Player Matchup

Nemesis
Nemesis
Petty Person
Nemesis
Level 26
God Stats
6W - 1L
1,912 SR
Queue Stats
108W - 47L
1,788 Elo+
Party 2
Chernobog
Chernobog
RyZe_Daniflow_YT
Chernobog
Level 28
God Stats
6W - 4L
1,492 SR
Queue Stats
118W - 120L
1,547 Elo+
Solo
Tiamat
Tiamat
SmItEBaLaNcE954
Tiamat
Level 28
God Stats
8W - 2L
1,868 SR
Queue Stats
90W - 33L
1,821 Elo+
Party 2
Ymir
Ymir
kelly_056
Ymir
Level 13
God Stats
7W - 5L
1,587 SR
Queue Stats
14W - 13L
1,485 Elo+
Solo
King Arthur
King Arthur
pixlmancr
King Arthur
Level 23
God Stats
5W - 8L
1,317 SR
Queue Stats
38W - 32L
1,624 Elo+
Solo
Team Averages
Level 24
1,635 SR
1,653 Elo+

VS

Team Averages
Level 25
1,489 SR
1,556 Elo+
Da Ji
Da Ji
IoIiFan35
Da Ji
Level 14
God Stats
1W - 2L
1,488 SR
Queue Stats
12W - 10L
1,535 Elo+
Party 1
Ymir
Ymir
MarsBar2004
Ymir
Level 17
God Stats
3W - 11L
1,490 SR
Queue Stats
16W - 37L
1,416 Elo+
Party 1
Medusa
Medusa
Swagga70
Medusa
Level 15
God Stats
5W - 2L
1,776 SR
Queue Stats
14W - 10L
1,741 Elo+
Party 1
Hera
Hera
WoolCereal62808
Hera
Level 12
God Stats
5W - 6L
1,498 SR
Queue Stats
48W - 46L
1,569 Elo+
Party 1
Bacchus
Bacchus
ppreschooll
Bacchus
Level 66
God Stats
6W - 9L
1,192 SR
Queue Stats
168W - 176L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Petty Person
Nemesis
18
5 / 1 / 9
11,456
603
6,155
11,266
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
16
9 / 6 / 9
11,162
587
11,822
12,590
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 2 / 9
12,007
632
17,063
8,582
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
15
7 / 2 / 13
11,173
588
9,859
14,592
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
pixlmancr
King Arthur
15
3 / 3 / 3
9,567
504
7,312
19,809
10,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IoIiFan35
Da Ji
16
4 / 3 / 5
10,561
556
6,472
11,486
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 10 / 5
7,908
416
3,706
17,080
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Swagga70
Medusa
15
6 / 7 / 6
9,835
518
15,404
13,453
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 11 / 3
6,742
355
4,303
11,623
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
ppreschooll
Bacchus
15
3 / 5 / 1
9,382
494
13,501
15,099
10,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
36
Kills
14
14
Deaths
36
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
IoIiFan35
Da Ji
4
3
5
2.17
L
1
10
5
0.35
W
Nemesis
Petty Person
Nemesis
5
1
9
9.5
W
Chernobog
9
6
9
2.25
W
12
2
9
8.25
L
Medusa
Swagga70
Medusa
6
7
6
1.29
L
0
11
3
0.14
W
Ymir
7
2
13
6.75
W
King Arthur
pixlmancr
King Arthur
3
3
3
1.5
L
Bacchus
ppreschooll
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,211
Damage
43,386
66,839
Taken
68,741
42,629
Mitigated
38,194
18,303
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
IoIiFan35
Da Ji
6,472
1,563
0
3,377
11,486
6,499
0
3,731
7,755
0
51,070
L
3,706
1,039
0
716
17,080
13,110
581
7,015
10,065
16,911
0
W
Nemesis
Petty Person
Nemesis
6,155
2,289
0
1,675
11,266
5,249
2,224
2,465
8,651
0
88,294
W
Chernobog
11,822
6,665
0
2,768
12,590
4,977
3,662
2,498
10,036
0
51,420
W
17,063
1,877
235
4,088
8,582
6,649
1,123
2,184
6,227
76,056
0
L
Medusa
Swagga70
Medusa
15,404
8,420
0
2,414
13,453
4,681
574
6,080
7,373
0
48,784
L
4,303
1,116
0
700
11,623
3,636
541
7,014
4,609
17,228
0
W
Ymir
9,859
1,432
786
2,065
14,592
14,942
0
2,607
11,852
42,039
0
W
King Arthur
pixlmancr
King Arthur
7,312
1,452
0
6,686
19,809
10,812
180
10,600
8,563
0
43,751
L
Bacchus
ppreschooll
Bacchus
13,501
2,279
0
3,121
15,099
10,268
160
3,082
12,017
56,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
44,428
512
Minions Killed
299
0
Camps Cleared
0
1,854,732
Distance Traveled
1,636,150
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,561
556
92
5
0
397,510
0
L
Ymir
7,908
416
15
1
0
322,486
2
W
Nemesis
11,456
603
146
8
0
393,277
0
W
Chernobog
11,162
587
86
5
0
353,829
0
W
Tiamat
12,007
632
140
7
0
396,299
0
L
Medusa
9,835
518
73
4
0
321,019
0
L
Hera
6,742
355
23
1
0
282,642
3
W
Ymir
11,173
588
49
3
0
372,921
7
W
King Arthur
9,567
504
91
5
0
338,406
2
L
Bacchus
9,382
494
96
5
0
312,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role