Player Matchup

Bakasura
Bakasura
Hannach7198
Bakasura
Level 119
God Stats
0W - 3L
1,208 SR
Queue Stats
44W - 85L
1,337 Elo+
Solo
Ra
Ra
Mrr WiFii
Ra
Level 106
God Stats
38W - 24L
1,658 SR
Queue Stats
602W - 608L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
WaSp Pr3dator
Sun Wukong
Level 67
God Stats
106W - 162L
1,392 SR
Queue Stats
265W - 404L
1,335 Elo+
Party 1
Team Averages
Level 97
1,420 SR
1,386 Elo+

VS

Team Averages
Level 83
1,419 SR
1,422 Elo+
Khepri
Khepri
CryztalShard
Khepri
Level 64
God Stats
17W - 12L
1,530 SR
Queue Stats
98W - 112L
1,455 Elo+
Solo
Nu Wa
Nu Wa
HillyCap4798406
Nu Wa
Level 115
God Stats
17W - 24L
1,399 SR
Queue Stats
380W - 442L
1,408 Elo+
Party 2
King Arthur
King Arthur
HuntrFrnkln0211
King Arthur
Level 69
God Stats
45W - 60L
1,329 SR
Queue Stats
281W - 331L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hannach7198
Bakasura
20
6 / 4 / 3
15,791
658
15,656
27,518
12,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 1 / 5
14,306
596
21,615
25,274
10,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
WaSp Pr3dator
Sun Wukong
16
1 / 7 / 6
13,029
543
17,680
34,474
34,202
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 2 / 11
14,782
616
13,085
24,230
41,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 7 / 4
15,485
645
30,601
19,493
8,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HuntrFrnkln0211
King Arthur
20
4 / 2 / 8
15,245
635
23,889
22,717
30,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
12
12
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
2
11
3.25
L
Bakasura
Hannach7198
Bakasura
6
4
3
1.88
W
7
7
4
1.29
W
King Arthur
HuntrFrnkln0211
King Arthur
4
2
8
4
L
4
1
5
6.5
L
Sun Wukong
WaSp Pr3dator
Sun Wukong
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,951
Damage
67,575
87,266
Taken
66,440
57,854
Mitigated
81,010
30,918
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
13,085
1,271
0
1,265
24,230
41,399
396
7,634
15,025
41,754
0
L
Bakasura
Hannach7198
Bakasura
15,656
11,028
0
5,906
27,518
12,694
506
15,213
12,305
0
93,957
W
30,601
8,956
674
3,403
19,493
8,941
1,845
6,168
12,658
93,076
0
W
King Arthur
HuntrFrnkln0211
King Arthur
23,889
1,766
0
3,735
22,717
30,670
648
7,813
13,982
11,354
63,222
L
21,615
897
9,256
13,138
25,274
10,958
953
13,919
11,355
102,969
0
L
Sun Wukong
WaSp Pr3dator
Sun Wukong
17,680
2,910
0
2,618
34,474
34,202
207
17,542
16,932
0
57,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
45,512
338
Minions Killed
242
0
Camps Cleared
0
1,353,692
Distance Traveled
1,326,862
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,782
616
53
2
0
466,847
0
L
Bakasura
15,791
658
127
5
0
488,716
1
W
Nu Wa
15,485
645
103
4
0
379,428
2
W
King Arthur
15,245
635
86
4
0
480,587
0
L
Ra
14,306
596
161
7
0
458,861
0
L
Sun Wukong
13,029
543
50
2
0
406,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role