Player Matchup

Izanami
Izanami
Im_PoDiuM
Izanami
Level 47
God Stats
58W - 38L
1,595 SR
Queue Stats
188W - 161L
1,467 Elo+
Party 3
Nemesis
Nemesis
W4rd4Win
Nemesis
Level 40
God Stats
6W - 3L
1,581 SR
Queue Stats
124W - 121L
1,466 Elo+
Party 3
Terra
Terra
xF1SCHx
Terra
Level 82
God Stats
13W - 9L
1,571 SR
Queue Stats
465W - 461L
1,486 Elo+
Party 2
Bellona
Bellona
xF1V35x
Bellona
Level 29
God Stats
21W - 11L
1,630 SR
Queue Stats
71W - 77L
1,469 Elo+
Party 2
Eset
Eset
xFR3YRx
Eset
Level 105
God Stats
3W - 3L
1,444 SR
Queue Stats
381W - 382L
1,484 Elo+
Party 2
Team Averages
Level 61
1,564 SR
1,474 Elo+

VS

Team Averages
Level 94
1,614 SR
1,504 Elo+
Tiamat
Tiamat
Dead Kevin
Tiamat
Level 67
God Stats
226W - 214L
1,501 SR
Queue Stats
265W - 276L
1,435 Elo+
Solo
Anhur
Anhur
EUNJ-i
Anhur
Level 124
God Stats
22W - 17L
1,754 SR
Queue Stats
623W - 558L
1,545 Elo+
Party 1
Bellona
Bellona
hammod_5555
Bellona
Level 45
God Stats
15W - 6L
1,763 SR
Queue Stats
154W - 147L
1,513 Elo+
Party 1
Persephone
Persephone
iBlack_BLOOD_KWT
Persephone
Level 128
God Stats
25W - 31L
1,606 SR
Queue Stats
636W - 572L
1,515 Elo+
Party 1
Ganesha
Ganesha
x2ege_69
Ganesha
Level 107
God Stats
5W - 5L
1,446 SR
Queue Stats
567W - 460L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Im_PoDiuM
Izanami
18
2 / 0 / 2
10,199
600
7,320
8,819
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
W4rd4Win
Nemesis
14
2 / 2 / 3
8,581
505
5,091
12,053
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
xF1SCHx
Terra
13
3 / 1 / 7
8,959
527
6,511
14,142
10,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
xF1V35x
Bellona
16
2 / 4 / 0
9,499
559
7,072
18,003
13,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
xFR3YRx
Eset
16
4 / 2 / 1
9,655
568
3,293
5,228
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dead Kevin
Tiamat
15
1 / 3 / 3
8,797
517
12,107
9,162
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
EUNJ-i
Anhur
15
0 / 2 / 0
8,491
499
4,954
12,502
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
hammod_5555
Bellona
14
5 / 4 / 3
8,673
510
5,191
12,263
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
iBlack_BLOOD_KWT
Persephone
10
2 / 2 / 1
7,241
426
2,535
4,469
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
x2ege_69
Ganesha
14
1 / 4 / 3
8,035
473
4,701
10,731
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
9
9
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dead Kevin
Tiamat
1
3
3
0.83
L
Anhur
EUNJ-i
Anhur
0
2
0
0
W
Izanami
Im_PoDiuM
Izanami
2
0
2
3
W
Nemesis
W4rd4Win
Nemesis
2
2
3
1.75
L
Bellona
hammod_5555
Bellona
5
4
3
1.63
L
Persephone
iBlack_BLOOD_KWT
Persephone
2
2
1
1.25
L
Ganesha
x2ege_69
Ganesha
1
4
3
0.63
W
Terra
xF1SCHx
Terra
3
1
7
6.5
W
Bellona
xF1V35x
Bellona
2
4
0
0.5
W
Eset
xFR3YRx
Eset
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
29,488
58,245
Taken
49,127
34,083
Mitigated
23,423
24,345
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dead Kevin
Tiamat
12,107
1,161
0
3,340
9,162
6,254
12
688
8,474
55,189
0
L
Anhur
EUNJ-i
Anhur
4,954
2,142
0
4,298
12,502
3,722
0
1,471
11,031
0
68,013
W
Izanami
Im_PoDiuM
Izanami
7,320
4,347
0
5,260
8,819
3,056
1,106
624
8,195
0
88,116
W
Nemesis
W4rd4Win
Nemesis
5,091
2,527
0
4,506
12,053
5,324
594
3,512
8,514
0
53,108
L
Bellona
hammod_5555
Bellona
5,191
1,347
0
3,364
12,263
6,497
136
3,758
8,338
0
38,428
L
Persephone
iBlack_BLOOD_KWT
Persephone
2,535
98
0
887
4,469
1,278
0
1,050
3,285
30,212
0
L
Ganesha
x2ege_69
Ganesha
4,701
550
0
1,327
10,731
5,672
0
2,484
8,195
36,065
0
W
Terra
xF1SCHx
Terra
6,511
1,447
385
4,025
14,142
10,683
29
3,571
10,462
17,707
0
W
Bellona
xF1V35x
Bellona
7,072
1,503
0
8,436
18,003
13,221
920
9,125
8,016
0
60,302
W
Eset
xFR3YRx
Eset
3,293
718
143
1,590
5,228
1,799
1,157
1,513
3,715
62,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
41,237
587
Minions Killed
427
0
Camps Cleared
0
1,615,147
Distance Traveled
1,390,308
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,797
517
115
7
0
311,764
0
L
Anhur
8,491
499
132
8
0
298,635
4
W
Izanami
10,199
600
166
10
0
310,647
4
W
Nemesis
8,581
505
107
6
0
376,201
1
L
Bellona
8,673
510
77
5
0
348,879
5
L
Persephone
7,241
426
72
4
0
158,481
3
L
Ganesha
8,035
473
31
2
0
272,549
4
W
Terra
8,959
527
26
2
0
325,075
6
W
Bellona
9,499
559
138
8
0
302,117
3
W
Eset
9,655
568
150
9
0
301,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role