Player Matchup

Cthulhu
Cthulhu
BombaZR
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,791 Elo+
Solo
Hades
Hades
En3mySl4y3r
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
FollowingData0
Fenrir
Level 128
God Stats
15W - 5L
1,906 SR
Queue Stats
351W - 292L
1,642 Elo+
Party 1
Nike
Nike
ItsLyricDemon
Nike
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Tomarius
King Arthur
Level 14
God Stats
1W - 4L
1,224 SR
Queue Stats
34W - 32L
1,469 Elo+
Solo
Team Averages
Level 38
1,526 SR
1,580 Elo+

VS

Team Averages
Level 27
1,511 SR
1,569 Elo+
Nemesis
Nemesis
Petty Person
Nemesis
Level 26
God Stats
6W - 1L
1,861 SR
Queue Stats
108W - 47L
1,783 Elo+
Party 2
Hera
Hera
SmItEBaLaNcE954
Hera
Level 28
God Stats
2W - 1L
1,605 SR
Queue Stats
90W - 33L
1,816 Elo+
Party 2
Nu Wa
Nu Wa
dobbygotsock
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,452 Elo+
Solo
Athena
Athena
mexcanpride677
Athena
Level 29
God Stats
5W - 8L
1,313 SR
Queue Stats
118W - 120L
1,489 Elo+
Solo
Hachiman
Hachiman
xBan_x_x
Hachiman
Level 29
God Stats
5W - 14L
1,275 SR
Queue Stats
162W - 212L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BombaZR
Cthulhu
7
2 / 3 / 3
4,807
481
3,820
6,908
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 3
4,619
462
1,631
6,014
2,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
5 / 4 / 1
5,774
577
4,115
7,886
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 2
4,860
486
2,925
4,689
2,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Tomarius
King Arthur
8
2 / 3 / 3
5,105
511
4,676
8,539
2,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Petty Person
Nemesis
12
8 / 0 / 3
7,425
743
4,708
6,158
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 2 / 2
6,031
603
5,174
3,758
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 2 / 5
6,324
632
5,215
4,429
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 4
5,460
546
4,101
8,341
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
xBan_x_x
Hachiman
8
1 / 4 / 5
4,993
499
3,400
5,700
1,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
10
Kills
17
19
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BombaZR
Cthulhu
2
3
3
1.17
L
0
6
3
0.25
L
5
4
1
1.38
L
1
3
2
0.67
W
Nemesis
Petty Person
Nemesis
8
0
3
9.5
W
4
2
2
2.5
L
King Arthur
Tomarius
King Arthur
2
3
3
1.17
W
3
2
5
2.75
W
1
2
4
1.5
W
Hachiman
xBan_x_x
Hachiman
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
22,598
34,036
Taken
28,386
13,570
Mitigated
9,629
7,993
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BombaZR
Cthulhu
3,820
313
87
2,200
6,908
3,210
0
2,938
3,888
14,918
0
L
1,631
264
0
684
6,014
2,457
152
3,650
2,272
10,257
0
L
4,115
803
0
2,190
7,886
2,617
0
2,250
5,578
0
22,401
L
2,925
230
0
92
4,689
2,703
0
1,462
3,033
0
18,287
W
Nemesis
Petty Person
Nemesis
4,708
2,037
0
1,351
6,158
2,594
0
286
5,842
0
39,339
W
5,174
1,487
0
1,043
3,758
1,134
0
834
2,924
32,109
0
L
King Arthur
Tomarius
King Arthur
4,676
549
0
2,740
8,539
2,583
0
3,716
4,775
0
23,078
W
5,215
920
0
710
4,429
1,181
759
1,070
3,299
28,167
0
W
4,101
1,443
557
3,182
8,341
3,328
0
1,555
6,516
18,978
0
W
Hachiman
xBan_x_x
Hachiman
3,400
2,141
0
868
5,700
1,392
462
1,316
4,204
0
13,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
30,233
147
Minions Killed
252
0
Camps Cleared
0
967,950
Distance Traveled
911,149
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,807
481
16
2
0
198,074
3
L
Hades
4,619
462
14
1
0
139,438
0
L
Fenrir
5,774
577
53
5
0
204,084
4
L
Nike
4,860
486
24
2
0
219,054
0
W
Nemesis
7,425
743
73
7
0
222,265
2
W
Hera
6,031
603
58
6
0
200,106
0
L
King Arthur
5,105
511
40
4
0
207,300
2
W
Nu Wa
6,324
632
57
6
0
134,714
0
W
Athena
5,460
546
38
4
0
170,054
1
W
Hachiman
4,993
499
26
3
0
184,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role