Player Matchup

Neith
Neith
JUSPERFECT13
Neith
Level 21
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 14L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
JsinRebourne
Cthulhu
Level 7
God Stats
1W - 1L
1,777 SR
Queue Stats
4W - 10L
1,197 Elo+
Party 1
Ao Kuang
Ao Kuang
R2daJ
Ao Kuang
Level 18
God Stats
0W - 3L
1,364 SR
Queue Stats
6W - 11L
1,315 Elo+
Party 1
Team Averages
Level 15
1,614 SR
1,219 Elo+

VS

Team Averages
Level 53
1,453 SR
1,329 Elo+
Artio
Artio
Alixy uwu
Artio
Level 102
God Stats
1W - 2L
1,430 SR
Queue Stats
38W - 43L
1,414 Elo+
Party 2
Agni
Agni
HEAVEN SON 93
Agni
Level 27
God Stats
1W - 0L
1,370 SR
Queue Stats
7W - 18L
1,208 Elo+
Party 2
Izanami
Izanami
JennyBaby6857
Izanami
Level 29
God Stats
66W - 51L
1,560 SR
Queue Stats
110W - 135L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 7
9,421
628
9,527
12,801
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
JsinRebourne
Cthulhu
12
0 / 4 / 4
8,477
565
2,834
11,245
4,763
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
R2daJ
Ao Kuang
15
7 / 7 / 0
10,894
726
7,045
15,692
5,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alixy uwu
Artio
12
0 / 3 / 11
10,021
668
3,748
11,137
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 2 / 3
10,935
729
10,133
7,332
2,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
16
8 / 4 / 7
11,271
751
14,662
12,789
5,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
16
17
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
Alixy uwu
Artio
0
3
11
1.83
W
8
2
3
4.75
L
2
6
7
0.92
W
Izanami
8
4
7
2.88
L
Cthulhu
JsinRebourne
Cthulhu
0
4
4
0.5
L
Ao Kuang
R2daJ
Ao Kuang
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
28,543
39,738
Taken
31,258
16,052
Mitigated
20,238
6,529
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Alixy uwu
Artio
3,748
835
183
2,150
11,137
12,366
111
2,050
9,087
16,209
0
W
10,133
753
0
560
7,332
2,716
1,088
3,061
4,271
37,887
0
L
9,527
5,197
0
1,640
12,801
6,085
0
5,233
7,568
0
34,024
W
Izanami
14,662
9,281
374
2,416
12,789
5,156
1,491
4,768
8,021
0
53,802
L
Cthulhu
JsinRebourne
Cthulhu
2,834
99
0
230
11,245
4,763
0
2,706
8,539
16,933
0
L
Ao Kuang
R2daJ
Ao Kuang
7,045
2,006
0
4,659
15,692
5,204
0
5,942
9,750
28,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
32,227
113
Minions Killed
142
0
Camps Cleared
0
731,495
Distance Traveled
691,527
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,021
668
13
1
0
204,352
0
W
Agni
10,935
729
41
3
0
259,831
0
L
Neith
9,421
628
44
3
0
216,770
0
W
Izanami
11,271
751
88
6
0
227,344
0
L
Cthulhu
8,477
565
34
2
0
243,548
0
L
Ao Kuang
10,894
726
35
2
0
271,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role