Player Matchup

Bacchus
Bacchus
ERVERDURA
Bacchus
Level 28
God Stats
32W - 35L
1,510 SR
Queue Stats
47W - 68L
1,362 Elo+
Party 1
Odin
Odin
GodEmperor1
Odin
Level 26
God Stats
6W - 6L
1,519 SR
Queue Stats
118W - 131L
1,485 Elo+
Solo
Loki
Loki
MeeZigHi
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,705 Elo+
Party 2
Janus
Janus
NeZoXuS
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,654 Elo+
Party 2
Nox
Nox
Yitsumi
Nox
Level 27
God Stats
33W - 28L
1,498 SR
Queue Stats
46W - 60L
1,412 Elo+
Party 1
Team Averages
Level 30
1,505 SR
1,524 Elo+

VS

Team Averages
Level 16
1,377 SR
1,204 Elo+
Nox
Nox
Ballerhund20
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,087 Elo+
Solo
Olorun
Olorun
Cathlleen
Olorun
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 52L
1,207 Elo+
Party 3
Jing Wei
Jing Wei
PaxmeL
Jing Wei
Level 43
God Stats
2W - 3L
1,303 SR
Queue Stats
21W - 29L
1,280 Elo+
Party 4
Neith
Neith
Xwetta
Neith
Level 6
God Stats
6W - 6L
1,275 SR
Queue Stats
28W - 32L
1,239 Elo+
Party 4
Ullr
Ullr
sekaidono
Ullr
Level 21
God Stats
35W - 20L
1,306 SR
Queue Stats
120W - 105L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ERVERDURA
Bacchus
20
5 / 2 / 22
13,716
980
15,938
15,767
19,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
0 / 2 / 18
12,137
867
7,866
18,262
13,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
20
8 / 6 / 21
14,618
1,044
15,438
11,913
4,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
NeZoXuS
Janus
20
8 / 2 / 20
15,283
1,092
27,499
10,453
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
20
21 / 6 / 11
17,497
1,250
27,378
17,831
7,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 10
12,994
928
12,132
19,316
6,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Cathlleen
Olorun
18
3 / 6 / 3
12,460
890
6,769
16,232
5,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
PaxmeL
Jing Wei
19
2 / 7 / 9
12,615
901
12,798
18,511
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Xwetta
Neith
19
4 / 7 / 9
13,373
955
14,771
19,295
6,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
20
7 / 10 / 7
14,689
1,049
20,004
26,524
8,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
56
42
Kills
18
18
Deaths
42
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
12
10
0.58
L
Olorun
Cathlleen
Olorun
3
6
3
0.75
W
Bacchus
ERVERDURA
Bacchus
5
2
22
8
W
0
2
18
4.5
W
Loki
8
6
21
3.08
W
Janus
NeZoXuS
Janus
8
2
20
9
L
Jing Wei
PaxmeL
Jing Wei
2
7
9
0.93
L
Neith
Xwetta
Neith
4
7
9
1.21
W
Nox
21
6
11
4.42
L
Ullr
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,119
Damage
66,474
74,226
Taken
99,878
49,988
Mitigated
34,969
1,346
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,132
1,739
0
115
19,316
6,822
0
14,155
5,082
36,808
0
L
Olorun
Cathlleen
Olorun
6,769
2,804
2,045
2,910
16,232
5,925
0
12,146
4,086
17,588
0
W
Bacchus
ERVERDURA
Bacchus
15,938
918
0
611
15,767
19,304
0
3,506
12,261
26,723
0
W
7,866
3,162
0
0
18,262
13,716
0
4,090
14,172
0
14,398
W
Loki
15,438
3,964
0
0
11,913
4,922
0
1,979
9,934
0
28,826
W
Janus
NeZoXuS
Janus
27,499
419
0
0
10,453
4,136
0
2,890
7,563
74,427
0
L
Jing Wei
PaxmeL
Jing Wei
12,798
9,175
0
0
18,511
6,667
0
13,360
5,151
0
28,368
L
Neith
Xwetta
Neith
14,771
6,906
0
1,211
19,295
6,684
0
13,464
5,729
0
46,394
W
Nox
27,378
1,205
0
735
17,831
7,910
0
6,436
11,395
51,049
0
L
Ullr
20,004
9,989
0
1,979
26,524
8,871
0
17,690
8,834
0
36,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,251
Gold Earned
66,131
224
Minions Killed
223
11
Camps Cleared
7
1,283,353
Distance Traveled
1,157,320
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,994
928
75
5
0
209,246
3
L
Olorun
12,460
890
28
2
1
177,103
1
W
Bacchus
13,716
980
16
1
1
239,000
2
W
Odin
12,137
867
18
1
0
270,242
0
W
Loki
14,618
1,044
26
2
5
260,289
1
W
Janus
15,283
1,092
116
8
3
265,632
1
L
Jing Wei
12,615
901
26
2
4
301,839
1
L
Neith
13,373
955
65
5
1
237,341
1
W
Nox
17,497
1,250
48
3
2
248,190
0
L
Ullr
14,689
1,049
29
2
1
231,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role