Player Matchup

Yemoja
Yemoja
Eudora_Complex
Yemoja
Level 17
God Stats
20W - 35L
1,184 SR
Queue Stats
36W - 41L
1,154 Elo+
Party 2
Terra
Terra
GodLike_Complex
Terra
Level 149
God Stats
27W - 23L
1,610 SR
Queue Stats
76W - 82L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
qIIlIlIIp
Hou Yi
Level 7
God Stats
1W - 1L
1,779 SR
Queue Stats
7W - 5L
1,737 Elo+
Solo
Team Averages
Level 58
1,524 SR
1,459 Elo+

VS

Team Averages
Level 46
1,629 SR
1,587 Elo+
Aphrodite
Aphrodite
FORGIVENK1NG
Aphrodite
Level 17
God Stats
11W - 3L
1,768 SR
Queue Stats
34W - 21L
1,627 Elo+
Party 1
Chaac
Chaac
Freeekeh
Chaac
Level 101
God Stats
39W - 41L
1,601 SR
Queue Stats
833W - 700L
1,598 Elo+
Party 1
Izanami
Izanami
TWQ Savage
Izanami
Level 21
God Stats
12W - 11L
1,518 SR
Queue Stats
36W - 33L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
10,463
581
7,653
15,652
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 3 / 2
10,774
599
8,587
14,250
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
qIIlIlIIp
Hou Yi
14
2 / 4 / 1
10,533
585
15,523
16,685
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FORGIVENK1NG
Aphrodite
15
5 / 3 / 5
11,691
650
9,616
14,445
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Freeekeh
Chaac
16
1 / 0 / 10
11,098
617
16,039
18,014
19,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
TWQ Savage
Izanami
16
6 / 1 / 5
11,825
657
10,137
12,056
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Aphrodite
FORGIVENK1NG
Aphrodite
5
3
5
2.5
W
Chaac
Freeekeh
Chaac
1
0
10
6
L
2
3
2
1
W
Izanami
TWQ Savage
Izanami
6
1
5
8.5
L
Hou Yi
qIIlIlIIp
Hou Yi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
35,792
46,587
Taken
44,515
23,813
Mitigated
30,711
13,503
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,653
504
576
2,877
15,652
12,603
124
4,356
11,296
18,156
0
W
Aphrodite
FORGIVENK1NG
Aphrodite
9,616
1,238
5,362
6,518
14,445
7,027
533
6,594
7,851
43,388
0
W
Chaac
Freeekeh
Chaac
16,039
3,858
0
5,929
18,014
19,189
526
5,031
12,983
0
54,848
L
8,587
198
2,986
4,686
14,250
6,037
549
2,249
12,001
31,567
0
W
Izanami
TWQ Savage
Izanami
10,137
6,761
1,218
1,761
12,056
4,495
1,496
4,615
7,441
0
50,403
L
Hou Yi
qIIlIlIIp
Hou Yi
15,523
8,054
0
2,378
16,685
5,173
1,157
3,011
13,674
0
61,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
34,614
167
Minions Killed
208
0
Camps Cleared
0
901,102
Distance Traveled
1,016,468
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,463
581
24
1
0
292,182
2
W
Aphrodite
11,691
650
53
3
0
307,184
3
W
Chaac
11,098
617
70
4
0
378,871
3
L
Terra
10,774
599
50
3
0
325,239
3
W
Izanami
11,825
657
85
5
0
330,413
3
L
Hou Yi
10,533
585
93
5
0
283,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role