Player Matchup

King Arthur
King Arthur
EmpxBoss
King Arthur
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 362L
1,474 Elo+
Party 2
Merlin
Merlin
M3rI1n
Merlin
Level 28
God Stats
24W - 18L
1,541 SR
Queue Stats
103W - 103L
1,448 Elo+
Party 2
Izanami
Izanami
MagentiX
Izanami
Level 16
God Stats
6W - 6L
1,560 SR
Queue Stats
12W - 12L
1,527 Elo+
Party 2
Nemesis
Nemesis
Malidur
Nemesis
Level 78
God Stats
2W - 5L
1,200 SR
Queue Stats
559W - 559L
1,473 Elo+
Party 2
Ganesha
Ganesha
xXLieroyXx
Ganesha
Level 23
God Stats
13W - 11L
1,564 SR
Queue Stats
16W - 21L
1,464 Elo+
Party 2
Team Averages
Level 45
1,473 SR
1,477 Elo+

VS

Team Averages
Level 62
1,564 SR
1,541 Elo+
Aphrodite
Aphrodite
BelovedAleckiel
Aphrodite
Level 25
God Stats
15W - 8L
1,840 SR
Queue Stats
62W - 62L
1,547 Elo+
Party 1
Nemesis
Nemesis
Chamina28
Nemesis
Level 87
God Stats
40W - 26L
1,626 SR
Queue Stats
74W - 67L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Flyvard
Nu Wa
Level 45
God Stats
6W - 9L
1,541 SR
Queue Stats
37W - 44L
1,500 Elo+
Party 1
Hades
Hades
NiamorEasyLive
Hades
Level 66
God Stats
1W - 0L
1,181 SR
Queue Stats
15W - 5L
1,574 Elo+
Party 1
Neith
Neith
TheMyosotis
Neith
Level 86
God Stats
6W - 10L
1,633 SR
Queue Stats
67W - 92L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EmpxBoss
King Arthur
16
2 / 7 / 2
9,750
513
11,692
21,063
11,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
M3rI1n
Merlin
17
3 / 3 / 4
9,866
519
9,957
11,902
5,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MagentiX
Izanami
15
2 / 2 / 1
8,627
454
5,525
11,302
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Malidur
Nemesis
17
5 / 2 / 5
10,533
554
13,404
16,539
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
xXLieroyXx
Ganesha
13
0 / 3 / 3
8,394
442
5,264
12,960
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BelovedAleckiel
Aphrodite
15
0 / 1 / 10
10,115
532
8,059
12,262
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Chamina28
Nemesis
16
5 / 4 / 3
10,296
542
9,542
15,540
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Flyvard
Nu Wa
17
5 / 1 / 7
10,819
569
14,810
8,901
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
7 / 4 / 5
11,755
619
17,442
22,171
19,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 6
10,166
535
7,164
11,963
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
17
17
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BelovedAleckiel
Aphrodite
0
1
10
5
W
Nemesis
Chamina28
Nemesis
5
4
3
1.63
L
King Arthur
EmpxBoss
King Arthur
2
7
2
0.43
W
Nu Wa
Flyvard
Nu Wa
5
1
7
8.5
L
Merlin
M3rI1n
Merlin
3
3
4
1.67
L
Izanami
MagentiX
Izanami
2
2
1
1.25
L
Nemesis
Malidur
Nemesis
5
2
5
3.75
W
7
4
5
2.38
W
0
2
6
1.5
L
Ganesha
xXLieroyXx
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,842
Damage
57,017
73,766
Taken
70,837
36,473
Mitigated
43,825
18,671
Healing
36,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BelovedAleckiel
Aphrodite
8,059
598
7,472
9,531
12,262
10,535
953
3,968
8,294
36,335
0
W
Nemesis
Chamina28
Nemesis
9,542
4,927
0
2,055
15,540
6,209
1,081
4,057
11,483
0
67,102
L
King Arthur
EmpxBoss
King Arthur
11,692
1,603
0
5,339
21,063
11,652
0
12,388
8,593
0
58,774
W
Nu Wa
Flyvard
Nu Wa
14,810
3,834
0
213
8,901
2,849
2,370
1,182
7,719
67,289
0
L
Merlin
M3rI1n
Merlin
9,957
411
77
4,298
11,902
5,025
394
4,609
7,211
67,315
0
L
Izanami
MagentiX
Izanami
5,525
3,171
0
4,317
11,302
3,036
82
7,964
3,059
0
71,992
L
Nemesis
Malidur
Nemesis
13,404
6,895
0
2,078
16,539
7,120
0
7,557
8,818
0
80,981
W
17,442
4,322
893
10,524
22,171
19,736
972
2,206
19,965
77,812
0
W
7,164
4,091
0
5,665
11,963
4,496
3,007
3,808
8,155
0
75,304
L
Ganesha
xXLieroyXx
Ganesha
5,264
182
0
2,562
12,960
9,640
0
6,829
5,774
23,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
53,151
556
Minions Killed
573
0
Camps Cleared
0
1,722,842
Distance Traveled
1,763,386
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,115
532
64
3
0
360,158
4
W
Nemesis
10,296
542
81
4
0
395,428
5
L
King Arthur
9,750
513
118
6
0
338,250
4
W
Nu Wa
10,819
569
123
6
0
345,455
5
L
Merlin
9,866
519
115
6
0
321,307
5
L
Izanami
8,627
454
180
9
0
325,495
2
L
Nemesis
10,533
554
132
7
0
403,666
7
W
Hades
11,755
619
158
8
0
309,012
11
W
Neith
10,166
535
147
8
0
353,333
6
L
Ganesha
8,394
442
11
1
0
334,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role