Player Matchup

Khepri
Khepri
Alechini
Khepri
Level 107
God Stats
0W - 1L
1,475 SR
Queue Stats
85W - 93L
1,506 Elo+
Solo
Fenrir
Fenrir
Benniwenni
Fenrir
Level 28
God Stats
5W - 12L
1,192 SR
Queue Stats
381W - 394L
1,449 Elo+
Party 1
Persephone
Persephone
ImKamii
Persephone
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,508 Elo+
Solo
Yemoja
Yemoja
Koumyko
Yemoja
Level 42
God Stats
31W - 34L
1,477 SR
Queue Stats
152W - 183L
1,413 Elo+
Solo
Cupid
Cupid
Obby0
Cupid
Level 34
God Stats
11W - 12L
1,258 SR
Queue Stats
459W - 448L
1,511 Elo+
Party 1
Team Averages
Level 59
1,380 SR
1,477 Elo+

VS

Team Averages
Level 94
1,642 SR
1,571 Elo+
Bakasura
Bakasura
BlitzTatiks
Bakasura
Level 127
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 2
Neith
Neith
BradleyBiflexual
Neith
Level 148
God Stats
2W - 0L
1,764 SR
Queue Stats
19W - 13L
1,628 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Cheddar010
Kumbhakarna
Level 62
God Stats
8W - 1L
1,716 SR
Queue Stats
16W - 12L
1,599 Elo+
Party 2
Nox
Nox
Jackaldope
Nox
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,624 Elo+
Party 2
Nike
Nike
Super v Soldier
Nike
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alechini
Khepri
15
0 / 7 / 5
9,098
910
6,433
15,947
12,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Benniwenni
Fenrir
15
4 / 11 / 4
9,875
988
4,597
19,495
10,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
ImKamii
Persephone
15
3 / 3 / 3
10,307
1,031
10,613
9,460
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Koumyko
Yemoja
16
0 / 1 / 5
10,257
1,026
8,766
13,039
10,004
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Obby0
Cupid
16
3 / 3 / 4
10,468
1,047
13,108
14,176
5,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

136

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlitzTatiks
Bakasura
18
6 / 4 / 17
12,011
1,201
18,448
15,227
8,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 0 / 16
11,104
1,110
22,369
10,146
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Cheddar010
Kumbhakarna
18
4 / 3 / 21
11,335
1,134
10,083
13,414
13,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
11 / 1 / 10
11,723
1,172
15,048
6,069
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 10
8,920
892
3,290
6,529
5,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
10
Kills
26
25
Deaths
10
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alechini
Khepri
0
7
5
0.36
L
Fenrir
Benniwenni
Fenrir
4
11
4
0.55
W
Bakasura
BlitzTatiks
Bakasura
6
4
17
3.63
W
5
0
16
13
W
Kumbhakarna
Cheddar010
Kumbhakarna
4
3
21
4.83
L
Persephone
ImKamii
Persephone
3
3
3
1.5
W
11
1
10
16
L
Yemoja
Koumyko
Yemoja
0
1
5
2.5
L
Cupid
Obby0
Cupid
3
3
4
1.67
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,517
Damage
69,238
72,117
Taken
51,385
40,825
Mitigated
34,608
2,741
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alechini
Khepri
6,433
737
0
0
15,947
12,555
0
4,730
10,091
18,787
0
L
Fenrir
Benniwenni
Fenrir
4,597
1,607
0
110
19,495
10,402
0
8,359
9,976
0
6,016
W
Bakasura
BlitzTatiks
Bakasura
18,448
12,669
0
7,718
15,227
8,658
0
6,680
8,547
0
34,484
W
22,369
14,285
0
4,399
10,146
4,280
0
6,016
4,130
0
38,474
W
Kumbhakarna
Cheddar010
Kumbhakarna
10,083
1,519
0
500
13,414
13,598
0
6,619
6,795
26,337
0
L
Persephone
ImKamii
Persephone
10,613
1,193
0
376
9,460
2,314
0
2,336
6,413
30,206
0
W
15,048
684
0
1,230
6,069
2,574
0
4,036
2,033
33,788
0
L
Yemoja
Koumyko
Yemoja
8,766
1,556
1,689
477
13,039
10,004
0
4,745
6,950
23,785
0
L
Cupid
Obby0
Cupid
13,108
9,532
38
51
14,176
5,550
0
4,959
8,427
0
39,669
W
3,290
832
0
310
6,529
5,498
0
2,461
4,068
0
7,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
55,093
184
Minions Killed
187
3
Camps Cleared
13
884,870
Distance Traveled
923,738
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,098
910
19
2
0
174,266
0
L
Fenrir
9,875
988
4
0
1
174,406
2
W
Bakasura
12,011
1,201
56
6
10
206,640
0
W
Neith
11,104
1,110
36
4
1
190,533
0
W
Kumbhakarna
11,335
1,134
33
3
0
201,384
1
L
Persephone
10,307
1,031
58
6
0
167,613
0
W
Nox
11,723
1,172
58
6
2
195,268
0
L
Yemoja
10,257
1,026
30
3
0
167,773
0
L
Cupid
10,468
1,047
73
7
2
200,812
1
W
Nike
8,920
892
4
0
0
129,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role