Player Matchup

Janus
Janus
AttackSnake115
Janus
Level 117
God Stats
1W - 3L
1,876 SR
Queue Stats
38W - 24L
1,590 Elo+
Party 2
Artemis
Artemis
BeetleSaysOH
Artemis
Level 48
God Stats
21W - 23L
1,673 SR
Queue Stats
60W - 60L
1,552 Elo+
Solo
Pele
Pele
TimelySquid2561
Pele
Level 85
God Stats
7W - 3L
1,615 SR
Queue Stats
25W - 15L
1,602 Elo+
Party 2
Set
Set
attacksnake9
Set
Level 88
God Stats
0W - 1L
1,663 SR
Queue Stats
29W - 17L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
x velocity x
Sylvanus
Level 54
God Stats
25W - 18L
1,688 SR
Queue Stats
27W - 28L
1,531 Elo+
Party 2
Team Averages
Level 78
1,703 SR
1,576 Elo+

VS

Team Averages
Level 56
1,689 SR
1,642 Elo+
Sun Wukong
Sun Wukong
Avsaze
Sun Wukong
Level 67
God Stats
26W - 3L
1,892 SR
Queue Stats
234W - 86L
1,767 Elo+
Party 1
Janus
Janus
abel_222
Janus
Level 42
God Stats
3W - 6L
1,416 SR
Queue Stats
80W - 100L
1,308 Elo+
Solo
Ymir
Ymir
benjiAYAYA
Ymir
Level 28
God Stats
185W - 71L
1,779 SR
Queue Stats
201W - 75L
1,697 Elo+
Party 1
Chiron
Chiron
iamanemoi
Chiron
Level 66
God Stats
2W - 1L
1,538 SR
Queue Stats
301W - 121L
1,744 Elo+
Party 1
Da Ji
Da Ji
ÌÕMPÆØË
Da Ji
Level 79
God Stats
79W - 29L
1,823 SR
Queue Stats
302W - 126L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,030
503
763
3,625
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
BeetleSaysOH
Artemis
8
1 / 1 / 0
4,714
471
1,748
3,071
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 0
4,880
488
2,574
6,514
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 0
5,181
518
2,597
3,699
1,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
x velocity x
Sylvanus
8
0 / 2 / 1
4,764
476
1,227
7,111
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avsaze
Sun Wukong
11
4 / 0 / 0
6,315
632
2,631
3,575
1,451
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
abel_222
Janus
9
1 / 1 / 3
5,456
546
288
4,575
1,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 1
5,670
567
2,947
4,713
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
iamanemoi
Chiron
10
1 / 1 / 3
5,782
578
3,390
3,481
1,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 0 / 1
6,432
643
4,655
4,812
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sun Wukong
Avsaze
Sun Wukong
4
0
0
4
L
Artemis
BeetleSaysOH
Artemis
1
1
0
1
L
0
2
0
0
W
Janus
abel_222
Janus
1
1
3
2.5
L
1
3
0
0.33
W
1
0
1
1.5
W
Chiron
iamanemoi
Chiron
1
1
3
2.5
L
Sylvanus
x velocity x
Sylvanus
0
2
1
0.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,909
Damage
13,911
24,020
Taken
21,156
8,418
Mitigated
8,356
7,418
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
763
35
0
0
3,625
915
0
515
3,110
24,616
0
W
Sun Wukong
Avsaze
Sun Wukong
2,631
972
0
1,238
3,575
1,451
160
0
3,575
0
31,457
L
Artemis
BeetleSaysOH
Artemis
1,748
727
0
1,104
3,071
872
0
443
2,628
0
19,839
L
2,574
643
0
3,519
6,514
1,862
0
0
6,514
0
28,895
W
Janus
abel_222
Janus
288
0
366
1,614
4,575
1,063
216
385
4,104
24,790
0
L
2,597
1,043
0
207
3,699
1,181
192
0
3,699
0
25,008
W
2,947
735
0
1,835
4,713
2,860
87
834
3,847
16,367
0
W
Chiron
iamanemoi
Chiron
3,390
1,049
234
1,314
3,481
1,065
0
277
3,167
0
34,252
L
Sylvanus
x velocity x
Sylvanus
1,227
198
638
1,950
7,111
3,588
0
2,277
4,834
10,148
0
W
4,655
1,830
0
835
4,812
1,917
0
344
4,436
0
36,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
29,655
258
Minions Killed
296
0
Camps Cleared
0
844,715
Distance Traveled
937,997
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,030
503
58
6
0
173,044
2
W
Sun Wukong
6,315
632
80
8
0
207,396
3
L
Artemis
4,714
471
55
6
0
145,340
1
L
Pele
4,880
488
74
7
0
193,059
3
W
Janus
5,456
546
44
4
0
195,386
0
L
Set
5,181
518
53
5
0
171,808
1
W
Ymir
5,670
567
27
3
0
182,230
1
W
Chiron
5,782
578
76
8
0
152,706
2
L
Sylvanus
4,764
476
18
2
0
161,464
2
W
Da Ji
6,432
643
69
7
0
200,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role