Player Matchup

Ymir
Ymir
ItsCozzy
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,261 Elo+
Party 1
Neith
Neith
Jukebox777
Neith
Level 24
God Stats
5W - 3L
1,423 SR
Queue Stats
5W - 3L
1,537 Elo+
Party 1
Ra
Ra
SouthWolf123
Ra
Level 83
God Stats
2W - 2L
1,516 SR
Queue Stats
18W - 26L
1,385 Elo+
Party 1
Kali
Kali
bszofi06
Kali
Level 4
God Stats
0W - 8L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo
Medusa
Medusa
smoczek586
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,488 SR
1,437 Elo+

VS

Team Averages
Level 17
1,458 SR
1,323 Elo+
Kukulkan
Kukulkan
Asg4ner
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,228 Elo+
Solo
Danzaburou
Danzaburou
CVicent
Danzaburou
Level 5
God Stats
19W - 14L
1,291 SR
Queue Stats
86W - 80L
1,172 Elo+
Party 2
Pele
Pele
ManuJC
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
TheSinless
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,144 Elo+
Party 2
Fenrir
Fenrir
VivaErBetih
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 7 / 7
9,052
1,006
4,190
19,557
19,484
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
1 / 7 / 5
9,353
1,039
6,888
15,478
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 9 / 2
10,836
1,204
10,084
16,126
6,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
14
1 / 11 / 3
9,236
1,026
2,289
16,304
6,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
smoczek586
Medusa
14
1 / 16 / 4
8,573
953
14,001
21,570
7,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asg4ner
Kukulkan
17
4 / 3 / 22
10,303
1,145
16,810
5,351
2,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CVicent
Danzaburou
19
11 / 3 / 29
12,686
1,410
22,265
9,216
4,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
ManuJC
Pele
18
10 / 0 / 20
11,540
1,282
11,014
6,023
2,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TheSinless
Merlin
18
9 / 2 / 27
11,308
1,256
14,905
7,444
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
16 / 2 / 20
13,715
1,524
16,765
13,052
15,885
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
168
10
Kills
50
50
Deaths
10
21
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asg4ner
Kukulkan
4
3
22
5
W
Danzaburou
CVicent
Danzaburou
11
3
29
8.5
L
Ymir
0
7
7
0.5
L
Neith
1
7
5
0.5
W
Pele
ManuJC
Pele
10
0
20
20
L
7
9
2
0.89
W
Merlin
TheSinless
Merlin
9
2
27
11.25
W
Fenrir
16
2
20
13
L
Kali
1
11
3
0.23
L
Medusa
smoczek586
Medusa
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,452
Damage
81,759
89,035
Taken
41,086
46,606
Mitigated
29,270
5,531
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asg4ner
Kukulkan
16,810
938
120
109
5,351
2,442
0
2,357
2,994
31,465
0
W
Danzaburou
CVicent
Danzaburou
22,265
9,415
0
2,846
9,216
4,500
0
4,296
4,920
0
36,465
L
Ymir
4,190
544
0
0
19,557
19,484
0
8,132
11,425
9,584
0
L
Neith
6,888
3,706
0
1,214
15,478
6,140
0
7,616
7,862
0
35,054
W
Pele
ManuJC
Pele
11,014
2,920
0
1,853
6,023
2,724
0
2,574
3,449
0
21,460
L
10,084
868
1,517
1,996
16,126
6,895
0
3,714
12,412
30,256
0
W
Merlin
TheSinless
Merlin
14,905
2,446
0
1,590
7,444
3,719
0
1,424
6,020
36,587
0
W
Fenrir
16,765
6,013
0
3,816
13,052
15,885
0
3,623
9,429
0
29,780
L
Kali
2,289
1,484
0
233
16,304
6,144
0
6,061
10,243
0
8,230
L
Medusa
smoczek586
Medusa
14,001
5,284
0
571
21,570
7,943
0
6,192
15,378
0
26,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,050
Gold Earned
59,552
124
Minions Killed
173
3
Camps Cleared
8
762,921
Distance Traveled
733,530
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,303
1,145
33
4
1
136,928
0
W
Danzaburou
12,686
1,410
37
4
2
133,237
0
L
Ymir
9,052
1,006
8
1
0
145,963
2
L
Neith
9,353
1,039
49
5
2
153,864
0
W
Pele
11,540
1,282
25
3
3
161,674
0
L
Ra
10,836
1,204
41
5
0
184,648
0
W
Merlin
11,308
1,256
57
6
0
136,243
0
W
Fenrir
13,715
1,524
21
2
2
165,448
1
L
Kali
9,236
1,026
12
1
1
132,688
0
L
Medusa
8,573
953
14
2
0
145,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role