Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
EVAD3D
Fenrir
Level 25
God Stats
15W - 11L
1,682 SR
Queue Stats
147W - 115L
1,580 Elo+
Solo
Apollo
Apollo
HumbleWarriorJ
Apollo
Level 10
God Stats
8W - 5L
1,670 SR
Queue Stats
21W - 16L
1,552 Elo+
Solo
Odin
Odin
Nugget103er
Odin
Level 29
God Stats
3W - 0L
1,822 SR
Queue Stats
43W - 24L
1,564 Elo+
Party 2
Ra
Ra
SoggyNanners
Ra
Level 28
God Stats
6W - 13L
1,196 SR
Queue Stats
385W - 401L
1,419 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,523 Elo+

VS

Team Averages
Level 16
1,553 SR
1,521 Elo+
Nox
Nox
AntiiD1_
Nox
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 9L
1,668 Elo+
Party 1
Serqet
Serqet
KungFuWinslow
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 110L
1,293 Elo+
Party 1
Anhur
Anhur
SeriousCake
Anhur
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 74L
1,621 Elo+
Solo
Janus
Janus
TescoTrolley_420
Janus
Level 22
God Stats
6W - 5L
1,507 SR
Queue Stats
213W - 215L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
sK_Tetris
Zhong Kui
Level 8
God Stats
5W - 1L
1,757 SR
Queue Stats
8W - 3L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 4
6,648
554
2,993
7,514
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
EVAD3D
Fenrir
12
5 / 0 / 0
7,292
608
3,296
5,738
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 1
6,127
511
1,477
6,405
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 2
7,788
649
6,127
5,062
1,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 3
6,926
577
3,287
5,418
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,278
440
3,468
7,761
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,288
441
125
9,454
2,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 1
6,190
516
4,034
4,578
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
6,141
512
2,444
6,748
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
sK_Tetris
Zhong Kui
10
3 / 2 / 0
6,053
504
4,800
5,764
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
4
3
L
0
4
0
0
W
Fenrir
EVAD3D
Fenrir
5
0
0
5
W
0
2
1
0.25
L
0
2
0
0
W
4
0
2
5
L
0
1
1
0.5
W
2
2
3
1.75
L
1
3
1
0.5
L
Zhong Kui
sK_Tetris
Zhong Kui
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
14,871
30,137
Taken
34,305
10,711
Mitigated
12,608
7,545
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,993
731
0
1,798
7,514
3,208
295
2,748
4,766
19,571
0
L
3,468
886
0
3,071
7,761
2,547
0
964
6,783
25,389
0
W
Fenrir
EVAD3D
Fenrir
3,296
849
0
626
5,738
1,913
51
803
4,927
0
40,792
W
1,477
607
0
2,134
6,405
1,725
1,087
825
5,580
0
34,907
L
125
39
0
4,080
9,454
2,785
0
269
9,167
0
24,215
W
6,127
1,943
0
1,649
5,062
1,990
156
2,311
2,751
0
42,463
L
4,034
2,169
0
491
4,578
1,222
78
750
3,828
0
44,231
W
3,287
336
379
959
5,418
1,875
321
3,729
1,401
39,690
0
L
2,444
188
0
930
6,748
1,835
492
3,063
3,537
31,838
0
L
Zhong Kui
sK_Tetris
Zhong Kui
4,800
834
0
1,865
5,764
4,219
0
1,003
4,710
25,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
28,950
354
Minions Killed
316
0
Camps Cleared
0
1,182,690
Distance Traveled
1,059,697
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,648
554
44
4
0
263,649
3
L
Nox
5,278
440
42
4
0
186,943
1
W
Fenrir
7,292
608
85
7
0
261,708
4
W
Apollo
6,127
511
65
5
0
208,910
0
L
Serqet
5,288
441
60
5
0
216,989
0
W
Odin
7,788
649
86
7
0
216,835
5
L
Anhur
6,190
516
91
8
0
205,794
4
W
Ra
6,926
577
74
6
0
231,588
2
L
Janus
6,141
512
67
6
0
236,391
0
L
Zhong Kui
6,053
504
56
5
0
213,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role