Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IronNiple0
Hachiman
Level 155
God Stats
7W - 6L
1,652 SR
Queue Stats
773W - 697L
1,591 Elo+
Solo
Raijin
Raijin
MrChuck00
Raijin
Level 52
God Stats
3W - 2L
1,741 SR
Queue Stats
55W - 42L
1,656 Elo+
Party 1
King Arthur
King Arthur
WhalesGawd
King Arthur
Level 129
God Stats
10W - 12L
1,626 SR
Queue Stats
231W - 194L
1,652 Elo+
Party 1
Team Averages
Level 120
1,604 SR
1,580 Elo+

VS

Team Averages
Level 113
1,608 SR
1,589 Elo+
Anubis
Anubis
Backor
Anubis
Level 68
God Stats
13W - 22L
1,254 SR
Queue Stats
312W - 313L
1,570 Elo+
Solo
Mercury
Mercury
Benefacto
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 153L
1,562 Elo+
Solo
Rama
Rama
Connman14
Rama
Level 120
God Stats
27W - 23L
1,504 SR
Queue Stats
497W - 454L
1,586 Elo+
Solo
Cu Chulainn
Cu Chulainn
Papikingpin
Cu Chulainn
Level 88
God Stats
4W - 1L
2,073 SR
Queue Stats
104W - 69L
1,672 Elo+
Solo
Cthulhu
Cthulhu
VictorHugo00
Cthulhu
Level 135
God Stats
3W - 3L
1,710 SR
Queue Stats
401W - 416L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
6 / 2 / 0
13,341
606
8,119
17,680
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
 
Aphrodite
14
0 / 2 / 1
8,889
404
6,414
11,703
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
IronNiple0
Hachiman
17
0 / 5 / 2
10,922
496
6,497
16,269
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
MrChuck00
Raijin
13
1 / 7 / 1
9,021
410
6,088
14,193
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WhalesGawd
King Arthur
16
1 / 4 / 2
10,356
471
9,214
21,164
13,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Backor
Anubis
18
7 / 1 / 6
12,925
588
17,039
12,842
6,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Benefacto
Mercury
18
2 / 3 / 5
12,457
566
5,693
14,695
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
20
5 / 0 / 2
14,544
661
10,083
10,644
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Papikingpin
Cu Chulainn
20
5 / 3 / 1
14,040
638
14,056
18,734
17,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
VictorHugo00
Cthulhu
17
1 / 2 / 11
12,331
561
8,824
18,413
23,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
20
20
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
2
0
3
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Anubis
Backor
Anubis
7
1
6
10
W
Mercury
Benefacto
Mercury
2
3
5
1.5
W
Rama
5
0
2
6
L
Hachiman
IronNiple0
Hachiman
0
5
2
0.2
L
Raijin
MrChuck00
Raijin
1
7
1
0.21
W
Cu Chulainn
Papikingpin
Cu Chulainn
5
3
1
1.83
W
Cthulhu
VictorHugo00
Cthulhu
1
2
11
3.25
L
King Arthur
WhalesGawd
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,332
Damage
55,695
81,009
Taken
75,328
39,784
Mitigated
59,608
26,616
Healing
29,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,119
5,288
0
6,867
17,680
8,424
0
5,272
12,408
0
124,460
L
Aphrodite
 
Aphrodite
6,414
748
2,618
4,635
11,703
8,384
108
6,038
5,665
32,552
0
W
Anubis
Backor
Anubis
17,039
683
0
7,692
12,842
6,826
1,596
6,180
6,662
98,617
0
W
Mercury
Benefacto
Mercury
5,693
1,795
0
2,946
14,695
7,497
1,050
2,271
12,424
0
107,995
W
Rama
10,083
9,284
0
7,427
10,644
4,220
8,019
1,396
9,248
0
123,476
L
Hachiman
IronNiple0
Hachiman
6,497
4,313
0
5,064
16,269
5,274
0
4,337
11,932
0
81,661
L
Raijin
MrChuck00
Raijin
6,088
161
0
878
14,193
4,141
682
7,367
6,826
53,786
0
W
Cu Chulainn
Papikingpin
Cu Chulainn
14,056
1,824
0
6,232
18,734
17,977
452
984
17,750
9,335
90,462
W
Cthulhu
VictorHugo00
Cthulhu
8,824
745
202
5,274
18,413
23,088
1,051
4,538
13,875
32,159
0
L
King Arthur
WhalesGawd
King Arthur
9,214
833
0
6,554
21,164
13,561
686
4,495
16,669
0
64,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,529
Gold Earned
66,297
682
Minions Killed
756
0
Camps Cleared
0
1,950,287
Distance Traveled
2,106,561
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,341
606
211
10
0
465,579
8
L
Aphrodite
8,889
404
63
3
0
365,772
7
W
Anubis
12,925
588
151
7
0
402,382
11
W
Mercury
12,457
566
153
7
0
475,748
12
W
Rama
14,544
661
221
10
0
384,232
5
L
Hachiman
10,922
496
163
7
0
348,544
4
L
Raijin
9,021
410
102
5
0
354,868
5
W
Cu Chulainn
14,040
638
196
9
0
419,611
3
W
Cthulhu
12,331
561
35
2
0
424,588
9
L
King Arthur
10,356
471
143
7
0
415,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role