Player Matchup

Hou Yi
Hou Yi
B1GWH1T4D0NK
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,354 Elo+
Party 2
Tyr
Tyr
Namelesshunter6
Tyr
Level 84
God Stats
1W - 3L
1,667 SR
Queue Stats
30W - 30L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xR3M0TE
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,549 SR
Queue Stats
23W - 22L
1,503 Elo+
Party 2
Team Averages
Level 40
1,572 SR
1,459 Elo+

VS

Team Averages
Level 70
1,398 SR
1,316 Elo+
Sylvanus
Sylvanus
BroadCalf605306
Sylvanus
Level 119
God Stats
2W - 0L
1,659 SR
Queue Stats
93W - 108L
1,473 Elo+
Party 1
Rama
Rama
Laszer_5
Rama
Level 28
God Stats
2W - 3L
1,213 SR
Queue Stats
112W - 127L
1,234 Elo+
Party 1
Baba Yaga
Baba Yaga
PrecisionDivorce
Baba Yaga
Level 62
God Stats
16W - 14L
1,321 SR
Queue Stats
293W - 334L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 9 / 2
7,925
566
2,438
13,079
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 2
8,549
611
5,370
12,021
6,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
xR3M0TE
Morgan Le Fay
14
4 / 4 / 0
9,549
682
14,991
13,385
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
10 / 3 / 7
11,323
809
14,218
17,059
9,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
13
2 / 2 / 13
9,568
683
4,944
8,182
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
14
5 / 1 / 9
10,173
727
12,128
12,497
4,583
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
17
18
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
9
2
0.11
W
Sylvanus
10
3
7
4.5
W
Rama
2
2
13
4.25
L
1
5
2
0.4
W
Baba Yaga
5
1
9
9.5
L
Morgan Le Fay
xR3M0TE
Morgan Le Fay
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
31,290
38,485
Taken
37,738
15,596
Mitigated
16,973
6,235
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,438
1,630
246
123
13,079
4,125
248
8,750
4,329
0
15,371
W
Sylvanus
14,218
3,248
2,912
8,808
17,059
9,626
518
6,649
9,894
40,947
3,367
W
Rama
4,944
3,439
0
1,500
8,182
2,764
1,823
3,292
4,418
0
24,908
L
5,370
1,403
1,058
1,811
12,021
6,943
0
7,411
4,610
0
25,029
W
Baba Yaga
12,128
275
0
4,110
12,497
4,583
500
3,994
8,015
37,664
0
L
Morgan Le Fay
xR3M0TE
Morgan Le Fay
14,991
2,441
447
2,550
13,385
4,528
159
9,823
3,562
41,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
31,064
129
Minions Killed
145
0
Camps Cleared
0
637,789
Distance Traveled
745,492
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,925
566
29
2
0
191,528
0
W
Sylvanus
11,323
809
57
4
0
224,715
2
W
Rama
9,568
683
39
3
0
249,328
0
L
Tyr
8,549
611
38
3
0
231,180
0
W
Baba Yaga
10,173
727
49
4
0
271,449
1
L
Morgan Le Fay
9,549
682
62
4
0
215,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role