Player Matchup

Sun Wukong
Sun Wukong
A Lame Random
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Heeroneko
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,624 Elo+
Solo
Hel
Hel
ItsLyricDemon
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Thor
Thor
LameReincarnate
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
ToastedWAFL
Cupid
Level 28
God Stats
25W - 28L
1,189 SR
Queue Stats
124W - 164L
1,256 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,440 Elo+

VS

Team Averages
Level 13
1,597 SR
1,407 Elo+
Athena
Athena
BornToMakeMoney
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 128L
1,271 Elo+
Solo
Sol
Sol
Fireivyt
Sol
Level 17
God Stats
7W - 5L
1,703 SR
Queue Stats
36W - 37L
1,343 Elo+
Solo
Bakasura
Bakasura
Tomarius
Bakasura
Level 14
God Stats
6W - 3L
1,784 SR
Queue Stats
34W - 32L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vlkarion18
Morgan Le Fay
Level 6
God Stats
5W - 9L
1,500 SR
Queue Stats
103W - 115L
1,476 Elo+
Solo
Cupid
Cupid
classic-uplift1
Cupid
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Lame Random
Sun Wukong
13
4 / 10 / 1
8,729
485
6,686
11,883
9,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
12
1 / 9 / 3
7,542
419
4,578
13,309
9,842
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 7 / 4
8,587
477
10,743
10,211
4,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 8 / 7
7,756
431
4,559
13,053
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 0
7,478
415
5,692
12,003
4,040
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 7
8,884
494
4,703
12,913
5,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 3 / 4
10,203
567
10,959
15,390
5,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Tomarius
Bakasura
18
10 / 1 / 4
10,836
602
8,035
16,398
7,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Vlkarion18
Morgan Le Fay
16
10 / 1 / 5
10,460
581
15,024
10,838
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 8 / 2
6,566
365
504
5,709
1,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
12
Kills
38
41
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A Lame Random
Sun Wukong
4
10
1
0.45
W
8
4
7
2.88
W
9
3
4
3.67
L
Ymir
1
9
3
0.28
L
4
7
4
0.86
L
2
8
7
0.69
L
1
7
0
0.14
W
Bakasura
Tomarius
Bakasura
10
1
4
12
W
Morgan Le Fay
Vlkarion18
Morgan Le Fay
10
1
5
12.5
W
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,258
Damage
39,225
60,459
Taken
61,248
32,561
Mitigated
25,074
7,169
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A Lame Random
Sun Wukong
6,686
2,833
0
100
11,883
9,240
369
3,389
8,354
0
37,947
W
4,703
1,894
0
334
12,913
5,933
0
3,878
9,035
20,246
0
W
10,959
4,946
207
8,328
15,390
5,369
5,161
6,222
9,168
55,849
0
L
Ymir
4,578
719
0
0
13,309
9,842
485
7,457
5,287
16,993
0
L
10,743
2,770
1,237
2,193
10,211
4,697
0
6,026
3,983
39,344
0
L
4,559
1,685
0
1,292
13,053
4,742
212
4,130
8,638
0
31,548
L
5,692
2,765
258
2,089
12,003
4,040
198
8,605
2,697
0
35,339
W
Bakasura
Tomarius
Bakasura
8,035
6,516
0
6,839
16,398
7,893
444
2,696
13,702
0
72,731
W
Morgan Le Fay
Vlkarion18
Morgan Le Fay
15,024
2,052
0
5,711
10,838
4,803
1,910
2,203
8,635
51,865
0
W
504
504
0
0
5,709
1,076
0
322
5,387
0
8,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
46,949
263
Minions Killed
395
0
Camps Cleared
0
1,493,467
Distance Traveled
1,519,689
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,729
485
63
4
0
309,437
1
W
Athena
8,884
494
35
2
0
346,132
0
W
Sol
10,203
567
94
5
0
299,949
2
L
Ymir
7,542
419
21
1
0
274,683
1
L
Hel
8,587
477
67
4
0
302,400
0
L
Thor
7,756
431
47
3
0
336,241
1
L
Cupid
7,478
415
65
4
0
270,706
3
W
Bakasura
10,836
602
156
9
0
361,861
2
W
Morgan Le Fay
10,460
581
100
6
0
278,127
1
W
Cupid
6,566
365
10
1
0
233,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role