Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CaptainCareBear
Cerberus
Level 155
God Stats
5W - 2L
1,492 SR
Queue Stats
320W - 270L
1,571 Elo+
Party 2
Fenrir
Fenrir
Iciclecrash123
Fenrir
Level 33
God Stats
1W - 0L
1,755 SR
Queue Stats
4W - 1L
1,798 Elo+
Party 2
Apollo
Apollo
MoistQuacker
Apollo
Level 160
God Stats
3W - 1L
1,718 SR
Queue Stats
48W - 5L
2,108 Elo+
Party 2
Team Averages
Level 109
1,616 SR
1,744 Elo+

VS

Team Averages
Level 88
1,540 SR
1,384 Elo+
Kuzenbo
Kuzenbo
I Cibus I
Kuzenbo
Level 124
God Stats
2W - 3L
1,445 SR
Queue Stats
60W - 83L
1,427 Elo+
Party 1
Nike
Nike
I Glacies I
Nike
Level 68
God Stats
1W - 1L
1,763 SR
Queue Stats
140W - 215L
1,332 Elo+
Party 1
Ao Kuang
Ao Kuang
I Inanis I
Ao Kuang
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 347L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
I Sengi I
Heimdallr
Level 33
God Stats
1W - 4L
1,451 SR
Queue Stats
143W - 216L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 6
9,920
827
6,345
3,535
1,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
2 / 1 / 11
10,423
869
12,572
14,524
9,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
8 / 1 / 4
10,639
887
13,112
10,585
6,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
17
9 / 0 / 1
11,529
961
9,754
10,363
3,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I Cibus I
Kuzenbo
15
1 / 3 / 1
9,288
774
5,195
11,266
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 4 / 1
7,753
646
4,087
12,773
9,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
I Inanis I
Ao Kuang
14
1 / 5 / 1
8,485
707
8,852
16,308
4,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
I Sengi I
Heimdallr
13
0 / 8 / 1
7,894
658
2,930
12,408
4,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
2
2
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
6
4
W
Cerberus
2
1
11
7.5
L
Kuzenbo
I Cibus I
Kuzenbo
1
3
1
0.5
L
0
4
1
0.13
L
Ao Kuang
I Inanis I
Ao Kuang
1
5
1
0.3
L
Heimdallr
I Sengi I
Heimdallr
0
8
1
0.06
W
8
1
4
10
W
Apollo
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,783
Damage
21,064
39,007
Taken
52,755
21,505
Mitigated
27,744
16,149
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,345
1,663
0
1,541
3,535
1,251
532
1,687
1,848
30,859
0
W
Cerberus
12,572
317
243
5,638
14,524
9,811
505
4,597
8,190
35,316
0
L
Kuzenbo
I Cibus I
Kuzenbo
5,195
1,927
458
1,262
11,266
8,901
0
4,810
6,346
25,415
0
L
4,087
303
306
643
12,773
9,309
0
4,064
8,559
126
23,859
L
Ao Kuang
I Inanis I
Ao Kuang
8,852
1,922
0
4,588
16,308
4,994
0
6,048
10,035
24,716
0
L
Heimdallr
I Sengi I
Heimdallr
2,930
777
0
0
12,408
4,540
0
3,966
8,103
0
26,861
W
13,112
1,586
0
3,148
10,585
6,460
2,286
4,314
6,033
0
27,337
W
Apollo
9,754
5,724
0
5,579
10,363
3,983
3,402
4,240
5,518
0
50,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
33,420
283
Minions Killed
167
15
Camps Cleared
5
1,096,777
Distance Traveled
805,196
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,920
827
68
6
2
234,280
6
W
Cerberus
10,423
869
70
6
5
293,680
3
L
Kuzenbo
9,288
774
34
3
1
216,882
0
L
Nike
7,753
646
38
3
0
206,292
1
L
Ao Kuang
8,485
707
37
3
3
207,320
0
L
Heimdallr
7,894
658
58
5
1
174,702
1
W
Fenrir
10,639
887
42
4
2
284,659
0
W
Apollo
11,529
961
103
9
6
284,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role