Player Matchup

Zeus
Zeus
LGT Master64
Zeus
Level 25
God Stats
8W - 3L
1,600 SR
Queue Stats
60W - 34L
1,418 Elo+
Solo
Kali
Kali
MAXIMUS5110
Kali
Level 16
God Stats
25W - 21L
1,546 SR
Queue Stats
116W - 94L
1,359 Elo+
Solo
Cthulhu
Cthulhu
SheetyLuck
Cthulhu
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 15L
1,380 Elo+
Solo
Neith
Neith
blueelephant1419
Neith
Level 28
God Stats
4W - 1L
1,835 SR
Queue Stats
46W - 47L
1,401 Elo+
Solo
Hades
Hades
bluerobotJohn
Hades
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 16L
1,385 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,389 Elo+

VS

Team Averages
Level 19
1,445 SR
1,242 Elo+
Hel
Hel
DaronMirshann
Hel
Level 28
God Stats
54W - 85L
1,348 SR
Queue Stats
69W - 125L
1,262 Elo+
Party 1
Medusa
Medusa
EpilepticGamer20
Medusa
Level 21
God Stats
22W - 34L
1,349 SR
Queue Stats
128W - 182L
1,348 Elo+
Party 1
Fenrir
Fenrir
MTimonen-Nissi
Fenrir
Level 13
God Stats
15W - 17L
1,509 SR
Queue Stats
31W - 37L
1,399 Elo+
Party 1
Ra
Ra
MamaEpiNew
Ra
Level 11
God Stats
4W - 6L
1,519 SR
Queue Stats
30W - 74L
1,125 Elo+
Party 1
Ganesha
Ganesha
teteowi
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 19
12,932
1,293
27,500
5,414
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 17
10,486
1,049
5,113
6,773
2,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SheetyLuck
Cthulhu
18
6 / 3 / 20
11,666
1,167
13,382
12,778
6,678
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 2 / 19
11,379
1,138
17,717
8,209
3,876
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
12 / 1 / 15
12,535
1,254
14,810
7,240
4,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,098
910
1,052
16,230
9,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 9 / 2
10,280
1,028
17,277
22,962
8,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 2
9,915
992
10,167
20,175
11,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
1 / 11 / 4
9,636
964
6,113
15,105
6,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
teteowi
Ganesha
14
0 / 6 / 3
9,186
919
927
11,227
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
21
39
Kills
7
7
Deaths
39
90
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
3
9
2
0.44
W
11
0
19
20.5
W
2
1
17
10.5
L
3
7
2
0.57
L
1
11
4
0.27
W
Cthulhu
SheetyLuck
Cthulhu
6
3
20
5.33
W
8
2
19
8.75
W
12
1
15
19.5
L
Ganesha
teteowi
Ganesha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,522
Damage
35,536
40,414
Taken
85,699
19,972
Mitigated
41,749
7,974
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,052
866
7,509
3,841
16,230
9,815
0
11,950
4,280
6,095
0
L
17,277
9,797
0
2,473
22,962
8,638
0
14,236
8,726
0
52,182
W
27,500
858
0
118
5,414
2,200
0
1,060
4,354
62,013
0
W
5,113
3,726
0
1,513
6,773
2,773
0
1,894
4,879
0
7,256
L
10,167
1,741
0
162
20,175
11,828
0
12,465
7,710
0
17,540
L
6,113
1,634
80
0
15,105
6,220
0
9,998
5,107
24,129
0
W
Cthulhu
SheetyLuck
Cthulhu
13,382
2,139
466
1,888
12,778
6,678
0
3,095
9,683
26,975
0
W
17,717
9,569
0
1,878
8,209
3,876
0
1,045
7,164
0
30,369
W
14,810
2,082
378
1,733
7,240
4,445
0
998
6,242
29,271
0
L
Ganesha
teteowi
Ganesha
927
253
0
577
11,227
5,248
0
7,043
4,184
1,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,998
Gold Earned
48,115
189
Minions Killed
135
2
Camps Cleared
2
909,588
Distance Traveled
705,935
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,098
910
8
1
0
142,612
0
L
Medusa
10,280
1,028
71
7
0
139,951
0
W
Zeus
12,932
1,293
90
9
0
197,857
1
W
Kali
10,486
1,049
4
0
0
170,239
0
L
Fenrir
9,915
992
17
2
2
202,860
1
L
Ra
9,636
964
38
4
0
126,878
0
W
Cthulhu
11,666
1,167
41
4
1
170,103
0
W
Neith
11,379
1,138
27
3
1
164,779
0
W
Hades
12,535
1,254
27
3
0
206,610
0
L
Ganesha
9,186
919
1
0
0
93,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role