Player Matchup

Ah Puch
Ah Puch
Aluminum GoDz
Ah Puch
Level 123
God Stats
14W - 6L
1,517 SR
Queue Stats
119W - 88L
1,602 Elo+
Solo
Osiris
Osiris
Fallkiller
Osiris
Level 115
God Stats
0W - 3L
1,636 SR
Queue Stats
136W - 118L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
KnotGotta
Danzaburou
Level 100
God Stats
36W - 18L
1,657 SR
Queue Stats
122W - 87L
1,594 Elo+
Party 1
Team Averages
Level 113
1,603 SR
1,579 Elo+

VS

Team Averages
Level 146
1,654 SR
1,646 Elo+
Yemoja
Yemoja
Control Ult Del
Yemoja
Level 129
God Stats
8W - 6L
1,614 SR
Queue Stats
169W - 172L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DevineGoPewPew
Morgan Le Fay
Level 160
God Stats
4W - 1L
1,810 SR
Queue Stats
992W - 318L
1,920 Elo+
Party 2
Mercury
Mercury
LordGAWD
Mercury
Level 148
God Stats
18W - 19L
1,537 SR
Queue Stats
318W - 297L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
0 / 7 / 3
8,868
522
10,202
11,068
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Fallkiller
Osiris
14
1 / 6 / 2
9,551
562
8,924
15,115
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KnotGotta
Danzaburou
15
2 / 6 / 1
10,110
595
6,406
17,067
6,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
11,124
654
5,722
12,451
11,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
DevineGoPewPew
Morgan Le Fay
16
10 / 0 / 8
12,139
714
23,440
10,606
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
LordGAWD
Mercury
16
6 / 2 / 11
11,958
703
9,672
12,830
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
19
19
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
7
3
0.21
W
3
1
15
10.5
W
Morgan Le Fay
DevineGoPewPew
Morgan Le Fay
10
0
8
14
L
Osiris
Fallkiller
Osiris
1
6
2
0.33
L
Danzaburou
KnotGotta
Danzaburou
2
6
1
0.42
W
Mercury
LordGAWD
Mercury
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
38,834
43,250
Taken
35,887
18,375
Mitigated
25,086
5,366
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
10,202
103
0
1,081
11,068
3,585
0
7,260
3,596
25,649
0
W
5,722
435
3,009
2,439
12,451
11,475
516
3,121
9,330
24,254
0
W
Morgan Le Fay
DevineGoPewPew
Morgan Le Fay
23,440
1,336
58
4,822
10,606
5,661
1,246
3,777
6,829
57,565
0
L
Osiris
Fallkiller
Osiris
8,924
2,356
0
1,375
15,115
8,507
0
8,645
6,048
0
34,109
L
Danzaburou
KnotGotta
Danzaburou
6,406
1,502
0
2,910
17,067
6,283
0
12,337
4,444
0
38,319
W
Mercury
LordGAWD
Mercury
9,672
6,106
0
1,729
12,830
7,950
776
3,304
9,526
0
56,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,529
Gold Earned
35,221
167
Minions Killed
195
0
Camps Cleared
0
779,567
Distance Traveled
921,268
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,868
522
48
3
0
193,241
3
W
Yemoja
11,124
654
38
2
0
280,507
1
W
Morgan Le Fay
12,139
714
72
4
0
296,902
2
L
Osiris
9,551
562
51
3
0
303,699
3
L
Danzaburou
10,110
595
68
4
0
282,627
1
W
Mercury
11,958
703
85
5
0
343,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role