Player Matchup

Sun Wukong
Sun Wukong
TH3TERMINATOR77
Sun Wukong
Level 49
God Stats
17W - 6L
1,785 SR
Queue Stats
164W - 132L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
TheDapperDino
Ne Zha
Level 27
God Stats
33W - 17L
1,831 SR
Queue Stats
105W - 77L
1,619 Elo+
Party 1
Ymir
Ymir
Thomeos
Ymir
Level 16
God Stats
7W - 3L
1,815 SR
Queue Stats
9W - 5L
1,670 Elo+
Party 1
Olorun
Olorun
affe1201
Olorun
Level 8
God Stats
8W - 4L
1,860 SR
Queue Stats
24W - 18L
1,703 Elo+
Party 1
Izanami
Izanami
vinterfyr
Izanami
Level 62
God Stats
34W - 21L
1,852 SR
Queue Stats
257W - 266L
1,620 Elo+
Party 1
Team Averages
Level 32
1,829 SR
1,645 Elo+

VS

Team Averages
Level 22
1,538 SR
1,706 Elo+
Baron Samedi
Baron Samedi
EasyBott
Baron Samedi
Level 24
God Stats
1W - 1L
1,318 SR
Queue Stats
76W - 33L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
MiguelBluBlu
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,852 Elo+
Party 3
Nemesis
Nemesis
PaulitaTikTok04
Nemesis
Level 17
God Stats
9W - 2L
1,873 SR
Queue Stats
60W - 26L
1,909 Elo+
Party 3
Ganesha
Ganesha
SramDoNocnika
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,570 Elo+
Party 2
Neith
Neith
Virding
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TH3TERMINATOR77
Sun Wukong
16
3 / 6 / 1
10,690
486
18,986
22,904
28,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 11 / 5
9,843
447
13,117
23,458
12,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Thomeos
Ymir
14
3 / 8 / 5
9,467
430
11,006
23,493
20,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
affe1201
Olorun
15
3 / 8 / 6
9,933
452
8,613
15,197
7,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
vinterfyr
Izanami
16
1 / 9 / 5
9,817
446
13,530
19,656
5,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EasyBott
Baron Samedi
20
8 / 4 / 8
13,791
627
11,726
15,126
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
MiguelBluBlu
Gilgamesh
20
1 / 4 / 17
13,214
601
15,308
22,631
20,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
20 / 0 / 8
16,270
740
30,288
20,439
12,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
17
0 / 4 / 14
12,055
548
8,429
19,215
17,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Virding
Neith
19
13 / 3 / 8
13,648
620
24,351
27,448
11,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
15
Kills
42
42
Deaths
15
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EasyBott
Baron Samedi
8
4
8
3
W
Gilgamesh
MiguelBluBlu
Gilgamesh
1
4
17
2.38
W
20
0
8
24
W
Ganesha
0
4
14
1.75
L
Sun Wukong
TH3TERMINATOR77
Sun Wukong
3
6
1
0.58
L
5
11
5
0.68
L
Ymir
Thomeos
Ymir
3
8
5
0.69
W
Neith
Virding
Neith
13
3
8
5.67
L
Olorun
affe1201
Olorun
3
8
6
0.75
L
Izanami
vinterfyr
Izanami
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,252
Damage
90,102
104,708
Taken
104,859
74,019
Mitigated
68,772
14,963
Healing
37,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EasyBott
Baron Samedi
11,726
1,005
1,485
4,302
15,126
7,827
651
4,394
10,732
89,959
0
W
Gilgamesh
MiguelBluBlu
Gilgamesh
15,308
3,156
0
6,513
22,631
20,232
1,178
2,321
20,310
9,216
81,113
W
30,288
19,071
0
2,931
20,439
12,202
1,146
3,152
17,287
0
170,403
W
Ganesha
8,429
451
0
3,524
19,215
17,269
594
4,989
14,226
51,860
0
L
Sun Wukong
TH3TERMINATOR77
Sun Wukong
18,986
4,939
0
6,039
22,904
28,219
15
2,616
20,288
0
74,038
L
13,117
5,077
0
1,075
23,458
12,322
70
6,209
17,249
0
64,823
L
Ymir
Thomeos
Ymir
11,006
2,067
0
2,391
23,493
20,008
150
5,735
17,758
23,589
0
W
Neith
Virding
Neith
24,351
15,452
0
18,956
27,448
11,242
6,627
4,763
22,685
0
99,679
L
Olorun
affe1201
Olorun
8,613
4,242
631
2,233
15,197
7,640
1,224
4,414
10,783
47,011
0
L
Izanami
vinterfyr
Izanami
13,530
10,193
0
2,594
19,656
5,830
476
2,985
16,671
0
73,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
68,978
477
Minions Killed
724
0
Camps Cleared
0
1,866,737
Distance Traveled
2,090,015
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,791
627
139
6
0
394,312
9
W
Gilgamesh
13,214
601
172
8
0
439,263
3
W
Nemesis
16,270
740
222
10
0
544,301
3
W
Ganesha
12,055
548
19
1
0
357,449
8
L
Sun Wukong
10,690
486
143
7
0
362,530
0
L
Ne Zha
9,843
447
92
4
0
389,525
0
L
Ymir
9,467
430
24
1
0
393,008
3
W
Neith
13,648
620
172
8
0
354,690
3
L
Olorun
9,933
452
98
4
0
358,690
0
L
Izanami
9,817
446
120
5
0
362,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role