Player Matchup

Nemesis
Nemesis
JhonyGlinn
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,392 Elo+
Solo
Nu Wa
Nu Wa
KushJoao
Nu Wa
Level 16
God Stats
22W - 25L
1,490 SR
Queue Stats
41W - 37L
1,383 Elo+
Solo
Neith
Neith
Loan015
Neith
Level 26
God Stats
6W - 3L
1,555 SR
Queue Stats
21W - 18L
1,463 Elo+
Solo
Xing Tian
Xing Tian
Mestre Washi
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo
Bellona
Bellona
filipi101
Bellona
Level 17
God Stats
7W - 2L
1,627 SR
Queue Stats
11W - 12L
1,533 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,413 Elo+

VS

Team Averages
Level 19
1,502 SR
1,332 Elo+
Heimdallr
Heimdallr
Ckorvus
Heimdallr
Level 18
God Stats
5W - 4L
1,423 SR
Queue Stats
55W - 67L
1,153 Elo+
Solo
Baron Samedi
Baron Samedi
KuramaInvader300
Baron Samedi
Level 26
God Stats
13W - 10L
1,361 SR
Queue Stats
270W - 292L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
NestórKirchner
Tsukuyomi
Level 16
God Stats
6W - 4L
1,620 SR
Queue Stats
91W - 40L
1,665 Elo+
Solo
Cupid
Cupid
admagic_9
Cupid
Level 7
God Stats
3W - 3L
1,239 SR
Queue Stats
83W - 86L
1,075 Elo+
Solo
Thanatos
Thanatos
zZLucas
Thanatos
Level 27
God Stats
4W - 3L
1,868 SR
Queue Stats
44W - 46L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JhonyGlinn
Nemesis
16
2 / 12 / 7
10,603
408
14,165
26,692
26,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
KushJoao
Nu Wa
17
4 / 12 / 4
10,814
416
15,622
17,978
6,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Loan015
Neith
19
4 / 9 / 10
12,474
480
15,404
23,182
12,465
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Mestre Washi
Xing Tian
16
3 / 11 / 2
9,795
377
8,387
20,745
22,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
filipi101
Bellona
19
15 / 7 / 5
13,658
525
24,226
27,403
40,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ckorvus
Heimdallr
16
1 / 10 / 6
11,810
454
5,864
19,236
7,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KuramaInvader300
Baron Samedi
20
2 / 4 / 15
13,955
537
15,685
32,850
19,912
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
NestórKirchner
Tsukuyomi
20
24 / 1 / 8
19,266
741
38,767
26,417
12,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
admagic_9
Cupid
17
3 / 10 / 3
11,829
455
9,909
16,231
5,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
zZLucas
Thanatos
20
20 / 3 / 9
17,366
668
23,908
27,580
12,787
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
28
Kills
50
51
Deaths
28
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ckorvus
Heimdallr
1
10
6
0.4
L
Nemesis
JhonyGlinn
Nemesis
2
12
7
0.46
W
Baron Samedi
KuramaInvader300
Baron Samedi
2
4
15
2.38
L
Nu Wa
KushJoao
Nu Wa
4
12
4
0.5
L
Neith
Loan015
Neith
4
9
10
1
L
Xing Tian
Mestre Washi
Xing Tian
3
11
2
0.36
W
Tsukuyomi
NestórKirchner
Tsukuyomi
24
1
8
28
W
Cupid
admagic_9
Cupid
3
10
3
0.45
L
Bellona
filipi101
Bellona
15
7
5
2.5
W
Thanatos
zZLucas
Thanatos
20
3
9
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,804
Damage
94,133
116,000
Taken
122,314
109,694
Mitigated
58,868
18,945
Healing
71,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ckorvus
Heimdallr
5,864
2,528
0
3,099
19,236
7,625
2,270
2,386
16,850
0
48,649
L
Nemesis
JhonyGlinn
Nemesis
14,165
4,945
0
6,183
26,692
26,897
409
3,122
23,090
0
49,650
W
Baron Samedi
KuramaInvader300
Baron Samedi
15,685
2,837
3,453
18,200
32,850
19,912
1,942
13,181
19,369
92,364
0
L
Nu Wa
KushJoao
Nu Wa
15,622
7,212
0
1,985
17,978
6,535
887
3,896
14,002
65,659
0
L
Neith
Loan015
Neith
15,404
7,240
0
2,686
23,182
12,465
2,056
1,568
21,214
0
71,332
L
Xing Tian
Mestre Washi
Xing Tian
8,387
885
0
2,680
20,745
22,980
405
4,414
16,171
26,044
0
W
Tsukuyomi
NestórKirchner
Tsukuyomi
38,767
12,598
0
14,512
26,417
12,680
6,094
6,038
19,995
0
193,060
W
Cupid
admagic_9
Cupid
9,909
4,367
163
3,073
16,231
5,864
2,849
2,120
14,111
0
62,264
L
Bellona
filipi101
Bellona
24,226
7,370
0
5,411
27,403
40,817
1,113
2,685
23,939
0
83,303
W
Thanatos
zZLucas
Thanatos
23,908
8,169
0
29,195
27,580
12,787
3,534
3,950
23,570
0
137,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,344
Gold Earned
74,226
436
Minions Killed
780
0
Camps Cleared
0
2,134,083
Distance Traveled
2,404,936
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,810
454
78
3
0
455,155
0
L
Nemesis
10,603
408
82
3
0
481,920
5
W
Baron Samedi
13,955
537
138
5
0
384,911
5
L
Nu Wa
10,814
416
90
3
0
345,013
3
L
Neith
12,474
480
128
5
0
414,187
8
L
Xing Tian
9,795
377
29
1
0
394,919
0
W
Tsukuyomi
19,266
741
286
11
0
582,590
2
W
Cupid
11,829
455
82
3
0
468,542
3
L
Bellona
13,658
525
107
4
0
498,044
0
W
Thanatos
17,366
668
196
8
0
513,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role