Player Matchup

Fenrir
Fenrir
ElVikingo93
Fenrir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 74L
1,434 Elo+
Solo
Artemis
Artemis
JohnAnthony35
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bleeblaar
Ah Muzen Cab
Level 14
God Stats
6W - 7L
1,307 SR
Queue Stats
64W - 53L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
xX071018Xx
Gilgamesh
Level 23
God Stats
3W - 4L
1,443 SR
Queue Stats
26W - 29L
1,387 Elo+
Solo
Ganesha
Ganesha
zxc999560
Ganesha
Level 23
God Stats
3W - 1L
1,755 SR
Queue Stats
118W - 110L
1,481 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,419 Elo+

VS

Team Averages
Level 16
1,438 SR
1,319 Elo+
Kali
Kali
Dragoleon805
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,416 Elo+
Party 2
Ah Puch
Ah Puch
Dropdeadprince
Ah Puch
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,281 Elo+
Party 1
Bellona
Bellona
chingonometric
Bellona
Level 14
God Stats
30W - 16L
1,613 SR
Queue Stats
35W - 30L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
kfcpoio
Cthulhu
Level 13
God Stats
2W - 5L
1,330 SR
Queue Stats
2W - 5L
1,339 Elo+
Solo
Ymir
Ymir
tonytabasco
Ymir
Level 5
God Stats
11W - 10L
1,248 SR
Queue Stats
14W - 18L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 2 / 20
13,779
1,148
19,080
15,183
10,783
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
19
4 / 6 / 24
12,041
1,003
14,427
13,574
6,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
bleeblaar
Ah Muzen Cab
20
9 / 1 / 19
13,333
1,111
29,300
10,523
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xX071018Xx
Gilgamesh
20
18 / 6 / 17
14,950
1,246
26,906
20,044
9,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
zxc999560
Ganesha
20
0 / 1 / 35
13,353
1,113
11,315
17,221
20,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 15 / 6
11,468
956
14,873
24,871
12,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 5 / 8
12,213
1,018
12,133
11,797
5,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 7 / 7
12,049
1,004
15,662
27,395
30,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
kfcpoio
Cthulhu
17
3 / 8 / 8
11,503
959
15,811
23,262
33,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 8 / 8
10,476
873
9,065
21,916
14,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
53
43
Kills
16
16
Deaths
43
115
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
15
6
0.47
L
3
5
8
1.4
W
Fenrir
12
2
20
11
W
Artemis
4
6
24
2.67
W
Ah Muzen Cab
bleeblaar
Ah Muzen Cab
9
1
19
18.5
L
5
7
7
1.21
L
Cthulhu
kfcpoio
Cthulhu
3
8
8
0.88
L
1
8
8
0.63
W
Gilgamesh
xX071018Xx
Gilgamesh
18
6
17
4.42
W
Ganesha
zxc999560
Ganesha
0
1
35
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,028
Damage
67,544
76,545
Taken
109,241
51,870
Mitigated
95,544
8,455
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,873
6,684
0
2,073
24,871
12,062
0
1,659
23,212
0
21,424
L
12,133
648
0
1,288
11,797
5,061
0
612
11,185
44,522
0
W
Fenrir
19,080
5,180
0
984
15,183
10,783
0
6,742
8,381
0
30,161
W
Artemis
14,427
8,616
0
1,204
13,574
6,234
0
5,023
8,491
0
23,591
W
Ah Muzen Cab
bleeblaar
Ah Muzen Cab
29,300
14,731
0
2,698
10,523
4,455
0
6,355
4,138
0
69,661
L
15,662
1,993
0
633
27,395
30,285
0
3,406
23,989
452
28,962
L
Cthulhu
kfcpoio
Cthulhu
15,811
2,541
0
1,353
23,262
33,797
0
3,191
20,071
39,306
0
L
9,065
1,442
0
1,272
21,916
14,339
0
2,447
19,469
24,545
0
W
Gilgamesh
xX071018Xx
Gilgamesh
26,906
13,628
475
1,271
20,044
9,650
0
9,945
10,007
0
44,374
W
Ganesha
zxc999560
Ganesha
11,315
410
0
1,823
17,221
20,748
0
9,339
7,882
18,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,456
Gold Earned
57,709
195
Minions Killed
206
10
Camps Cleared
1
1,124,692
Distance Traveled
987,291
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,468
956
17
1
0
201,929
0
L
Ah Puch
12,213
1,018
73
6
0
191,564
0
W
Fenrir
13,779
1,148
25
2
1
261,729
1
W
Artemis
12,041
1,003
40
3
0
177,675
1
W
Ah Muzen Cab
13,333
1,111
92
8
7
224,807
2
L
Bellona
12,049
1,004
21
2
0
217,440
1
L
Cthulhu
11,503
959
60
5
0
198,972
0
L
Ymir
10,476
873
35
3
1
177,386
1
W
Gilgamesh
14,950
1,246
37
3
2
218,040
0
W
Ganesha
13,353
1,113
1
0
0
242,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role