Player Matchup

Ganesha
Ganesha
PanicAttack445
Ganesha
Level 47
God Stats
7W - 5L
1,500 SR
Queue Stats
247W - 317L
1,371 Elo+
Party 2
Medusa
Medusa
Pyrotechnic209
Medusa
Level 88
God Stats
40W - 37L
1,621 SR
Queue Stats
91W - 95L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
ShloyXCthUwU
Gilgamesh
Level 106
God Stats
8W - 9L
1,425 SR
Queue Stats
322W - 317L
1,573 Elo+
Party 2
Loki
Loki
Yokiishune
Loki
Level 124
God Stats
1W - 1L
1,304 SR
Queue Stats
99W - 93L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
iSvvallow
Kukulkan
Level 76
God Stats
51W - 49L
1,512 SR
Queue Stats
53W - 56L
1,504 Elo+
Party 2
Team Averages
Level 88
1,472 SR
1,469 Elo+

VS

Team Averages
Level 55
1,495 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
GatoPurpura4
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,499 SR
Queue Stats
155W - 131L
1,605 Elo+
Party 3
Tyr
Tyr
Obamabnladn8314
Tyr
Level 104
God Stats
18W - 28L
1,465 SR
Queue Stats
776W - 824L
1,439 Elo+
Party 1
Yemoja
Yemoja
Os8Raven
Yemoja
Level 33
God Stats
7W - 10L
1,468 SR
Queue Stats
527W - 539L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
RisingVoidYt
Ao Kuang
Level 29
God Stats
8W - 8L
1,541 SR
Queue Stats
75W - 83L
1,370 Elo+
Party 1
Neith
Neith
Usablebetlo
Neith
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 14
10,883
473
6,601
13,400
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 3 / 6
11,130
484
11,460
15,453
5,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ShloyXCthUwU
Gilgamesh
19
3 / 0 / 7
12,459
542
9,375
18,344
15,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 0 / 7
12,211
531
10,916
11,471
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
iSvvallow
Kukulkan
20
4 / 0 / 7
14,117
614
9,349
4,364
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GatoPurpura4
Morgan Le Fay
18
5 / 3 / 1
11,163
485
14,655
13,588
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 2 / 0
10,943
476
10,882
13,623
12,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Os8Raven
Yemoja
15
0 / 2 / 5
10,415
453
5,393
14,986
13,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
RisingVoidYt
Ao Kuang
15
0 / 5 / 0
9,210
400
755
13,910
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 8 / 2
8,165
355
5,260
11,995
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
20
Kills
6
6
Deaths
20
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GatoPurpura4
Morgan Le Fay
5
3
1
1.83
L
1
2
0
0.5
L
Yemoja
Os8Raven
Yemoja
0
2
5
1.25
W
0
3
14
2.33
W
7
3
6
3.33
L
Ao Kuang
RisingVoidYt
Ao Kuang
0
5
0
0
W
Gilgamesh
ShloyXCthUwU
Gilgamesh
3
0
7
6.5
L
0
8
2
0.13
W
6
0
7
9.5
W
Kukulkan
iSvvallow
Kukulkan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,701
Damage
36,945
63,032
Taken
68,102
40,329
Mitigated
39,154
14,207
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GatoPurpura4
Morgan Le Fay
14,655
365
0
2,167
13,588
5,175
0
4,528
9,060
98,778
0
L
10,882
1,721
0
3,647
13,623
12,595
872
1,624
11,999
0
68,893
L
Yemoja
Os8Raven
Yemoja
5,393
353
1,715
1,740
14,986
13,405
0
3,184
11,802
34,258
0
W
6,601
411
0
3,822
13,400
13,187
310
3,851
9,549
36,706
0
W
11,460
4,679
705
5,740
15,453
5,528
3,384
6,977
8,476
0
75,802
L
Ao Kuang
RisingVoidYt
Ao Kuang
755
302
0
3,069
13,910
4,532
0
4,094
9,816
67,831
0
W
Gilgamesh
ShloyXCthUwU
Gilgamesh
9,375
1,896
0
3,036
18,344
15,322
513
4,826
13,518
0
73,711
L
5,260
3,247
0
1,138
11,995
3,447
0
2,685
9,310
0
33,951
W
10,916
3,542
0
160
11,471
4,445
1,102
3,459
8,012
0
93,484
W
Kukulkan
iSvvallow
Kukulkan
9,349
696
291
453
4,364
1,847
722
1,690
2,674
120,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,800
Gold Earned
49,896
687
Minions Killed
544
0
Camps Cleared
0
2,354,881
Distance Traveled
2,051,641
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,163
485
156
7
0
443,579
1
L
Tyr
10,943
476
143
6
0
452,795
7
L
Yemoja
10,415
453
57
2
0
383,973
3
W
Ganesha
10,883
473
12
1
0
438,004
3
W
Medusa
11,130
484
140
6
0
429,563
2
L
Ao Kuang
9,210
400
122
5
0
387,187
1
W
Gilgamesh
12,459
542
142
6
0
468,787
5
L
Neith
8,165
355
66
3
0
384,107
0
W
Loki
12,211
531
143
6
0
517,449
4
W
Kukulkan
14,117
614
250
11
0
501,078
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role