Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Extremee Llama
Danzaburou
Level 42
God Stats
0W - 1L
1,726 SR
Queue Stats
98W - 104L
1,388 Elo+
Party 1
Janus
Janus
Not Ganking
Janus
Level 83
God Stats
7W - 11L
1,609 SR
Queue Stats
189W - 100L
1,800 Elo+
Party 1
Zhong Kui
Zhong Kui
Seruthei
Zhong Kui
Level 153
God Stats
50W - 14L
1,784 SR
Queue Stats
296W - 184L
1,729 Elo+
Party 1
Terra
Terra
Solvyr
Terra
Level 126
God Stats
2W - 3L
1,830 SR
Queue Stats
121W - 97L
1,780 Elo+
Party 1
Team Averages
Level 113
1,690 SR
1,639 Elo+

VS

Team Averages
Level 123
1,758 SR
1,658 Elo+
Ares
Ares
RareRush
Ares
Level 129
God Stats
9W - 4L
1,733 SR
Queue Stats
69W - 65L
1,515 Elo+
Solo
Apollo
Apollo
StepOnBabies
Apollo
Level 22
God Stats
4W - 0L
1,876 SR
Queue Stats
68W - 18L
1,843 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Strellified
Morgan Le Fay
Level 157
God Stats
19W - 10L
1,800 SR
Queue Stats
262W - 203L
1,709 Elo+
Party 2
Neith
Neith
ToxsicKsKuLL
Neith
Level 148
God Stats
13W - 8L
1,451 SR
Queue Stats
495W - 387L
1,607 Elo+
Party 2
Bellona
Bellona
xXBUTAXx
Bellona
Level 160
God Stats
13W - 1L
1,930 SR
Queue Stats
481W - 427L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 4 / 4
6,963
580
8,022
9,588
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Extremee Llama
Danzaburou
9
1 / 3 / 2
5,296
441
2,780
5,711
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 0
5,687
474
2,997
2,970
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
Seruthei
Zhong Kui
12
2 / 3 / 1
6,519
543
6,612
8,803
5,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Solvyr
Terra
10
3 / 1 / 1
6,365
530
3,292
8,730
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 2 / 3
6,384
532
3,489
7,536
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
11
3 / 3 / 0
6,960
580
2,557
6,771
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Strellified
Morgan Le Fay
12
3 / 2 / 1
6,693
558
6,503
5,578
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 1 / 3
7,896
658
4,800
5,656
1,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xXBUTAXx
Bellona
12
1 / 2 / 2
6,988
582
5,900
9,737
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
11
11
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
4
1.5
L
Danzaburou
Extremee Llama
Danzaburou
1
3
2
0.67
L
0
0
0
0
W
Ares
1
2
3
1.25
L
Zhong Kui
Seruthei
Zhong Kui
2
3
1
0.83
L
Terra
Solvyr
Terra
3
1
1
3.5
W
Apollo
3
3
0
1
W
Morgan Le Fay
Strellified
Morgan Le Fay
3
2
1
1.75
W
3
1
3
4.5
W
Bellona
xXBUTAXx
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,703
Damage
23,249
35,802
Taken
35,278
17,239
Mitigated
17,052
11,197
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,022
4,367
0
1,502
9,588
3,897
0
1,110
8,478
0
35,024
L
Danzaburou
Extremee Llama
Danzaburou
2,780
1,156
0
1,194
5,711
1,795
732
4,333
1,378
0
26,309
L
2,997
82
0
598
2,970
751
0
238
2,732
35,632
0
W
Ares
3,489
218
0
500
7,536
3,734
0
2,541
4,991
27,419
0
L
Zhong Kui
Seruthei
Zhong Kui
6,612
1,306
0
4,648
8,803
5,829
0
0
8,803
38,279
0
L
Terra
Solvyr
Terra
3,292
346
553
2,702
8,730
4,967
0
4,311
4,419
21,822
0
W
Apollo
2,557
1,833
0
500
6,771
2,132
588
1,465
5,282
0
42,709
W
Morgan Le Fay
Strellified
Morgan Le Fay
6,503
816
0
1,508
5,578
2,042
54
1,222
4,356
41,620
0
W
4,800
2,290
0
2,854
5,656
1,929
1,040
2,891
2,620
0
46,015
W
Bellona
xXBUTAXx
Bellona
5,900
2,865
0
3,928
9,737
7,215
0
4,609
5,128
0
38,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
34,921
322
Minions Killed
412
0
Camps Cleared
0
1,046,036
Distance Traveled
1,180,390
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,963
580
66
6
0
251,269
3
L
Danzaburou
5,296
441
61
5
0
190,000
0
L
Janus
5,687
474
83
7
0
165,083
2
W
Ares
6,384
532
47
4
0
243,782
2
L
Zhong Kui
6,519
543
78
7
0
202,810
5
L
Terra
6,365
530
34
3
0
236,874
2
W
Apollo
6,960
580
98
8
0
265,285
0
W
Morgan Le Fay
6,693
558
78
7
0
208,871
5
W
Neith
7,896
658
106
9
0
219,355
7
W
Bellona
6,988
582
83
7
0
243,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role