Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ALEX 07 PR
Sol
Level 24
God Stats
33W - 24L
1,580 SR
Queue Stats
76W - 71L
1,529 Elo+
Party 2
Khepri
Khepri
All2cool
Khepri
Level 47
God Stats
7W - 6L
1,549 SR
Queue Stats
99W - 90L
1,490 Elo+
Solo
Thor
Thor
Caltrohps
Thor
Level 69
God Stats
11W - 9L
1,775 SR
Queue Stats
247W - 234L
1,514 Elo+
Party 2
Hachiman
Hachiman
HarMsz
Hachiman
Level 24
God Stats
3W - 4L
1,469 SR
Queue Stats
54W - 53L
1,539 Elo+
Party 2
Team Averages
Level 45
1,575 SR
1,514 Elo+

VS

Team Averages
Level 71
1,423 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
DeadManBlake
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,449 Elo+
Solo
Yemoja
Yemoja
NotDiego
Yemoja
Level 56
God Stats
6W - 11L
1,425 SR
Queue Stats
61W - 89L
1,425 Elo+
Party 1
Chang'e
Chang'e
SlowStrokeKing
Chang'e
Level 89
God Stats
2W - 4L
1,404 SR
Queue Stats
639W - 608L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
YuckJody
Ne Zha
Level 119
God Stats
7W - 3L
1,406 SR
Queue Stats
306W - 279L
1,538 Elo+
Party 1
Neith
Neith
ll C0BRA
Neith
Level 46
God Stats
1W - 7L
1,380 SR
Queue Stats
82W - 88L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 1 / 1
6,363
578
2,952
5,668
2,419
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 5
6,518
593
3,669
5,100
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
All2cool
Khepri
7
0 / 3 / 4
5,238
476
2,412
7,633
2,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
6 / 0 / 1
6,942
631
4,108
5,567
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
HarMsz
Hachiman
10
3 / 1 / 1
6,012
547
5,799
4,759
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeadManBlake
Morgan Le Fay
9
0 / 3 / 1
5,415
492
3,089
5,846
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
NotDiego
Yemoja
8
0 / 2 / 3
4,819
438
2,389
6,903
2,582
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
5,708
519
3,321
4,688
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
YuckJody
Ne Zha
10
5 / 4 / 0
6,289
572
5,443
7,508
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ll C0BRA
Neith
8
1 / 2 / 0
4,916
447
3,022
4,260
1,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
1
3.5
W
1
1
5
3.5
W
Khepri
All2cool
Khepri
0
3
4
0.67
W
Thor
6
0
1
6.5
L
Morgan Le Fay
DeadManBlake
Morgan Le Fay
0
3
1
0.17
W
Hachiman
HarMsz
Hachiman
3
1
1
3.5
L
Yemoja
NotDiego
Yemoja
0
2
3
0.75
L
0
2
1
0.25
L
Ne Zha
YuckJody
Ne Zha
5
4
0
1.25
L
Neith
ll C0BRA
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
17,264
28,727
Taken
29,205
9,555
Mitigated
9,300
7,957
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,952
1,053
0
1,668
5,668
2,419
0
3,442
2,226
0
28,683
W
3,669
746
0
2,729
5,100
1,310
650
1,632
3,468
35,224
0
W
Khepri
All2cool
Khepri
2,412
208
0
870
7,633
2,850
112
2,127
5,506
10,017
0
W
Thor
4,108
1,548
0
500
5,567
1,751
0
1,160
4,407
0
39,951
L
Morgan Le Fay
DeadManBlake
Morgan Le Fay
3,089
369
0
1,186
5,846
1,740
0
2,044
3,802
29,974
0
W
Hachiman
HarMsz
Hachiman
5,799
3,848
0
2,190
4,759
1,225
672
438
4,321
0
29,488
L
Yemoja
NotDiego
Yemoja
2,389
1,012
466
2,146
6,903
2,582
0
1,925
4,978
15,309
0
L
3,321
452
85
2,283
4,688
1,171
0
0
4,688
26,151
0
L
Ne Zha
YuckJody
Ne Zha
5,443
1,988
0
2,230
7,508
2,428
0
1,357
6,151
0
29,590
L
Neith
ll C0BRA
Neith
3,022
1,692
0
1,545
4,260
1,379
0
755
3,505
0
21,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
27,147
300
Minions Killed
272
0
Camps Cleared
0
1,020,726
Distance Traveled
966,568
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,363
578
62
6
0
227,586
2
W
Sol
6,518
593
88
8
0
202,390
3
W
Khepri
5,238
476
14
1
0
199,864
2
W
Thor
6,942
631
80
7
0
217,842
3
L
Morgan Le Fay
5,415
492
65
6
0
181,582
2
W
Hachiman
6,012
547
56
5
0
173,044
0
L
Yemoja
4,819
438
32
3
0
186,185
2
L
Chang'e
5,708
519
56
5
0
195,555
7
L
Ne Zha
6,289
572
72
7
0
232,811
3
L
Neith
4,916
447
47
4
0
170,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role