Player Matchup

Mercury
Mercury
Gold III
Elogic88
Mercury
Gold III
Level 104
God Stats
2W - 6L
1,284 SR
Queue Stats
286W - 289L
1,624 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
EzTecShadow
Sun Wukong
Gold II
Level 120
God Stats
21W - 20L
1,551 SR
Queue Stats
125W - 121L
1,611 MMR
Solo
Zeus
Zeus
Gold II
VegaSchlumpf
Zeus
Gold II
Level 149
God Stats
170W - 98L
1,693 SR
Queue Stats
539W - 542L
1,683 MMR
Solo
Ullr
Ullr
Platinum V
Z a w a r u
Ullr
Platinum V
Level 121
God Stats
9W - 20L
1,595 SR
Queue Stats
367W - 357L
1,650 MMR
Solo
Ymir
Ymir
Gold III
o0Tosunpasa0o
Ymir
Gold III
Level 160
God Stats
33W - 27L
1,576 SR
Queue Stats
476W - 478L
1,635 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,540 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,632 SR
1,641 MMR
Bacchus
Bacchus
Gold V
Durex_Punisher
Bacchus
Gold V
Level 120
God Stats
20W - 22L
1,484 SR
Queue Stats
56W - 61L
1,584 MMR
Solo
Pele
Pele
Gold I
Sweet1001
Pele
Gold I
Level 119
God Stats
8W - 18L
1,503 SR
Queue Stats
438W - 427L
1,609 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
skauq
Ratatoskr
Gold II
Level 86
God Stats
11W - 3L
1,588 SR
Queue Stats
58W - 53L
1,611 MMR
Party 1
Nu Wa
Nu Wa
Gold I
szyskacolin
Nu Wa
Gold I
Level 70
God Stats
16W - 4L
1,962 SR
Queue Stats
43W - 34L
1,770 MMR
Party 1
Chiron
Chiron
Gold I
temp-921695
Chiron
Gold I
Level 85
God Stats
3W - 4L
1,623 SR
Queue Stats
125W - 134L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elogic88
Mercury
20
2 / 2 / 7
14,659
564
4,304
16,804
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
EzTecShadow
Sun Wukong
20
3 / 4 / 6
14,886
573
17,465
25,515
24,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 3 / 5
14,306
550
21,608
14,535
5,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 4 / 2
14,568
560
14,145
22,061
9,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 4 / 10
14,341
552
7,041
24,561
27,089
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetTiamatAthenaJanusGilgamesh

VS

Bans
Chang'eGaneshaGebSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 10
12,526
482
13,055
16,232
15,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
20
5 / 3 / 7
13,324
512
14,016
17,978
9,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
skauq
Ratatoskr
20
7 / 3 / 4
15,007
577
12,641
25,981
23,599
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
2 / 6 / 5
12,879
495
17,467
13,785
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
2 / 4 / 6
12,144
467
13,013
17,064
7,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
20
Kills
17
17
Deaths
20
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
Mercury
Elogic88
Mercury
2
2
7
2.75
L
Sun Wukong
EzTecShadow
Sun Wukong
3
4
6
1.5
W
Pele
5
3
7
2.83
L
7
3
5
3.17
L
6
4
2
1.75
L
2
4
10
1.75
W
Ratatoskr
skauq
Ratatoskr
7
3
4
3
W
2
6
5
0.75
W
Chiron
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,563
Damage
70,192
103,476
Taken
91,040
74,539
Mitigated
60,352
25,213
Healing
24,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,055
1,837
0
2,918
16,232
15,589
272
6,737
9,495
48,338
0
L
Mercury
Elogic88
Mercury
4,304
979
0
5,796
16,804
7,449
7,983
3,187
13,430
0
115,362
L
Sun Wukong
EzTecShadow
Sun Wukong
17,465
3,637
0
10,897
25,515
24,502
79
5,143
19,899
0
110,467
W
Pele
14,016
3,063
0
1,973
17,978
9,138
1,524
7,062
10,916
0
107,838
L
21,608
1,066
0
2,172
14,535
5,811
0
4,238
9,998
120,614
0
L
14,145
4,237
0
4,525
22,061
9,688
0
7,976
13,888
0
117,778
L
7,041
709
0
1,823
24,561
27,089
0
8,705
15,499
43,635
0
W
Ratatoskr
skauq
Ratatoskr
12,641
1,699
0
10,745
25,981
23,599
437
5,351
20,630
0
87,317
W
17,467
2,144
0
2,979
13,785
4,987
2,070
5,960
7,825
109,621
0
W
Chiron
13,013
2,625
1,473
4,878
17,064
7,039
3,450
3,523
13,525
0
88,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,760
Gold Earned
65,880
814
Minions Killed
738
0
Camps Cleared
0
2,519,105
Distance Traveled
2,555,860
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,526
482
73
3
0
486,510
5
L
Mercury
14,659
564
182
7
0
615,743
4
L
Sun Wukong
14,886
573
218
8
0
504,803
12
W
Pele
13,324
512
175
7
0
571,611
5
L
Zeus
14,306
550
179
7
0
458,436
6
L
Ullr
14,568
560
178
7
0
476,742
4
L
Ymir
14,341
552
57
2
0
463,381
11
W
Ratatoskr
15,007
577
181
7
0
579,119
9
W
Nu Wa
12,879
495
180
7
0
467,400
10
W
Chiron
12,144
467
129
5
0
451,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role