Player Matchup

Ganesha
Ganesha
FamiliaVM9200
Ganesha
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
191W - 283L
1,504 Elo+
Party 1
Neith
Neith
LopeXD_No_Mercy
Neith
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
399W - 514L
1,705 Elo+
Party 2
Baba Yaga
Baba Yaga
LucasGanjaman
Baba Yaga
Level 28
God Stats
1W - 1L
1,701 SR
Queue Stats
15W - 15L
1,317 Elo+
Solo
Pele
Pele
killua131214
Pele
Level 80
God Stats
11W - 9L
1,407 SR
Queue Stats
197W - 260L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
vicho_O_27
Sun Wukong
Level 14
God Stats
8W - 13L
1,747 SR
Queue Stats
182W - 295L
1,504 Elo+
Party 2
Team Averages
Level 27
1,571 SR
1,486 Elo+

VS

Team Averages
Level 21
1,585 SR
1,358 Elo+
King Arthur
King Arthur
BiteZaDusto33
King Arthur
Level 18
God Stats
6W - 15L
1,303 SR
Queue Stats
33W - 49L
1,331 Elo+
Solo
Ares
Ares
Desmondius
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 133L
1,274 Elo+
Solo
Neith
Neith
VitorSPro
Neith
Level 27
God Stats
2W - 0L
1,689 SR
Queue Stats
59W - 78L
1,331 Elo+
Solo
Chang'e
Chang'e
frazplk
Chang'e
Level 28
God Stats
76W - 74L
1,518 SR
Queue Stats
87W - 96L
1,390 Elo+
Solo
Thanatos
Thanatos
zZLucas
Thanatos
Level 27
God Stats
4W - 3L
1,916 SR
Queue Stats
44W - 46L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 6
9,721
442
10,595
20,915
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 9 / 2
8,725
397
3,736
12,513
4,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
LucasGanjaman
Baba Yaga
18
7 / 3 / 1
11,520
524
20,422
16,858
7,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 0
7,924
360
4,897
9,202
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
vicho_O_27
Sun Wukong
15
7 / 4 / 1
9,405
428
10,492
15,535
16,434
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiteZaDusto33
King Arthur
17
3 / 2 / 2
10,832
492
12,572
18,636
12,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 7 / 1
8,871
403
6,689
21,128
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
VitorSPro
Neith
19
10 / 2 / 1
12,703
577
15,918
16,143
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
frazplk
Chang'e
16
2 / 3 / 2
10,116
460
8,854
15,756
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
zZLucas
Thanatos
18
4 / 2 / 1
11,140
506
10,190
17,553
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
15
Kills
21
22
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BiteZaDusto33
King Arthur
3
2
2
2
W
2
7
1
0.36
L
Ganesha
0
4
6
0.75
L
0
9
2
0.11
L
Baba Yaga
LucasGanjaman
Baba Yaga
7
3
1
2.5
W
Neith
VitorSPro
Neith
10
2
1
5.25
W
Chang'e
frazplk
Chang'e
2
3
2
1
L
1
2
0
0.5
L
Sun Wukong
vicho_O_27
Sun Wukong
7
4
1
1.88
W
Thanatos
zZLucas
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,142
Damage
54,223
75,023
Taken
89,216
53,182
Mitigated
49,474
13,007
Healing
46,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BiteZaDusto33
King Arthur
12,572
1,735
0
5,984
18,636
12,614
13
3,259
15,377
0
66,083
W
6,689
1,467
0
2,693
21,128
16,804
935
10,112
11,016
21,951
0
L
Ganesha
10,595
1,884
0
2,465
20,915
21,034
33
6,563
14,060
42,845
0
L
3,736
1,348
0
1,618
12,513
4,906
300
0
12,513
0
52,800
L
Baba Yaga
LucasGanjaman
Baba Yaga
20,422
1,558
220
6,832
16,858
7,770
853
4,303
12,251
70,872
0
W
Neith
VitorSPro
Neith
15,918
7,149
0
10,884
16,143
6,816
3,646
4,815
11,328
0
95,802
W
Chang'e
frazplk
Chang'e
8,854
316
2,325
6,670
15,756
5,945
2,650
9,421
6,335
57,636
0
L
4,897
2,026
0
456
9,202
3,038
0
1,246
7,924
0
42,141
L
Sun Wukong
vicho_O_27
Sun Wukong
10,492
2,931
0
1,416
15,535
16,434
185
2,767
12,732
0
35,257
W
Thanatos
zZLucas
Thanatos
10,190
2,522
0
17,890
17,553
7,295
537
3,410
14,143
0
90,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
53,662
359
Minions Killed
561
0
Camps Cleared
0
1,828,607
Distance Traveled
1,935,641
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,832
492
110
5
0
416,537
0
W
Ares
8,871
403
28
1
0
335,208
1
L
Ganesha
9,721
442
27
1
0
413,897
1
L
Neith
8,725
397
102
5
0
349,109
2
L
Baba Yaga
11,520
524
106
5
0
420,920
3
W
Neith
12,703
577
161
7
0
345,668
1
W
Chang'e
10,116
460
114
5
0
408,124
2
L
Pele
7,924
360
68
3
0
264,459
1
L
Sun Wukong
9,405
428
56
3
0
380,222
2
W
Thanatos
11,140
506
148
7
0
430,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role