Player Matchup

Gilgamesh
Gilgamesh
CHURRIAZ
Gilgamesh
Level 13
God Stats
4W - 4L
1,472 SR
Queue Stats
17W - 17L
1,647 Elo+
Solo
Ymir
Ymir
DarkSparrow91
Ymir
Level 19
God Stats
9W - 6L
1,643 SR
Queue Stats
64W - 38L
1,637 Elo+
Solo
Danzaburou
Danzaburou
Lekkomioh
Danzaburou
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 14L
1,257 Elo+
Party 1
Ares
Ares
jajaja33
Ares
Level 5
God Stats
2W - 0L
1,758 SR
Queue Stats
15W - 8L
1,743 Elo+
Solo
Zeus
Zeus
xShizZLeRz
Zeus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,422 Elo+
Party 1
Team Averages
Level 13
1,575 SR
1,541 Elo+

VS

Team Averages
Level 18
1,487 SR
1,416 Elo+
The Morrigan
The Morrigan
NGBrew
The Morrigan
Level 22
God Stats
59W - 68L
1,504 SR
Queue Stats
129W - 153L
1,586 Elo+
Solo
Hun Batz
Hun Batz
XxcalertyxX
Hun Batz
Level 43
God Stats
1W - 3L
1,382 SR
Queue Stats
133W - 175L
1,361 Elo+
Party 2
Chiron
Chiron
YesQuiteIndeed
Chiron
Level 8
God Stats
4W - 2L
1,892 SR
Queue Stats
53W - 38L
1,720 Elo+
Solo
Ymir
Ymir
ktlinv
Ymir
Level 5
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
1,042 Elo+
Solo
Anubis
Anubis
tuputafav
Anubis
Level 10
God Stats
17W - 23L
1,411 SR
Queue Stats
132W - 162L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHURRIAZ
Gilgamesh
20
15 / 1 / 8
17,225
663
18,031
20,624
19,871
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 4 / 10
14,256
548
18,602
22,176
16,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Lekkomioh
Danzaburou
19
10 / 2 / 6
13,710
527
16,031
13,200
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
19
4 / 5 / 18
13,518
520
11,878
21,660
20,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 6 / 9
14,930
574
22,794
16,023
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NGBrew
The Morrigan
18
2 / 5 / 3
11,402
439
14,427
22,024
17,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
XxcalertyxX
Hun Batz
20
9 / 10 / 2
13,418
516
18,805
28,518
9,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 3 / 1
8,657
333
6,627
7,005
1,763
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
ktlinv
Ymir
15
0 / 11 / 3
9,768
376
2,714
22,354
17,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
tuputafav
Anubis
17
4 / 15 / 8
11,762
452
10,963
24,908
10,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
44
Kills
18
18
Deaths
44
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CHURRIAZ
Gilgamesh
15
1
8
19
W
5
4
10
2.5
W
Danzaburou
Lekkomioh
Danzaburou
10
2
6
6.5
L
The Morrigan
NGBrew
The Morrigan
2
5
3
0.7
L
Hun Batz
XxcalertyxX
Hun Batz
9
10
2
1
L
3
3
1
1.17
W
Ares
4
5
18
2.6
L
Ymir
ktlinv
Ymir
0
11
3
0.14
L
Anubis
tuputafav
Anubis
4
15
8
0.53
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,336
Damage
53,536
93,683
Taken
104,809
67,414
Mitigated
57,616
28,013
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CHURRIAZ
Gilgamesh
18,031
8,713
0
1,154
20,624
19,871
1,696
3,342
17,282
0
164,189
W
18,602
3,170
0
8,736
22,176
16,082
1,153
9,672
12,504
92,017
0
W
Danzaburou
Lekkomioh
Danzaburou
16,031
7,919
0
6,163
13,200
4,494
7,096
3,820
9,380
0
82,512
L
The Morrigan
NGBrew
The Morrigan
14,427
4,848
0
8,256
22,024
17,891
0
13,269
8,398
74,347
0
L
Hun Batz
XxcalertyxX
Hun Batz
18,805
8,293
489
3,863
28,518
9,865
0
13,617
14,901
0
84,737
L
6,627
3,009
163
1,994
7,005
1,763
0
2,012
4,993
0
34,501
W
Ares
11,878
345
1,191
6,474
21,660
20,869
790
7,035
14,625
38,694
0
L
Ymir
ktlinv
Ymir
2,714
435
0
653
22,354
17,834
0
7,660
14,694
24,180
0
L
Anubis
tuputafav
Anubis
10,963
815
727
3,965
24,908
10,263
102
16,393
8,515
37,044
0
W
22,794
2,895
0
4,295
16,023
6,098
2,961
4,235
11,788
112,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,639
Gold Earned
55,007
710
Minions Killed
411
0
Camps Cleared
0
2,263,213
Distance Traveled
1,676,603
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,225
663
203
8
0
563,635
2
W
Ymir
14,256
548
169
7
0
396,441
3
W
Danzaburou
13,710
527
122
5
0
407,362
1
L
The Morrigan
11,402
439
119
5
0
406,806
5
L
Hun Batz
13,418
516
134
5
0
421,973
1
L
Chiron
8,657
333
63
2
0
161,858
2
W
Ares
13,518
520
48
2
0
474,430
6
L
Ymir
9,768
376
40
2
0
338,792
3
L
Anubis
11,762
452
55
2
0
347,174
1
W
Zeus
14,930
574
168
6
0
421,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role