Player Matchup

Vamana
Vamana
 
Vamana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Hovis221
Yemoja
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 74L
1,465 Elo+
Party 2
Arachne
Arachne
LargoBrute315
Arachne
Level 41
God Stats
5W - 5L
1,608 SR
Queue Stats
252W - 259L
1,446 Elo+
Solo
Medusa
Medusa
mash_smouth
Medusa
Level 26
God Stats
1W - 1L
1,287 SR
Queue Stats
5W - 7L
1,438 Elo+
Party 2
Hades
Hades
timcans
Hades
Level 37
God Stats
1W - 2L
1,366 SR
Queue Stats
66W - 59L
1,461 Elo+
Party 2
Team Averages
Level 40
1,452 SR
1,462 Elo+

VS

Team Averages
Level 47
1,505 SR
1,343 Elo+
Izanami
Izanami
BigLongMan
Izanami
Level 46
God Stats
3W - 1L
1,455 SR
Queue Stats
18W - 30L
1,332 Elo+
Party 1
Anubis
Anubis
BilboHaggin
Anubis
Level 41
God Stats
5W - 3L
1,785 SR
Queue Stats
18W - 32L
1,324 Elo+
Party 1
Ymir
Ymir
BjörneMLG
Ymir
Level 14
God Stats
1W - 1L
1,238 SR
Queue Stats
37W - 33L
1,191 Elo+
Party 3
Gilgamesh
Gilgamesh
Skermi
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,235 Elo+
Party 3
Thanatos
Thanatos
TrueSeiduna
Thanatos
Level 49
God Stats
2W - 2L
1,545 SR
Queue Stats
69W - 47L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 5 / 1
7,315
488
5,982
11,502
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Hovis221
Yemoja
10
0 / 2 / 2
6,731
449
5,122
7,118
4,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
11
2 / 6 / 2
6,952
463
5,334
11,269
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
10
0 / 6 / 1
6,073
405
4,530
8,043
2,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
timcans
Hades
11
2 / 4 / 0
6,580
439
3,589
11,025
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigLongMan
Izanami
13
4 / 1 / 3
8,104
540
7,668
6,914
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
1 / 4 / 4
7,503
500
6,983
8,898
4,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 4
7,365
491
3,375
8,246
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Skermi
Gilgamesh
13
2 / 1 / 6
7,795
520
6,972
8,509
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
TrueSeiduna
Thanatos
15
14 / 1 / 2
9,845
656
12,327
9,695
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
23
23
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
1
0.7
W
Izanami
BigLongMan
Izanami
4
1
3
5.5
W
Anubis
1
4
4
0.75
W
2
1
4
4
L
Yemoja
Hovis221
Yemoja
0
2
2
0.5
L
Arachne
2
6
2
0.5
W
Gilgamesh
Skermi
Gilgamesh
2
1
6
5
W
Thanatos
TrueSeiduna
Thanatos
14
1
2
15
L
Medusa
0
6
1
0.08
L
Hades
timcans
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
37,325
48,957
Taken
42,262
21,151
Mitigated
22,723
8,992
Healing
23,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,982
3,107
0
2,492
11,502
6,041
0
202
10,880
0
37,697
W
Izanami
BigLongMan
Izanami
7,668
4,055
0
922
6,914
2,669
1,490
1,391
5,523
0
63,540
W
Anubis
6,983
828
0
3,342
8,898
4,335
405
3,449
5,449
39,106
0
W
3,375
471
0
2,181
8,246
5,790
214
3,020
5,226
10,021
0
L
Yemoja
Hovis221
Yemoja
5,122
1,114
1,273
88
7,118
4,912
0
2,085
4,973
16,747
0
L
Arachne
5,334
3,419
0
2,935
11,269
4,609
0
1,895
9,284
0
38,028
W
Gilgamesh
Skermi
Gilgamesh
6,972
1,995
147
2,642
8,509
6,425
550
284
8,225
0
39,386
W
Thanatos
TrueSeiduna
Thanatos
12,327
4,223
0
13,796
9,695
3,504
253
567
9,128
0
60,302
L
Medusa
4,530
1,179
0
0
8,043
2,333
0
1,217
6,826
0
26,534
L
Hades
timcans
Hades
3,589
624
105
2,099
11,025
3,256
120
4,959
6,036
22,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
40,612
246
Minions Killed
399
0
Camps Cleared
0
1,237,063
Distance Traveled
1,354,073
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,315
488
61
4
0
251,768
6
W
Izanami
8,104
540
127
8
0
243,467
2
W
Anubis
7,503
500
77
5
0
226,382
3
W
Ymir
7,365
491
9
1
0
263,050
4
L
Yemoja
6,731
449
17
1
0
269,209
3
L
Arachne
6,952
463
70
5
0
293,721
8
W
Gilgamesh
7,795
520
71
5
0
303,814
3
W
Thanatos
9,845
656
115
8
0
317,360
6
L
Medusa
6,073
405
52
3
0
192,900
0
L
Hades
6,580
439
46
3
0
229,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role