Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Elogic88
Zhong Kui
Gold III
Level 104
God Stats
110W - 87L
1,637 SR
Queue Stats
286W - 289L
1,578 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Picanacueca
Baron Samedi
Gold III
Level 156
God Stats
14W - 11L
1,571 SR
Queue Stats
141W - 140L
1,603 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Yizera
Cu Chulainn
Platinum V
Level 107
God Stats
80W - 65L
1,683 SR
Queue Stats
1,339W - 1,348L
1,648 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Z a w a r u
Erlang Shen
Platinum V
Level 121
God Stats
29W - 20L
1,629 SR
Queue Stats
367W - 357L
1,604 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,604 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,543 SR
1,620 MMR
Khepri
Khepri
Gold III
Eriiiikson
Khepri
Gold III
Level 139
God Stats
35W - 41L
1,528 SR
Queue Stats
722W - 727L
1,628 MMR
Solo
Zeus
Zeus
Gold II
VegaSchlumpf
Zeus
Gold II
Level 149
God Stats
170W - 98L
1,679 SR
Queue Stats
539W - 542L
1,637 MMR
Solo
Xbalanque
Xbalanque
Platinum V
WaldDruide_
Xbalanque
Platinum V
Level 158
God Stats
10W - 14L
1,527 SR
Queue Stats
253W - 242L
1,649 MMR
Solo
Osiris
Osiris
Gold II
x_Famin3
Osiris
Gold II
Level 126
God Stats
8W - 10L
1,484 SR
Queue Stats
241W - 242L
1,557 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
xxHeavyArtillery
Tsukuyomi
Gold I
Level 105
God Stats
5W - 6L
1,496 SR
Queue Stats
101W - 99L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 6 / 6
19,624
613
32,361
27,988
12,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Elogic88
Zhong Kui
20
5 / 1 / 4
18,644
583
22,059
19,066
18,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Picanacueca
Baron Samedi
20
3 / 4 / 9
16,046
501
15,853
20,065
11,233
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Yizera
Cu Chulainn
20
4 / 5 / 9
16,593
519
20,901
31,878
27,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Z a w a r u
Erlang Shen
20
1 / 5 / 13
16,513
516
13,467
39,452
34,444
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
TiamatSetGilgameshPersephoneDanzaburou

VS

Bans
AthenaJanusKumbhakarnaSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eriiiikson
Khepri
18
0 / 6 / 9
12,578
393
5,351
32,915
56,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 4 / 9
15,183
474
26,972
15,844
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
WaldDruide_
Xbalanque
20
2 / 7 / 6
15,054
470
22,047
27,102
11,783
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
x_Famin3
Osiris
20
2 / 2 / 8
15,293
478
14,850
30,501
50,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
20
13 / 5 / 4
15,899
497
21,355
22,755
14,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
57
24
Kills
21
21
Deaths
24
41
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
6
6
2.33
W
Zhong Kui
Elogic88
Zhong Kui
5
1
4
7
L
Khepri
Eriiiikson
Khepri
0
6
9
0.75
W
Baron Samedi
Picanacueca
Baron Samedi
3
4
9
1.88
L
4
4
9
2.13
L
Xbalanque
WaldDruide_
Xbalanque
2
7
6
0.71
W
Cu Chulainn
Yizera
Cu Chulainn
4
5
9
1.7
W
Erlang Shen
Z a w a r u
Erlang Shen
1
5
13
1.5
L
Osiris
x_Famin3
Osiris
2
2
8
3
L
Tsukuyomi
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,641
Damage
90,575
138,449
Taken
129,117
103,626
Mitigated
139,656
39,530
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
32,361
14,384
569
12,509
27,988
12,120
8,892
7,099
20,889
0
168,492
W
Zhong Kui
Elogic88
Zhong Kui
22,059
1,514
0
10,111
19,066
18,674
1,630
2,013
17,053
133,153
0
L
Khepri
Eriiiikson
Khepri
5,351
248
0
2,910
32,915
56,381
0
10,612
22,303
34,552
0
W
Baron Samedi
Picanacueca
Baron Samedi
15,853
1,407
2,149
5,590
20,065
11,233
1,206
6,807
13,258
105,549
0
L
26,972
1,490
0
1,770
15,844
6,463
0
3,710
12,134
128,067
0
L
Xbalanque
WaldDruide_
Xbalanque
22,047
11,000
0
6,770
27,102
11,783
725
4,243
22,859
0
143,058
W
Cu Chulainn
Yizera
Cu Chulainn
20,901
3,126
0
3,690
31,878
27,155
0
6,413
25,465
10,600
150,610
W
Erlang Shen
Z a w a r u
Erlang Shen
13,467
5,402
0
4,912
39,452
34,444
1,832
10,747
27,868
16,969
68,868
L
Osiris
x_Famin3
Osiris
14,850
3,123
0
3,310
30,501
50,532
0
19,796
10,705
0
96,514
L
Tsukuyomi
21,355
3,352
0
2,498
22,755
14,497
139
5,849
16,906
0
109,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,420
Gold Earned
74,007
954
Minions Killed
818
0
Camps Cleared
0
3,005,076
Distance Traveled
2,933,450
37
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
19,624
613
241
8
0
588,044
9
W
Zhong Kui
18,644
583
245
8
0
580,692
10
L
Khepri
12,578
393
33
1
0
564,681
13
W
Baron Samedi
16,046
501
159
5
0
576,609
5
L
Zeus
15,183
474
207
6
0
549,571
8
L
Xbalanque
15,054
470
224
7
0
548,925
8
W
Cu Chulainn
16,593
519
214
7
0
621,340
6
W
Erlang Shen
16,513
516
95
3
0
638,391
7
L
Osiris
15,293
478
197
6
0
634,210
8
L
Tsukuyomi
15,899
497
157
5
0
636,063
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role