Player Matchup

Susano
Susano
 
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Cemiboy2
He Bo
Level 18
God Stats
2W - 0L
1,704 SR
Queue Stats
19W - 10L
1,616 Elo+
Party 3
Discordia
Discordia
HitM4chine
Discordia
Level 23
God Stats
370W - 290L
1,591 SR
Queue Stats
822W - 827L
1,441 Elo+
Solo
Zeus
Zeus
ItsBlueRio
Zeus
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
72W - 77L
1,391 Elo+
Party 2
Athena
Athena
SamatariHum
Athena
Level 10
God Stats
2W - 2L
1,411 SR
Queue Stats
7W - 10L
1,399 Elo+
Party 2
Team Averages
Level 21
1,585 SR
1,469 Elo+

VS

Team Averages
Level 31
1,506 SR
1,479 Elo+
Mulan
Mulan
Dmitryexe
Mulan
Level 7
God Stats
0W - 2L
1,339 SR
Queue Stats
17W - 17L
1,386 Elo+
Solo
Fenrir
Fenrir
GrimSyther
Fenrir
Level 35
God Stats
0W - 1L
1,220 SR
Queue Stats
5W - 10L
1,498 Elo+
Party 1
Ra
Ra
Hirudex
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
IceMonster6
Xing Tian
Level 15
God Stats
3W - 1L
1,863 SR
Queue Stats
10W - 10L
1,516 Elo+
Party 1
Tiamat
Tiamat
Jinxtronix
Tiamat
Level 10
God Stats
3W - 3L
1,609 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
10 / 5 / 22
13,268
1,206
13,250
11,955
4,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

He Bo
Cemiboy2
He Bo
19
12 / 4 / 20
13,213
1,201
25,040
8,944
3,715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
HitM4chine
Discordia
19
9 / 0 / 21
13,288
1,208
21,838
8,318
2,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 0 / 26
12,037
1,094
16,835
6,188
2,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
19
6 / 3 / 28
13,104
1,191
11,114
16,874
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

201

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dmitryexe
Mulan
17
3 / 11 / 4
11,363
1,033
14,416
22,279
11,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
GrimSyther
Fenrir
17
4 / 8 / 3
11,511
1,046
7,563
19,215
7,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 6 / 4
11,423
1,038
9,337
12,777
4,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
IceMonster6
Xing Tian
17
1 / 8 / 7
10,653
968
4,972
19,965
33,514
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Jinxtronix
Tiamat
17
1 / 7 / 7
10,435
949
11,013
20,095
9,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
37
40
Kills
12
12
Deaths
40
117
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
5
22
4.2
W
He Bo
Cemiboy2
He Bo
12
4
20
5.5
L
Mulan
Dmitryexe
Mulan
3
11
4
0.45
L
Fenrir
GrimSyther
Fenrir
4
8
3
0.69
L
3
6
4
0.83
W
Discordia
HitM4chine
Discordia
9
0
21
19.5
L
Xing Tian
IceMonster6
Xing Tian
1
8
7
0.56
W
3
0
26
16
L
Tiamat
Jinxtronix
Tiamat
1
7
7
0.64
W
Athena
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,077
Damage
47,301
52,279
Taken
94,331
29,616
Mitigated
65,619
8,625
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,250
6,479
549
1,639
11,955
4,503
0
6,538
5,257
0
34,366
W
He Bo
Cemiboy2
He Bo
25,040
1,541
0
799
8,944
3,715
0
4,241
4,591
38,092
0
L
Mulan
Dmitryexe
Mulan
14,416
1,909
0
1,005
22,279
11,628
0
19,329
2,950
0
22,423
L
Fenrir
GrimSyther
Fenrir
7,563
1,898
231
1,428
19,215
7,130
0
13,485
5,730
0
16,433
L
9,337
548
1,780
1,913
12,777
4,106
0
10,663
2,114
57,056
0
W
Discordia
HitM4chine
Discordia
21,838
1,348
1,323
836
8,318
2,966
0
2,779
5,397
44,266
0
L
Xing Tian
IceMonster6
Xing Tian
4,972
422
0
0
19,965
33,514
0
14,661
5,304
20,888
0
W
16,835
3,760
382
2,168
6,188
2,480
0
2,574
3,456
47,416
0
L
Tiamat
Jinxtronix
Tiamat
11,013
703
0
2,386
20,095
9,241
0
16,689
3,406
29,309
0
W
Athena
11,114
3,423
0
929
16,874
15,952
0
8,255
7,725
19,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,910
Gold Earned
55,385
253
Minions Killed
210
8
Camps Cleared
9
1,076,424
Distance Traveled
942,080
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,268
1,206
43
4
6
229,139
1
W
He Bo
13,213
1,201
45
4
0
199,837
0
L
Mulan
11,363
1,033
18
2
1
208,046
3
L
Fenrir
11,511
1,046
15
1
4
207,982
1
L
Ra
11,423
1,038
118
11
4
209,697
0
W
Discordia
13,288
1,208
57
5
1
234,102
0
L
Xing Tian
10,653
968
16
1
0
148,646
1
W
Zeus
12,037
1,094
85
8
0
206,568
1
L
Tiamat
10,435
949
43
4
0
167,709
0
W
Athena
13,104
1,191
23
2
1
206,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role