Player Matchup

Mulan
Mulan
ANDREKINGYT
Mulan
Level 19
God Stats
25W - 24L
1,586 SR
Queue Stats
64W - 84L
1,441 Elo+
Party 1
Set
Set
MatiasCCA
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,094 Elo+
Solo
Hachiman
Hachiman
Rontush
Hachiman
Level 13
God Stats
0W - 2L
1,225 SR
Queue Stats
5W - 11L
1,307 Elo+
Solo
Janus
Janus
Ry4npr0-_-FRZ
Janus
Level 27
God Stats
21W - 11L
1,868 SR
Queue Stats
93W - 113L
1,437 Elo+
Party 1
Ganesha
Ganesha
yDarkhz iG
Ganesha
Level 29
God Stats
13W - 9L
1,768 SR
Queue Stats
145W - 173L
1,498 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,355 Elo+

VS

Team Averages
Level 21
1,490 SR
1,388 Elo+
Anhur
Anhur
EarthBounds11
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,401 Elo+
Solo
Ra
Ra
Rayzinha
Ra
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
159W - 145L
1,371 Elo+
Solo
Horus
Horus
Thanatos37850
Horus
Level 29
God Stats
8W - 9L
1,581 SR
Queue Stats
88W - 108L
1,454 Elo+
Solo
Neith
Neith
Ziiller
Neith
Level 18
God Stats
4W - 3L
1,472 SR
Queue Stats
34W - 35L
1,457 Elo+
Solo
Bastet
Bastet
garra-cavada4
Bastet
Level 25
God Stats
7W - 6L
1,395 SR
Queue Stats
68W - 103L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,165
509
8,733
10,744
6,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 2
7,800
433
5,854
11,020
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Rontush
Hachiman
10
0 / 7 / 2
6,500
361
3,524
8,749
1,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

15
7 / 6 / 0
9,861
548
9,669
9,810
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
yDarkhz iG
Ganesha
12
1 / 8 / 3
7,865
437
5,514
15,830
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 4
10,976
610
12,765
15,934
6,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 2
9,269
515
5,563
8,591
3,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 13
10,977
610
8,334
13,541
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Ziiller
Neith
19
5 / 1 / 3
11,338
630
7,030
9,246
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 4
8,766
487
8,205
11,104
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
29
29
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
14
3
4
5.33
L
1
4
2
0.5
W
2
5
2
0.6
L
Hachiman
Rontush
Hachiman
0
7
2
0.14
L
7
6
0
1.17
W
5
0
13
11.5
W
Neith
Ziiller
Neith
5
1
3
6.5
W
3
4
4
1.25
L
Ganesha
yDarkhz iG
Ganesha
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
41,897
56,153
Taken
58,416
26,568
Mitigated
29,953
7,892
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,733
610
0
1,438
10,744
6,461
221
2,344
8,400
0
44,266
W
12,765
8,614
0
4,587
15,934
6,695
2,364
3,797
12,137
0
68,577
L
5,854
3,103
0
1,774
11,020
6,798
0
812
10,208
0
34,515
W
5,563
1,138
367
1,488
8,591
3,743
1,780
2,139
6,452
52,504
0
L
Hachiman
Rontush
Hachiman
3,524
2,389
0
1,469
8,749
1,571
94
385
8,364
0
21,236
L
9,669
532
0
322
9,810
2,243
40
1,509
8,301
40,837
0
W
8,334
4,569
2,427
6,623
13,541
11,622
511
4,619
8,922
0
33,513
W
Neith
Ziiller
Neith
7,030
2,202
0
4,651
9,246
3,884
2,653
505
8,741
0
82,362
W
8,205
2,481
0
1,622
11,104
4,009
1,654
4,123
6,981
0
34,987
L
Ganesha
yDarkhz iG
Ganesha
5,514
333
601
2,288
15,830
9,495
60
513
15,317
30,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,191
Gold Earned
51,326
317
Minions Killed
446
0
Camps Cleared
0
1,578,831
Distance Traveled
1,555,219
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,165
509
95
5
0
336,093
0
W
Anhur
10,976
610
92
5
0
300,208
0
L
Set
7,800
433
79
4
0
361,207
0
W
Ra
9,269
515
97
5
0
254,281
1
L
Hachiman
6,500
361
57
3
0
275,236
2
L
Janus
9,861
548
67
4
0
292,484
1
W
Horus
10,977
610
51
3
0
375,324
11
W
Neith
11,338
630
142
8
0
287,656
1
W
Bastet
8,766
487
64
4
0
337,750
2
L
Ganesha
7,865
437
19
1
0
313,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role