Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ET ICEY
Cerberus
Level 24
God Stats
1W - 2L
1,413 SR
Queue Stats
26W - 25L
1,349 Elo+
Solo
Fenrir
Fenrir
XxTazzmanxX74
Fenrir
Level 11
God Stats
2W - 5L
1,416 SR
Queue Stats
15W - 34L
1,240 Elo+
Party 1
Ares
Ares
aniirmoke
Ares
Level 15
God Stats
0W - 3L
1,178 SR
Queue Stats
16W - 33L
1,160 Elo+
Solo
Heimdallr
Heimdallr
zipzeroproblems2
Heimdallr
Level 41
God Stats
2W - 12L
975 SR
Queue Stats
206W - 246L
1,358 Elo+
Party 1
Team Averages
Level 24
1,296 SR
1,321 Elo+

VS

Team Averages
Level 22
1,518 SR
1,311 Elo+
Sol
Sol
AquaHolic67
Sol
Level 27
God Stats
8W - 10L
1,514 SR
Queue Stats
170W - 187L
1,362 Elo+
Solo
Chernobog
Chernobog
ROMPEORTOS473
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,208 Elo+
Solo
Mercury
Mercury
Sjokongur
Mercury
Level 29
God Stats
4W - 5L
1,494 SR
Queue Stats
227W - 282L
1,392 Elo+
Solo
Artemis
Artemis
X1mpuIse
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,299 Elo+
Solo
Ullr
Ullr
krissyyyy
Ullr
Level 28
God Stats
11W - 9L
1,584 SR
Queue Stats
58W - 61L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 17 / 2
6,531
327
17
15,678
5,294
Cerberus
ET ICEY
Cerberus
15
6 / 7 / 5
11,138
557
13,232
30,526
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 18 / 2
9,311
466
5,930
24,257
10,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Ares
8
0 / 19 / 3
6,670
334
384
19,554
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
16
6 / 13 / 1
10,702
535
10,749
19,454
8,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
34 / 1 / 17
13,875
694
44,188
15,882
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ROMPEORTOS473
Chernobog
14
8 / 6 / 29
10,714
536
10,059
10,318
3,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Sjokongur
Mercury
18
10 / 2 / 3
11,873
594
9,072
14,677
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
X1mpuIse
Artemis
16
13 / 3 / 16
11,819
591
15,638
11,023
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
18
8 / 4 / 5
12,068
603
10,193
11,970
5,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
143
16
Kills
73
74
Deaths
16
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
17
2
0.06
W
34
1
17
42.5
L
Cerberus
ET ICEY
Cerberus
6
7
5
1.21
W
Chernobog
ROMPEORTOS473
Chernobog
8
6
29
3.75
W
Mercury
Sjokongur
Mercury
10
2
3
5.75
W
Artemis
X1mpuIse
Artemis
13
3
16
7
L
4
18
2
0.28
L
Ares
0
19
3
0.08
W
Ullr
8
4
5
2.63
L
Heimdallr
6
13
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
89,150
109,469
Taken
63,870
63,144
Mitigated
23,803
6,551
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
17
17
0
0
15,678
5,294
0
9,029
6,649
0
130
W
44,188
23,079
0
11,082
15,882
5,354
4,374
3,756
12,115
96,857
0
L
Cerberus
ET ICEY
Cerberus
13,232
286
0
3,424
30,526
26,348
0
14,450
16,076
34,932
0
W
Chernobog
ROMPEORTOS473
Chernobog
10,059
5,836
0
22
10,318
3,361
2,339
4,186
6,132
0
36,578
W
Mercury
Sjokongur
Mercury
9,072
4,925
0
6,657
14,677
6,325
0
1,205
13,472
0
87,349
W
Artemis
X1mpuIse
Artemis
15,638
8,689
0
1,116
11,023
3,433
2,160
3,312
7,711
0
50,129
L
5,930
2,199
0
1,257
24,257
10,199
10
7,590
16,667
0
33,062
L
Ares
384
384
0
197
19,554
13,292
0
8,357
11,197
422
0
W
Ullr
10,193
7,448
0
939
11,970
5,330
7,032
1,157
10,813
0
79,430
L
Heimdallr
10,749
4,846
0
1,673
19,454
8,011
0
4,762
14,692
0
54,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,352
Gold Earned
60,349
207
Minions Killed
493
0
Camps Cleared
0
939,638
Distance Traveled
1,807,095
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,531
327
0
0
0
89,083
0
W
Sol
13,875
694
101
5
0
370,317
0
L
Cerberus
11,138
557
82
4
0
286,010
6
W
Chernobog
10,714
536
34
2
0
332,190
4
W
Mercury
11,873
594
141
7
0
374,249
0
W
Artemis
11,819
591
84
4
0
384,300
0
L
Fenrir
9,311
466
48
2
0
222,514
0
L
Ares
6,670
334
0
0
0
94,270
0
W
Ullr
12,068
603
133
7
0
346,039
0
L
Heimdallr
10,702
535
77
4
0
247,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role