Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Fang 1900
Fenrir
Level 85
God Stats
3W - 0L
1,843 SR
Queue Stats
104W - 92L
1,563 Elo+
Solo
Chang'e
Chang'e
PowerfulLildude
Chang'e
Level 111
God Stats
10W - 13L
1,541 SR
Queue Stats
32W - 37L
1,467 Elo+
Solo
Xing Tian
Xing Tian
iCratus
Xing Tian
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 86L
1,493 Elo+
Party 1
Team Averages
Level 111
1,577 SR
1,504 Elo+

VS

Team Averages
Level 102
1,464 SR
1,552 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Beyakou
Bellona
Level 109
God Stats
5W - 8L
1,749 SR
Queue Stats
138W - 141L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MonkeyMasher717
Morgan Le Fay
Level 134
God Stats
4W - 3L
1,215 SR
Queue Stats
97W - 98L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealDownz
Gilgamesh
Level 100
God Stats
36W - 24L
1,669 SR
Queue Stats
304W - 290L
1,511 Elo+
Party 2
Chiron
Chiron
Tom_Boy-6
Chiron
Level 63
God Stats
7W - 16L
1,188 SR
Queue Stats
717W - 610L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
6 / 1 / 3
8,408
601
8,766
12,306
8,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
 
Apollo
13
2 / 1 / 4
7,547
539
8,129
8,981
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Fang 1900
Fenrir
14
6 / 2 / 4
8,275
591
7,717
9,454
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 4
7,640
546
8,101
8,485
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
iCratus
Xing Tian
12
2 / 1 / 2
6,842
489
3,788
8,332
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 2
6,780
484
2,436
7,047
2,702
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Beyakou
Bellona
12
2 / 3 / 4
7,209
515
6,467
10,298
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
MonkeyMasher717
Morgan Le Fay
11
4 / 5 / 0
6,778
484
6,619
10,050
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheRealDownz
Gilgamesh
12
1 / 7 / 0
7,286
520
6,923
13,382
6,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Tom_Boy-6
Chiron
10
1 / 4 / 0
6,304
450
4,693
8,505
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
8
8
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
1
3
7.5
W
Apollo
 
Apollo
2
1
4
4
L
Geb
 
Geb
0
0
2
1
L
Bellona
Beyakou
Bellona
2
3
4
1.33
W
Fenrir
Fang 1900
Fenrir
6
2
4
4
L
Morgan Le Fay
MonkeyMasher717
Morgan Le Fay
4
5
0
0.8
W
3
3
4
1.67
L
Gilgamesh
TheRealDownz
Gilgamesh
1
7
0
0.14
L
Chiron
Tom_Boy-6
Chiron
1
4
0
0.25
W
Xing Tian
iCratus
Xing Tian
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
27,138
47,558
Taken
49,282
23,522
Mitigated
20,354
20,742
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,766
1,237
170
5,743
12,306
8,742
174
567
11,739
0
45,076
W
Apollo
 
Apollo
8,129
4,436
0
6,038
8,981
2,683
743
1,277
7,704
0
52,375
L
Geb
 
Geb
2,436
404
0
930
7,047
2,702
0
1,499
5,548
18,296
0
L
Bellona
Beyakou
Bellona
6,467
2,251
0
3,250
10,298
5,441
0
1,757
8,541
0
43,838
W
Fenrir
Fang 1900
Fenrir
7,717
1,808
0
3,194
9,454
3,800
0
1,225
8,229
0
47,126
L
Morgan Le Fay
MonkeyMasher717
Morgan Le Fay
6,619
512
0
2,380
10,050
3,710
0
5,236
4,814
32,751
0
W
8,101
225
465
4,632
8,485
2,866
322
4,450
4,035
44,782
0
L
Gilgamesh
TheRealDownz
Gilgamesh
6,923
1,966
0
2,444
13,382
6,354
832
1,554
11,828
0
44,582
L
Chiron
Tom_Boy-6
Chiron
4,693
1,781
135
2,277
8,505
2,147
0
1,817
6,485
0
33,602
W
Xing Tian
iCratus
Xing Tian
3,788
154
0
500
8,332
5,431
0
1,536
6,796
31,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
34,357
398
Minions Killed
330
0
Camps Cleared
0
1,344,616
Distance Traveled
1,285,999
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,408
601
79
6
0
306,092
1
W
Apollo
7,547
539
94
7
0
237,681
3
L
Geb
6,780
484
30
2
0
291,746
2
L
Bellona
7,209
515
78
6
0
287,823
3
W
Fenrir
8,275
591
88
6
0
275,684
4
L
Morgan Le Fay
6,778
484
61
4
0
221,686
1
W
Chang'e
7,640
546
83
6
0
270,481
3
L
Gilgamesh
7,286
520
93
7
0
243,840
1
L
Chiron
6,304
450
68
5
0
240,904
2
W
Xing Tian
6,842
489
54
4
0
254,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role