Player Matchup

Cerberus
Cerberus
BettyWild
Cerberus
Level 110
God Stats
2W - 1L
1,375 SR
Queue Stats
13W - 15L
1,398 Elo+
Party 3
Cupid
Cupid
GoobleFloob
Cupid
Level 68
God Stats
3W - 0L
1,517 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 3
Gilgamesh
Gilgamesh
MAN200
Gilgamesh
Level 63
God Stats
8W - 9L
1,380 SR
Queue Stats
145W - 168L
1,454 Elo+
Party 2
Persephone
Persephone
Stackabob
Persephone
Level 143
God Stats
189W - 181L
1,503 SR
Queue Stats
613W - 687L
1,428 Elo+
Solo
Anubis
Anubis
herlenusky10
Anubis
Level 109
God Stats
10W - 10L
1,514 SR
Queue Stats
336W - 328L
1,498 Elo+
Party 2
Team Averages
Level 99
1,458 SR
1,441 Elo+

VS

Team Averages
Level 80
1,417 SR
1,375 Elo+
Arachne
Arachne
GoodEmperor
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Ymir
Ymir
In1t
Ymir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 109L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
MАLVINKA
Ah Puch
Level 101
God Stats
3W - 4L
1,516 SR
Queue Stats
83W - 98L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
RobertRRR
Sun Wukong
Level 92
God Stats
46W - 67L
1,411 SR
Queue Stats
259W - 274L
1,403 Elo+
Solo
Anhur
Anhur
mancsters
Anhur
Level 62
God Stats
0W - 3L
1,159 SR
Queue Stats
132W - 141L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BettyWild
Cerberus
12
0 / 4 / 6
7,379
461
4,539
13,524
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 2 / 5
8,252
516
11,290
11,054
3,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
MAN200
Gilgamesh
15
6 / 1 / 0
8,931
558
8,551
11,059
7,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Stackabob
Persephone
16
6 / 2 / 3
9,872
617
10,313
6,638
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
16
9 / 1 / 2
9,854
616
11,701
10,844
5,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoodEmperor
Arachne
12
2 / 5 / 1
7,741
484
3,476
10,634
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
In1t
Ymir
11
1 / 2 / 6
7,682
480
7,707
13,620
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
MАLVINKA
Ah Puch
12
0 / 7 / 0
7,020
439
7,844
11,857
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
RobertRRR
Sun Wukong
14
2 / 7 / 0
8,336
521
7,138
15,822
9,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
mancsters
Anhur
13
5 / 6 / 2
8,386
524
10,236
11,671
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
27
Kills
10
10
Deaths
27
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BettyWild
Cerberus
0
4
6
0.75
W
6
2
5
4.25
L
Arachne
GoodEmperor
Arachne
2
5
1
0.5
L
Ymir
In1t
Ymir
1
2
6
2
W
Gilgamesh
MAN200
Gilgamesh
6
1
0
6
L
Ah Puch
MАLVINKA
Ah Puch
0
7
0
0
L
Sun Wukong
RobertRRR
Sun Wukong
2
7
0
0.29
W
Persephone
Stackabob
Persephone
6
2
3
3.75
W
Anubis
9
1
2
10
L
Anhur
mancsters
Anhur
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,394
Damage
36,401
53,119
Taken
63,604
29,657
Mitigated
31,209
20,460
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BettyWild
Cerberus
4,539
252
484
1,984
13,524
10,318
63
5,059
8,465
20,527
0
W
11,290
6,962
886
4,751
11,054
3,586
899
3,761
7,293
0
47,916
L
Arachne
GoodEmperor
Arachne
3,476
2,451
0
3,822
10,634
4,097
286
2,912
7,722
0
46,617
L
Ymir
In1t
Ymir
7,707
1,122
513
3,219
13,620
10,476
0
5,765
7,855
26,528
0
W
Gilgamesh
MAN200
Gilgamesh
8,551
1,257
0
2,408
11,059
7,980
264
1,923
9,136
11,562
47,046
L
Ah Puch
MАLVINKA
Ah Puch
7,844
250
0
1,750
11,857
3,396
180
9,557
2,300
46,365
0
L
Sun Wukong
RobertRRR
Sun Wukong
7,138
1,340
0
4,254
15,822
9,747
0
5,883
9,939
0
48,310
W
Persephone
Stackabob
Persephone
10,313
112
0
2,361
6,638
2,253
0
1,297
5,339
63,163
0
W
Anubis
11,701
396
0
7,586
10,844
5,520
432
3,511
7,333
73,758
0
L
Anhur
mancsters
Anhur
10,236
5,367
0
2,086
11,671
3,493
1,078
4,199
7,472
0
53,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,288
Gold Earned
39,165
487
Minions Killed
402
0
Camps Cleared
0
1,437,446
Distance Traveled
1,352,119
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,379
461
49
3
0
267,726
1
W
Cupid
8,252
516
77
5
0
274,700
3
L
Arachne
7,741
484
99
6
0
322,327
0
L
Ymir
7,682
480
30
2
0
279,494
5
W
Gilgamesh
8,931
558
111
7
0
288,922
2
L
Ah Puch
7,020
439
88
6
0
261,382
0
L
Sun Wukong
8,336
521
91
6
0
254,146
3
W
Persephone
9,872
617
117
7
0
338,603
1
W
Anubis
9,854
616
133
8
0
267,495
3
L
Anhur
8,386
524
94
6
0
234,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role