
Arubix
Olorun
8
2
1
4.25
W
Zhong Kui
DeSiiRe breeze
Zhong Kui
4
1
6
7
L
Chang'e
Ganjaprenure
Chang'e
0
7
3
0.21
W
2
2
8
3
L
1
7
3
0.36
W
Gilgamesh
Pacifista010502
Gilgamesh
9
3
6
4
L
Ganesha
2
1
5
4.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,984
Damage
41,951
56,235
Taken
56,506
35,622
Mitigated
28,472
12,396
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,477
3,177
0
36
14,137
13,282
145
7,131
6,888
14,068
0
W
9,727
3,753
905
2,728
10,304
4,217
998
7,393
2,827
0
44,187
L
Olorun
Arubix
Olorun
13,785
7,233
187
2,193
9,496
4,013
0
4,515
4,859
35,421
0
W
Zhong Kui
DeSiiRe breeze
Zhong Kui
9,252
687
0
2,277
7,711
4,964
243
3,582
4,007
41,576
0
L
Chang'e
Ganjaprenure
Chang'e
5,092
462
432
1,672
10,925
3,710
0
5,531
5,282
15,349
0
W
9,190
900
853
5,499
12,420
6,715
215
4,507
7,697
37,458
0
L
6,880
1,237
0
2,729
14,135
5,449
350
4,959
9,052
0
23,067
W
Gilgamesh
Pacifista010502
Gilgamesh
13,338
5,319
0
98
11,663
6,444
727
3,993
7,610
0
24,532
L
Ganesha
7,811
827
0
0
9,642
10,432
1
4,941
4,607
27,847
0
L
8,383
5,366
0
345
12,308
4,868
0
7,399
4,787
0
32,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,900
Gold Earned
43,458
286
Minions Killed
241
13
Camps Cleared
4
1,155,017
Distance Traveled
1,042,158
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,383
782
13
1
1
253,156
4
W
Chiron
9,058
755
73
6
6
208,904
3
L
Olorun
10,810
901
63
5
2
216,101
4
W
Zhong Kui
10,083
840
84
7
3
239,944
0
L
Chang'e
7,210
601
40
3
0
165,797
1
W
Hades
9,139
762
89
7
1
216,757
0
L
Pele
8,237
686
42
4
0
224,189
1
W
Gilgamesh
11,237
936
27
2
2
236,256
0
L
Ganesha
8,517
710
22
2
0
244,424
3
L
Anhur
8,684
724
74
6
2
191,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role