Player Matchup

Fenrir
Fenrir
Gilgameschu
Fenrir
Level 29
God Stats
3W - 2L
1,374 SR
Queue Stats
58W - 60L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
Lagiro
Amaterasu
Level 7
God Stats
9W - 9L
1,774 SR
Queue Stats
28W - 27L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
MrFin00
Guan Yu
Level 103
God Stats
14W - 12L
1,213 SR
Queue Stats
547W - 548L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
mikeabeer
Danzaburou
Level 41
God Stats
106W - 89L
1,620 SR
Queue Stats
171W - 187L
1,462 Elo+
Party 2
Vulcan
Vulcan
swallowhole
Vulcan
Level 88
God Stats
9W - 4L
1,701 SR
Queue Stats
312W - 329L
1,406 Elo+
Party 2
Team Averages
Level 54
1,536 SR
1,459 Elo+

VS

Team Averages
Level 50
1,461 SR
1,350 Elo+
Loki
Loki
EZ-_SpecTruM
Loki
Level 16
God Stats
0W - 3L
1,224 SR
Queue Stats
5W - 24L
1,006 Elo+
Party 3
Anubis
Anubis
Joseleaks98
Anubis
Level 128
God Stats
1W - 1L
1,783 SR
Queue Stats
13W - 7L
1,739 Elo+
Party 1
Chiron
Chiron
R6__FRoZeN
Chiron
Level 48
God Stats
0W - 6L
1,224 SR
Queue Stats
64W - 117L
1,201 Elo+
Party 3
Cthulhu
Cthulhu
Yisucraisto
Cthulhu
Level 13
God Stats
2W - 1L
1,573 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 1
Scylla
Scylla
cocoalex
Scylla
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 65L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 4 / 26
15,200
524
10,213
28,533
33,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Lagiro
Amaterasu
20
18 / 2 / 19
17,966
620
27,528
34,180
26,366
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
MrFin00
Guan Yu
20
4 / 1 / 15
16,237
560
7,299
22,653
13,988
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
mikeabeer
Danzaburou
20
5 / 3 / 4
17,319
597
12,921
18,691
6,235
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
20
20 / 0 / 16
18,913
652
40,972
14,071
6,628
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 2
10,037
346
4,252
21,091
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
3 / 7 / 4
13,758
474
23,934
24,465
11,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
R6__FRoZeN
Chiron
17
2 / 14 / 0
11,529
398
8,323
23,554
6,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Yisucraisto
Cthulhu
18
4 / 8 / 3
11,973
413
11,510
24,233
21,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
cocoalex
Scylla
16
0 / 11 / 0
10,725
370
10,253
23,995
7,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
18
52
Kills
9
10
Deaths
53
80
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Fenrir
5
4
26
4.5
L
Anubis
3
7
4
0.71
W
Amaterasu
Lagiro
Amaterasu
18
2
19
13.75
W
Guan Yu
MrFin00
Guan Yu
4
1
15
11.5
L
Chiron
R6__FRoZeN
Chiron
2
14
0
0.14
L
Cthulhu
Yisucraisto
Cthulhu
4
8
3
0.69
L
Scylla
cocoalex
Scylla
0
11
0
0
W
Danzaburou
mikeabeer
Danzaburou
5
3
4
2.33
W
Vulcan
20
0
16
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,933
Damage
58,272
118,128
Taken
117,338
87,167
Mitigated
53,278
39,603
Healing
26,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,252
1,008
0
2,882
21,091
5,446
0
6,952
14,139
0
45,309
W
Fenrir
10,213
2,031
861
5,138
28,533
33,950
1,794
13,330
14,873
0
38,863
L
Anubis
23,934
1,442
0
12,792
24,465
11,908
344
3,649
20,816
116,522
0
W
Amaterasu
Lagiro
Amaterasu
27,528
16,626
0
20,315
34,180
26,366
3,753
10,508
23,529
0
123,721
W
Guan Yu
MrFin00
Guan Yu
7,299
1,035
2,196
4,474
22,653
13,988
1,550
3,950
18,613
0
167,383
L
Chiron
R6__FRoZeN
Chiron
8,323
3,939
0
3,442
23,554
6,682
1,317
10,335
13,184
0
55,385
L
Cthulhu
Yisucraisto
Cthulhu
11,510
556
269
2,125
24,233
21,554
0
10,270
13,963
44,790
0
L
Scylla
cocoalex
Scylla
10,253
340
0
4,800
23,995
7,688
285
9,766
14,229
67,856
0
W
Danzaburou
mikeabeer
Danzaburou
12,921
3,690
0
1,848
18,691
6,235
5,947
11,139
7,192
0
144,512
W
Vulcan
40,972
6,774
0
4,771
14,071
6,628
3,377
6,087
7,864
173,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,635
Gold Earned
58,022
885
Minions Killed
570
0
Camps Cleared
0
3,078,898
Distance Traveled
2,372,079
45
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,037
346
82
3
0
476,005
1
W
Fenrir
15,200
524
39
1
0
614,136
13
L
Anubis
13,758
474
214
7
0
460,510
3
W
Amaterasu
17,966
620
160
6
0
625,127
8
W
Guan Yu
16,237
560
213
7
0
652,854
7
L
Chiron
11,529
398
108
4
0
441,322
0
L
Cthulhu
11,973
413
59
2
0
542,209
4
L
Scylla
10,725
370
107
4
0
452,033
3
W
Danzaburou
17,319
597
213
7
0
543,717
5
W
Vulcan
18,913
652
260
9
0
643,064
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role