Player Matchup

Sylvanus
Sylvanus
InfinityUndead1
Sylvanus
Level 18
God Stats
27W - 31L
1,451 SR
Queue Stats
76W - 100L
1,492 Elo+
Solo
Jing Wei
Jing Wei
Jorhua_joz
Jing Wei
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 26L
1,262 Elo+
Solo
Scylla
Scylla
Kadaroi
Scylla
Level 26
God Stats
18W - 17L
1,529 SR
Queue Stats
80W - 82L
1,329 Elo+
Solo
Bellona
Bellona
Saven_U
Bellona
Level 17
God Stats
0W - 2L
1,206 SR
Queue Stats
211W - 233L
1,336 Elo+
Party 1
Bakasura
Bakasura
eMpAxion
Bakasura
Level 18
God Stats
5W - 4L
1,601 SR
Queue Stats
19W - 19L
1,456 Elo+
Party 1
Team Averages
Level 19
1,457 SR
1,375 Elo+

VS

Team Averages
Level 12
1,478 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
BellonasMilkers
Ah Muzen Cab
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Bulllrock
Osiris
Level 29
God Stats
8W - 12L
1,434 SR
Queue Stats
195W - 197L
1,413 Elo+
Solo
Athena
Athena
UraniumSulfide
Athena
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ra
Ra
axelrose22
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
salomao1717
Pele
Level 26
God Stats
1W - 1L
1,458 SR
Queue Stats
3W - 6L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 3 / 0
5,693
407
2,039
9,209
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Jorhua_joz
Jing Wei
8
0 / 5 / 1
5,176
370
714
6,526
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Kadaroi
Scylla
13
4 / 3 / 1
7,563
540
5,777
8,155
2,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Saven_U
Bellona
10
1 / 2 / 0
5,881
420
3,588
8,749
5,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
eMpAxion
Bakasura
11
2 / 5 / 3
6,938
496
7,595
12,219
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BellonasMilkers
Ah Muzen Cab
15
11 / 0 / 3
9,072
648
13,986
6,935
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Bulllrock
Osiris
13
2 / 2 / 1
7,762
554
9,363
9,841
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 0 / 11
7,968
569
8,101
9,727
6,578
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
6,349
454
750
6,189
1,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 4
6,073
434
1,255
7,687
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
18
18
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BellonasMilkers
Ah Muzen Cab
11
0
3
12.5
W
Osiris
Bulllrock
Osiris
2
2
1
1.25
L
Sylvanus
0
3
0
0
L
Jing Wei
Jorhua_joz
Jing Wei
0
5
1
0.1
L
Scylla
Kadaroi
Scylla
4
3
1
1.5
L
Bellona
Saven_U
Bellona
1
2
0
0.5
W
5
0
11
10.5
W
0
4
0
0
L
Bakasura
eMpAxion
Bakasura
2
5
3
0.7
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
33,455
44,858
Taken
40,379
16,225
Mitigated
18,789
10,180
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BellonasMilkers
Ah Muzen Cab
13,986
7,073
0
3,393
6,935
2,509
2,139
1,000
5,803
0
73,483
W
Osiris
Bulllrock
Osiris
9,363
4,994
0
4,810
9,841
5,641
70
1,008
8,245
0
44,813
L
Sylvanus
2,039
708
194
2,441
9,209
3,547
0
2,156
7,053
17,758
0
L
Jing Wei
Jorhua_joz
Jing Wei
714
482
0
1,048
6,526
1,506
0
769
5,757
0
16,932
L
Scylla
Kadaroi
Scylla
5,777
1,168
0
2,251
8,155
2,427
784
2,529
5,626
37,793
0
L
Bellona
Saven_U
Bellona
3,588
1,257
0
1,655
8,749
5,176
330
649
8,100
0
20,379
W
8,101
1,726
651
3,606
9,727
6,578
54
1,418
7,959
22,110
0
W
750
37
0
1,101
6,189
1,952
365
2,908
3,139
29,804
0
L
Bakasura
eMpAxion
Bakasura
7,595
4,825
0
2,591
12,219
3,569
0
2,748
9,471
0
30,578
W
1,255
244
0
2,368
7,687
2,109
0
1,482
6,018
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
37,224
259
Minions Killed
328
0
Camps Cleared
0
1,115,297
Distance Traveled
1,318,674
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,072
648
137
10
0
240,324
0
W
Osiris
7,762
554
74
5
0
265,155
4
L
Sylvanus
5,693
407
34
2
0
214,069
0
L
Jing Wei
5,176
370
36
3
0
178,553
2
L
Scylla
7,563
540
72
5
0
210,289
1
L
Bellona
5,881
420
48
3
0
245,732
5
W
Athena
7,968
569
23
2
0
297,437
2
W
Ra
6,349
454
47
3
0
259,955
1
L
Bakasura
6,938
496
69
5
0
266,654
3
W
Pele
6,073
434
47
3
0
255,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role