Player Matchup

Tyr
Tyr
Belskaia
Tyr
Level 82
God Stats
23W - 21L
1,553 SR
Queue Stats
162W - 156L
1,526 Elo+
Party 1
Scylla
Scylla
Ghos1Face
Scylla
Level 73
God Stats
28W - 23L
1,527 SR
Queue Stats
514W - 564L
1,438 Elo+
Party 2
Skadi
Skadi
LitzyBovary
Skadi
Level 122
God Stats
5W - 5L
1,575 SR
Queue Stats
322W - 318L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
MekV0S
Ao Kuang
Level 87
God Stats
11W - 8L
1,691 SR
Queue Stats
185W - 206L
1,478 Elo+
Solo
Ymir
Ymir
a_n_t_h_o_n_y197
Ymir
Level 68
God Stats
26W - 25L
1,560 SR
Queue Stats
463W - 549L
1,435 Elo+
Party 2
Team Averages
Level 86
1,581 SR
1,472 Elo+

VS

Team Averages
Level 114
1,492 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cellschock
Chiron
Level 129
God Stats
4W - 4L
1,604 SR
Queue Stats
41W - 49L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Mati111019
Nu Wa
Level 85
God Stats
22W - 19L
1,444 SR
Queue Stats
206W - 209L
1,463 Elo+
Solo
Chang'e
Chang'e
Reltala
Chang'e
Level 100
God Stats
99W - 90L
1,483 SR
Queue Stats
168W - 170L
1,433 Elo+
Solo
Sylvanus
Sylvanus
xGrall
Sylvanus
Level 125
God Stats
3W - 3L
1,432 SR
Queue Stats
29W - 36L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,163
509
4,351
14,853
12,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Ghos1Face
Scylla
13
1 / 6 / 1
8,339
463
6,422
10,633
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 9 / 2
7,751
431
6,922
14,147
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
MekV0S
Ao Kuang
12
3 / 7 / 1
7,831
435
7,205
16,980
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 5 / 2
7,120
396
3,479
13,579
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 1 / 2
13,184
732
8,312
14,582
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Cellschock
Chiron
17
8 / 0 / 8
11,222
623
16,349
11,611
4,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
16
5 / 4 / 10
10,562
587
16,427
11,542
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Reltala
Chang'e
17
5 / 1 / 7
11,197
622
10,168
7,949
3,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
xGrall
Sylvanus
14
3 / 1 / 11
9,800
544
5,360
11,600
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
31
31
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
2
11
L
2
4
2
0.75
W
Chiron
Cellschock
Chiron
8
0
8
12
L
Scylla
Ghos1Face
Scylla
1
6
1
0.25
L
1
9
2
0.22
W
Nu Wa
5
4
10
2.5
L
Ao Kuang
MekV0S
Ao Kuang
3
7
1
0.5
W
Chang'e
Reltala
Chang'e
5
1
7
8.5
L
0
5
2
0.2
W
Sylvanus
xGrall
Sylvanus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
56,616
70,192
Taken
57,284
32,847
Mitigated
28,273
8,524
Healing
28,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,312
3,499
0
6,701
14,582
5,968
55
1,604
12,956
0
128,582
L
4,351
94
0
1,964
14,853
12,934
252
6,516
8,123
0
55,475
W
Chiron
Cellschock
Chiron
16,349
5,547
985
4,600
11,611
4,656
1,490
3,409
8,194
0
74,130
L
Scylla
Ghos1Face
Scylla
6,422
596
0
575
10,633
2,896
816
6,012
4,435
49,543
0
L
6,922
3,163
0
1,275
14,147
3,368
0
4,597
9,319
0
35,287
W
Nu Wa
16,427
3,619
21
1,527
11,542
4,506
1,359
6,600
4,768
62,139
0
L
Ao Kuang
MekV0S
Ao Kuang
7,205
2,064
0
2,220
16,980
4,289
0
7,625
9,081
42,893
0
W
Chang'e
Reltala
Chang'e
10,168
906
1,923
4,958
7,949
3,034
4,474
892
7,057
56,581
0
L
3,479
285
0
2,490
13,579
9,360
0
6,069
7,279
22,133
0
W
Sylvanus
xGrall
Sylvanus
5,360
1,548
2,691
4,731
11,600
10,109
981
4,255
7,203
27,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
55,965
387
Minions Killed
580
0
Camps Cleared
0
1,569,739
Distance Traveled
1,708,638
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,184
732
185
10
0
371,339
1
L
Tyr
9,163
509
116
6
0
338,884
6
W
Chiron
11,222
623
121
7
0
348,021
5
L
Scylla
8,339
463
108
6
0
284,954
6
L
Skadi
7,751
431
59
3
0
282,232
0
W
Nu Wa
10,562
587
110
6
0
314,679
3
L
Ao Kuang
7,831
435
68
4
0
341,130
5
W
Chang'e
11,197
622
126
7
0
365,817
2
L
Ymir
7,120
396
36
2
0
322,539
1
W
Sylvanus
9,800
544
38
2
0
308,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role