Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Aztérix
Agni
Level 28
God Stats
18W - 11L
1,685 SR
Queue Stats
32W - 24L
1,535 Elo+
Party 1
Set
Set
ChunkNadeZ
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,595 Elo+
Solo
Ymir
Ymir
llllstalinllll
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
zackuu
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,718 Elo+
Party 1
Team Averages
Level 16
1,537 SR
1,600 Elo+

VS

Team Averages
Level 18
1,652 SR
1,584 Elo+
Heimdallr
Heimdallr
KevserFox
Heimdallr
Level 29
God Stats
6W - 4L
1,749 SR
Queue Stats
177W - 146L
1,683 Elo+
Solo
Hercules
Hercules
KingArthur19
Hercules
Level 6
God Stats
1W - 3L
1,793 SR
Queue Stats
19W - 13L
1,667 Elo+
Solo
Ao Kuang
Ao Kuang
MixedRaceCouple
Ao Kuang
Level 29
God Stats
6W - 3L
1,723 SR
Queue Stats
152W - 108L
1,638 Elo+
Solo
The Morrigan
The Morrigan
NGBrew
The Morrigan
Level 22
God Stats
59W - 68L
1,497 SR
Queue Stats
129W - 153L
1,575 Elo+
Solo
Kali
Kali
Thouzen
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
11 / 2 / 3
7,735
703
10,750
6,416
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
3 / 1 / 2
6,342
577
3,442
3,240
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 6
6,174
561
3,188
5,692
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 10
6,395
581
5,319
6,147
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
zackuu
Sun Wukong
13
1 / 0 / 1
7,015
638
6,141
7,665
3,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KevserFox
Heimdallr
9
3 / 4 / 1
5,723
520
5,007
8,053
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
KingArthur19
Hercules
8
1 / 4 / 5
5,785
526
3,536
10,888
3,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
10
0 / 1 / 0
5,744
522
4,202
9,437
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
NGBrew
The Morrigan
11
2 / 2 / 0
6,220
565
3,259
5,320
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Thouzen
Kali
7
0 / 5 / 1
4,977
452
1,394
8,688
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
6
6
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
2
3
6.25
W
Agni
3
1
2
4
W
1
1
6
4
L
Heimdallr
KevserFox
Heimdallr
3
4
1
0.88
L
Hercules
KingArthur19
Hercules
1
4
5
0.88
L
Ao Kuang
0
1
0
0
L
The Morrigan
NGBrew
The Morrigan
2
2
0
1
L
Kali
Thouzen
Kali
0
5
1
0.1
W
0
2
10
2.5
W
Sun Wukong
zackuu
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
17,398
29,160
Taken
42,386
12,196
Mitigated
15,075
10,888
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,750
6,115
0
3,020
6,416
1,622
1,202
0
6,416
0
40,570
W
Agni
3,442
313
0
1,361
3,240
883
322
894
2,258
33,142
0
W
3,188
1,341
0
705
5,692
2,123
0
869
4,748
0
38,273
L
Heimdallr
KevserFox
Heimdallr
5,007
1,928
0
1,939
8,053
2,500
68
1,822
6,231
0
25,126
L
Hercules
KingArthur19
Hercules
3,536
1,272
0
3,101
10,888
3,657
0
4,364
6,524
0
12,446
L
Ao Kuang
4,202
795
0
5,630
9,437
3,770
0
0
9,437
29,415
0
L
The Morrigan
NGBrew
The Morrigan
3,259
724
0
1,404
5,320
2,093
273
1,605
3,715
34,572
421
L
Kali
Thouzen
Kali
1,394
775
0
2,785
8,688
3,055
0
970
7,718
0
17,179
W
5,319
608
0
1,428
6,147
3,991
0
826
5,235
25,950
0
W
Sun Wukong
zackuu
Sun Wukong
6,141
1,295
0
4,374
7,665
3,577
42
4,202
3,463
0
48,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
28,449
349
Minions Killed
247
0
Camps Cleared
0
1,163,622
Distance Traveled
994,121
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,735
703
78
7
0
231,509
1
W
Agni
6,342
577
76
7
0
218,218
2
W
Set
6,174
561
68
6
0
248,215
2
L
Heimdallr
5,723
520
54
5
0
182,224
2
L
Hercules
5,785
526
10
1
0
224,408
3
L
Ao Kuang
5,744
522
64
6
0
192,428
3
L
The Morrigan
6,220
565
74
7
0
188,917
0
L
Kali
4,977
452
45
4
0
206,144
2
W
Ymir
6,395
581
40
4
0
233,328
3
W
Sun Wukong
7,015
638
87
8
0
232,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role