Player Matchup

Nemesis
Nemesis
BADGUY_ZA_WARUDO
Nemesis
Level 21
God Stats
27W - 29L
1,476 SR
Queue Stats
191W - 182L
1,364 Elo+
Solo
Fenrir
Fenrir
DIEGOefe
Fenrir
Level 25
God Stats
9W - 18L
1,189 SR
Queue Stats
91W - 125L
1,365 Elo+
Party 2
Ratatoskr
Ratatoskr
JAIMEELCAPO25
Ratatoskr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,377 Elo+
Party 2
Ymir
Ymir
YUNGBOXER
Ymir
Level 25
God Stats
81W - 102L
1,451 SR
Queue Stats
116W - 136L
1,384 Elo+
Party 3
Tiamat
Tiamat
lalitojack
Tiamat
Level 27
God Stats
61W - 72L
1,493 SR
Queue Stats
69W - 79L
1,490 Elo+
Party 3
Team Averages
Level 22
1,422 SR
1,396 Elo+

VS

Team Averages
Level 16
1,365 SR
1,288 Elo+
Hades
Hades
CaptainShadow-YT
Hades
Level 22
God Stats
2W - 1L
1,186 SR
Queue Stats
61W - 84L
1,290 Elo+
Party 1
Artemis
Artemis
LuigitoGino
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,414 Elo+
Solo
Ganesha
Ganesha
dinoama20
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,314 Elo+
Party 1
Ymir
Ymir
sendf00d
Ymir
Level 13
God Stats
55W - 52L
1,310 SR
Queue Stats
121W - 128L
1,196 Elo+
Solo
Agni
Agni
swan_ortiz1905
Agni
Level 16
God Stats
2W - 4L
1,329 SR
Queue Stats
2W - 6L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 11
16,250
1,083
21,809
27,062
18,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
DIEGOefe
Fenrir
20
8 / 9 / 13
15,135
1,009
20,926
31,481
19,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
JAIMEELCAPO25
Ratatoskr
20
0 / 11 / 19
13,491
899
18,595
26,396
8,260
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
20
2 / 14 / 24
14,738
983
22,095
35,328
41,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
lalitojack
Tiamat
20
10 / 4 / 17
16,864
1,124
48,415
20,618
14,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 27
16,256
1,084
36,642
40,691
23,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LuigitoGino
Artemis
20
10 / 8 / 19
15,722
1,048
32,791
21,222
8,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
dinoama20
Ganesha
20
0 / 3 / 35
15,630
1,042
12,737
28,490
39,677
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
20
6 / 6 / 25
14,830
989
11,875
29,925
24,193
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
15 / 5 / 16
16,127
1,075
36,083
18,345
6,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
162
32
Kills
40
40
Deaths
32
84
Assists
122
Player
Kills
Deaths
Assists
KDA
L
12
2
11
8.75
W
9
10
27
2.25
L
Fenrir
DIEGOefe
Fenrir
8
9
13
1.61
L
Ratatoskr
JAIMEELCAPO25
Ratatoskr
0
11
19
0.86
W
Artemis
LuigitoGino
Artemis
10
8
19
2.44
L
Ymir
2
14
24
1
W
Ganesha
dinoama20
Ganesha
0
3
35
5.83
L
Tiamat
lalitojack
Tiamat
10
4
17
4.63
W
Ymir
6
6
25
3.08
W
15
5
16
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,840
Damage
130,128
140,885
Taken
138,673
101,722
Mitigated
102,704
12,026
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,809
14,331
728
6,329
27,062
18,037
0
16,144
10,918
0
32,304
W
36,642
3,089
748
10,891
40,691
23,731
0
17,617
23,074
64,698
0
L
Fenrir
DIEGOefe
Fenrir
20,926
5,790
0
964
31,481
19,054
0
22,076
9,405
0
36,166
L
Ratatoskr
JAIMEELCAPO25
Ratatoskr
18,595
4,736
0
0
26,396
8,260
0
19,532
6,864
0
57,013
W
Artemis
LuigitoGino
Artemis
32,791
19,250
0
468
21,222
8,507
0
13,662
7,560
0
59,364
L
Ymir
22,095
4,865
0
0
35,328
41,669
0
26,426
8,902
51,070
0
W
Ganesha
dinoama20
Ganesha
12,737
1,804
0
1,391
28,490
39,677
0
13,628
14,862
26,437
0
L
Tiamat
lalitojack
Tiamat
48,415
1,492
0
4,005
20,618
14,702
0
13,159
7,459
82,859
0
W
Ymir
11,875
1,386
364
1,354
29,925
24,193
0
15,438
14,487
32,231
0
W
36,083
1,734
976
3,602
18,345
6,596
0
10,165
8,180
61,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,478
Gold Earned
78,565
280
Minions Killed
263
3
Camps Cleared
4
1,458,495
Distance Traveled
1,267,101
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,250
1,083
19
1
1
302,666
0
W
Hades
16,256
1,084
68
5
0
270,764
0
L
Fenrir
15,135
1,009
31
2
1
297,140
1
L
Ratatoskr
13,491
899
93
6
1
340,861
0
W
Artemis
15,722
1,048
70
5
2
234,834
0
L
Ymir
14,738
983
76
5
0
225,442
0
W
Ganesha
15,630
1,042
0
0
0
288,280
0
L
Tiamat
16,864
1,124
61
4
0
292,386
1
W
Ymir
14,830
989
56
4
2
216,270
1
W
Agni
16,127
1,075
69
5
0
256,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role