Player Matchup

Danzaburou
Danzaburou
DiogoMorenop
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 60L
1,335 Elo+
Party 2
Chaac
Chaac
Nc_LaW2923
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,345 Elo+
Party 3
Chang'e
Chang'e
Nc_Wesly_Germano
Chang'e
Level 63
God Stats
17W - 21L
1,464 SR
Queue Stats
159W - 191L
1,384 Elo+
Party 3
Awilix
Awilix
Nc_gabriel_alves
Awilix
Level 82
God Stats
0W - 3L
1,111 SR
Queue Stats
150W - 178L
1,368 Elo+
Party 3
The Morrigan
The Morrigan
yorikobanne
The Morrigan
Level 51
God Stats
36W - 29L
1,533 SR
Queue Stats
160W - 197L
1,358 Elo+
Party 2
Team Averages
Level 52
1,422 SR
1,358 Elo+

VS

Team Averages
Level 66
1,537 SR
1,417 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
I FX Bigodon
Rama
Level 103
God Stats
16W - 24L
1,466 SR
Queue Stats
428W - 523L
1,336 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingP220
Cu Chulainn
Level 46
God Stats
34W - 27L
1,514 SR
Queue Stats
432W - 468L
1,354 Elo+
Party 1
Thoth
Thoth
Platinum667
Thoth
Level 39
God Stats
16W - 9L
1,705 SR
Queue Stats
512W - 611L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiogoMorenop
Danzaburou
12
0 / 2 / 0
6,860
361
5,046
12,115
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
16
1 / 0 / 2
9,048
476
7,711
10,674
10,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 5
8,928
470
10,994
15,027
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 2
9,488
499
7,638
14,578
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
yorikobanne
The Morrigan
13
4 / 5 / 1
8,114
427
9,638
8,409
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
5 / 4 / 2
10,520
554
9,447
13,309
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
15
3 / 0 / 4
9,453
498
10,588
16,067
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,497
447
7,456
13,798
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
KingP220
Cu Chulainn
17
0 / 0 / 2
9,964
524
7,039
11,070
7,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 3 / 3
9,622
506
8,178
7,155
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
13
13
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
4
2
1.5
W
Cthulhu
 
Cthulhu
3
0
4
5
L
Danzaburou
DiogoMorenop
Danzaburou
0
2
0
0
W
2
4
3
0.88
W
Cu Chulainn
KingP220
Cu Chulainn
0
0
2
1
L
Chaac
1
0
2
2
L
1
3
5
1.17
L
5
3
2
2
W
3
3
3
1.5
L
The Morrigan
yorikobanne
The Morrigan
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
42,708
60,803
Taken
61,399
26,734
Mitigated
32,328
20,800
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,447
2,354
0
2,425
13,309
5,490
0
2,859
10,450
0
83,749
W
Cthulhu
 
Cthulhu
10,588
317
351
4,738
16,067
12,009
477
6,197
9,870
57,829
0
L
Danzaburou
DiogoMorenop
Danzaburou
5,046
1,016
0
5,303
12,115
3,410
268
3,761
8,266
0
38,092
W
7,456
5,860
0
5,451
13,798
4,757
1,014
3,619
10,179
0
56,480
W
Cu Chulainn
KingP220
Cu Chulainn
7,039
863
0
4,514
11,070
7,728
204
685
10,385
4,526
60,862
L
Chaac
7,711
848
0
5,599
10,674
10,130
0
1,504
9,170
0
58,178
L
10,994
620
291
6,673
15,027
4,742
0
8,457
6,130
62,025
0
L
7,638
2,480
0
500
14,578
5,210
0
3,247
11,251
0
68,626
W
8,178
561
0
850
7,155
2,344
0
3,323
3,832
63,167
0
L
The Morrigan
yorikobanne
The Morrigan
9,638
2,180
386
2,048
8,409
3,242
0
1,770
6,560
34,561
6,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
48,056
476
Minions Killed
565
0
Camps Cleared
0
1,705,247
Distance Traveled
1,767,804
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,520
554
143
8
0
385,690
2
W
Cthulhu
9,453
498
89
5
0
358,162
5
L
Danzaburou
6,860
361
59
3
0
337,447
4
W
Rama
8,497
447
93
5
0
310,250
2
W
Cu Chulainn
9,964
524
127
7
0
387,478
5
L
Chaac
9,048
476
123
6
0
355,408
4
L
Chang'e
8,928
470
106
6
0
339,587
4
L
Awilix
9,488
499
115
6
0
384,900
1
W
Thoth
9,622
506
113
6
0
326,224
4
L
The Morrigan
8,114
427
73
4
0
287,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role