Player Matchup

Fenrir
Fenrir
Erickjm3
Fenrir
Level 26
God Stats
6W - 14L
1,162 SR
Queue Stats
91W - 127L
1,304 Elo+
Party 1
Horus
Horus
HarleyEmo
Horus
Level 30
God Stats
18W - 18L
1,389 SR
Queue Stats
77W - 105L
1,371 Elo+
Solo
Izanami
Izanami
Jiroshy_19
Izanami
Level 27
God Stats
16W - 13L
1,504 SR
Queue Stats
110W - 164L
1,285 Elo+
Party 1
Anubis
Anubis
Unwant3dPhantom
Anubis
Level 16
God Stats
3W - 1L
1,728 SR
Queue Stats
172W - 135L
1,632 Elo+
Solo
Bellona
Bellona
xKirving
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,758 Elo+
Solo
Team Averages
Level 21
1,457 SR
1,470 Elo+

VS

Team Averages
Level 20
1,550 SR
1,477 Elo+
Chiron
Chiron
CptSwampy
Chiron
Level 29
God Stats
6W - 2L
1,844 SR
Queue Stats
84W - 53L
1,625 Elo+
Solo
Cthulhu
Cthulhu
KingStarFox27
Cthulhu
Level 16
God Stats
29W - 26L
1,410 SR
Queue Stats
47W - 59L
1,301 Elo+
Solo
Sol
Sol
NoFingerRClick
Sol
Level 12
God Stats
0W - 3L
1,595 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
abel5165416
Neith
Level 13
God Stats
1W - 2L
1,432 SR
Queue Stats
30W - 24L
1,311 Elo+
Solo
Apollo
Apollo
sixthcents
Apollo
Level 29
God Stats
12W - 11L
1,469 SR
Queue Stats
430W - 401L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erickjm3
Fenrir
6
0 / 3 / 0
4,044
506
0
4,195
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
HarleyEmo
Horus
7
0 / 1 / 2
4,586
573
502
2,516
701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Jiroshy_19
Izanami
7
0 / 2 / 2
4,319
540
1,912
3,228
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 1
5,721
715
2,801
4,074
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
xKirving
Bellona
10
2 / 0 / 0
5,524
691
2,104
6,650
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CptSwampy
Chiron
1
0 / 0 / 0
3,075
384
0
0
0
Cthulhu
7
1 / 1 / 2
4,139
517
1,535
4,772
2,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 0
4,425
553
1,477
3,906
835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
4,709
589
2,943
2,606
692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
sixthcents
Apollo
10
3 / 0 / 1
5,780
723
2,351
2,109
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
5
7
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
CptSwampy
Chiron
0
0
0
0
W
Fenrir
Erickjm3
Fenrir
0
3
0
0
W
Horus
HarleyEmo
Horus
0
1
2
1
W
Izanami
Jiroshy_19
Izanami
0
2
2
0.5
L
Cthulhu
1
1
2
2
L
1
3
0
0.33
W
3
1
1
3.5
L
0
1
0
0
L
Apollo
sixthcents
Apollo
3
0
1
3.5
W
Bellona
xKirving
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,319
Damage
8,306
20,663
Taken
13,393
7,781
Mitigated
4,376
8,230
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CptSwampy
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Erickjm3
Fenrir
0
0
0
786
4,195
1,199
0
376
3,789
0
6,555
W
Horus
HarleyEmo
Horus
502
253
260
360
2,516
701
300
665
1,761
0
6,585
W
Izanami
Jiroshy_19
Izanami
1,912
1,081
0
660
3,228
662
1,045
440
2,698
0
16,819
L
Cthulhu
1,535
162
52
308
4,772
2,339
160
1,043
3,729
9,226
0
L
1,477
368
0
1,055
3,906
835
684
1,691
2,215
13,460
0
W
2,801
336
0
2,319
4,074
1,694
157
1,039
3,035
33,042
0
L
2,943
1,588
0
701
2,606
692
62
0
2,606
0
19,783
L
Apollo
sixthcents
Apollo
2,351
803
0
1,405
2,109
510
0
67
2,042
0
33,918
W
Bellona
xKirving
Bellona
2,104
418
0
3,845
6,650
3,525
896
282
6,368
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,194
Gold Earned
22,128
195
Minions Killed
177
0
Camps Cleared
0
737,775
Distance Traveled
614,047
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,075
384
0
0
0
0
0
W
Fenrir
4,044
506
17
2
0
105,030
0
W
Horus
4,586
573
14
2
0
163,622
0
W
Izanami
4,319
540
29
4
0
160,270
0
L
Cthulhu
4,139
517
26
3
0
151,689
3
L
Sol
4,425
553
35
4
0
154,425
0
W
Anubis
5,721
715
64
8
0
147,406
2
L
Neith
4,709
589
38
5
0
162,225
2
L
Apollo
5,780
723
78
10
0
145,708
1
W
Bellona
5,524
691
71
9
0
161,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role