Player Matchup

Gilgamesh
Gilgamesh
Clapalott
Gilgamesh
Level 18
God Stats
15W - 7L
1,743 SR
Queue Stats
64W - 55L
1,556 Elo+
Solo
Hou Yi
Hou Yi
Elmokiere
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,800 Elo+
Solo
Nemesis
Nemesis
RN_RentFree
Nemesis
Level 26
God Stats
3W - 2L
1,600 SR
Queue Stats
73W - 55L
1,664 Elo+
Party 1
Janus
Janus
poppinwhats
Janus
Level 22
God Stats
2W - 1L
1,740 SR
Queue Stats
92W - 55L
1,759 Elo+
Party 1
Loki
Loki
trollurdad
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,652 Elo+
Solo
Team Averages
Level 15
1,617 SR
1,686 Elo+

VS

Team Averages
Level 14
1,618 SR
1,645 Elo+
Serqet
Serqet
Caballero1784
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cherie_Diable
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,810 SR
Queue Stats
1W - 3L
1,503 Elo+
Solo
King Arthur
King Arthur
Officer2Charles
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,938 Elo+
Party 2
Ullr
Ullr
PterodaktyI
Ullr
Level 23
God Stats
9W - 3L
1,905 SR
Queue Stats
131W - 41L
1,881 Elo+
Solo
Athena
Athena
WafflyAmoeba85
Athena
Level 24
God Stats
13W - 11L
1,374 SR
Queue Stats
104W - 65L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clapalott
Gilgamesh
16
2 / 2 / 3
10,451
581
4,549
14,168
7,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Elmokiere
Hou Yi
16
0 / 2 / 3
9,469
526
5,488
12,823
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
RN_RentFree
Nemesis
16
4 / 2 / 7
9,625
535
7,836
9,718
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 1 / 2
11,111
617
10,846
10,164
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
5,316
295
242
1,545
260
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,640
424
2,863
8,821
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
Cherie_Diable
Morgan Le Fay
5
0 / 0 / 0
5,533
307
275
1,089
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Officer2Charles
King Arthur
16
3 / 4 / 3
10,208
567
10,579
11,796
10,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 3 / 0
10,014
556
11,638
13,716
5,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
7,997
444
4,253
10,931
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
9
9
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Morgan Le Fay
Cherie_Diable
Morgan Le Fay
0
0
0
0
W
Gilgamesh
Clapalott
Gilgamesh
2
2
3
1.75
W
Hou Yi
Elmokiere
Hou Yi
0
2
3
0.75
L
King Arthur
Officer2Charles
King Arthur
3
4
3
1.13
L
3
3
0
1
W
Nemesis
RN_RentFree
Nemesis
4
2
7
3.75
L
1
2
2
1
W
6
1
2
7
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
29,608
48,418
Taken
46,353
20,380
Mitigated
25,428
12,587
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,863
771
0
3,916
8,821
2,986
0
990
7,817
0
32,321
L
Morgan Le Fay
Cherie_Diable
Morgan Le Fay
275
0
0
0
1,089
262
0
450
525
7,935
0
W
Gilgamesh
Clapalott
Gilgamesh
4,549
1,022
176
2,773
14,168
7,872
0
1,657
12,511
4,775
44,832
W
Hou Yi
Elmokiere
Hou Yi
5,488
3,278
0
5,692
12,823
4,472
888
689
12,134
0
78,595
L
King Arthur
Officer2Charles
King Arthur
10,579
974
0
750
11,796
10,725
0
2,304
9,384
0
74,303
L
11,638
5,338
0
3,374
13,716
5,038
246
4,552
9,038
0
81,049
W
Nemesis
RN_RentFree
Nemesis
7,836
3,433
0
795
9,718
3,840
0
1,196
8,360
0
55,224
L
4,253
751
0
1,251
10,931
6,417
0
2,332
8,529
25,201
0
W
10,846
1,225
150
2,592
10,164
3,936
0
986
9,019
84,966
0
W
242
106
0
409
1,545
260
0
0
1,545
0
3,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,972
Gold Earned
41,392
511
Minions Killed
450
0
Camps Cleared
0
1,466,856
Distance Traveled
1,395,220
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,640
424
70
4
0
325,574
2
L
Morgan Le Fay
5,533
307
20
1
0
72,039
0
W
Gilgamesh
10,451
581
96
5
0
339,440
5
W
Hou Yi
9,469
526
133
7
0
310,687
4
L
King Arthur
10,208
567
154
9
0
324,155
0
L
Ullr
10,014
556
159
9
0
320,767
1
W
Nemesis
9,625
535
89
5
0
381,062
1
L
Athena
7,997
444
47
3
0
352,685
0
W
Janus
11,111
617
186
10
0
397,615
2
W
Loki
5,316
295
7
0
0
38,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role